scramble ?
18L MrRoboto (Axis+1) vs Farmboy (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from France to Southern France
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Northern Italy
Germans attack with 1 bomber and 2 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northern Italy
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 4 : 0/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 5 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Ulaanbaatar
8 armour moved from Olgiy to Ulaanbaatar
3 infantry moved from Volgograd to Rostov
1 bomber moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
6 infantry moved from Western Germany to FrancePlace Units - Germans
8 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,2,1,3,5,4,4,6
Germans collect 31 PUs (7 lost to blockades); end with 31 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0,00
British : -1,33
Americans : 1,00
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
1 tactical_bomber moved from Smolensk to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Bryansk
Russians win, taking Bryansk from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 aaGun, 1 armour and 1 artillery moved from Smolensk to Russia
1 aaGun and 9 artilleries moved from Belarus to SmolenskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Russians : 1.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Japanese
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
2 mech_infantrys moved from Novosibirsk to Tambov
1 infantry moved from Rostov to Tambov
2 fighters moved from Rostov to Tambov
1 bomber, 1 fighter and 4 infantry moved from Rostov to Bryansk
12 armour and 11 mech_infantrys moved from Rostov to Ukraine
3 armour and 5 mech_infantrys moved from Volgograd to Ukraine
2 armour, 3 artilleries and 8 infantry moved from Northwest Persia to Turkey
2 armour and 2 mech_infantrys moved from Trans-Jordan to Saudi Arabia
1 armour moved from Iraq to Saudi Arabia
2 armour and 2 mech_infantrys moved from Belgian Congo to Angola
2 armour and 2 mech_infantrys moved from Belgian Congo to Mozambique
1 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Caucasus to Turkey
3 artilleries and 5 infantry moved from Iraq to Turkey
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter moved from Japan to 8 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 battleships moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Saudi Arabia
Japanese attack with 3 armour and 2 mech_infantrys
Neutral_True defend with 2 infantry
Japanese roll dice for 3 armour and 2 mech_infantrys in Saudi Arabia, round 2 : 2/5 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Japanese win, taking Saudi Arabia from Neutral_True with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1,00 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Angola
Japanese attack with 2 armour and 2 mech_infantrys
Neutral_True defend with 2 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Angola, round 2 : 1/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Neutral_True lost in Angola
Japanese roll dice for 2 armour and 1 mech_infantry in Angola, round 3 : 1/3 hits, 1,17 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Angola
Japanese win, taking Angola from Neutral_True with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
Japanese attack with 3 armour, 10 artilleries, 41 infantry and 2 mech_infantrys
Neutral_True defend with 8 infantry
Japanese roll dice for 3 armour, 10 artilleries, 41 infantry and 2 mech_infantrys in Turkey, round 2 : 18/56 hits, 13,67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Japanese and 8 infantry owned by the Neutral_True lost in Turkey
Japanese win, taking Turkey from Neutral_True with 3 armour, 10 artilleries, 39 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Mozambique
Japanese attack with 2 armour and 2 mech_infantrys
Neutral_True defend with 2 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Mozambique, round 2 : 2/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Neutral_True lost in Mozambique
Japanese win, taking Mozambique from Neutral_True with 2 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in Bryansk
Japanese attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bryansk
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Bryansk, round 3 : 3/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Japanese win, taking Bryansk from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Tambov
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Tambov, round 3 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Tambov, round 4 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Japanese attack with 15 armour and 16 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Japanese roll dice for 15 armour and 16 mech_infantrys in Ukraine, round 2 : 9/31 hits, 10,17 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Ukraine
Japanese win, taking Ukraine from Russians with 15 armour and 16 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 5 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 2/11 hits, 4,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
2 infantry and 1 marine moved from Kwangsi to Kwangtung
11 carriers, 2 cruisers, 4 destroyers, 3 fighters, 15 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 20 Sea Zone to Japan
2 destroyers and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
6 infantry moved from Shan State to Malaya
1 fighter moved from 20 Sea Zone to Japan
1 armour moved from Timguska to Kazakhstan
2 artilleries and 1 marine moved from Olgiy to Kansu
3 infantry moved from Persia to Northwest Persia
6 armour moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 submarine moved from 70 Sea Zone to 83 Sea Zone
2 fighters moved from Tambov to Rostov
1 bomber and 1 fighter moved from Bryansk to Rostov
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Kazakhstan to CaucasusPlace Units - Japanese
4 fighters and 6 infantry placed in Japan
Japanese undo move 1.
4 fighters and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery placed in Kwangtung
2 destroyers placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
3 infantry placed in Caucasus
1 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,5,1,1,1,6,1,2,3,1,4,1,5,3,4,5,2,4,3,5,3,3,3,4,3,3,3,1,3,4
Japanese collect 99 PUs (8 lost to blockades); end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Americans : -0,17
Neutral_True : 0,00
Russians : -2,00
Japanese : 2,33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
5 fighters moved from 6 Sea Zone to Japan
1 battleship, 11 carriers, 3 destroyers, 2 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
5 tactical_bombers moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Midway to Japan
1 bomber moved from Midway to Japan -
I’ll need scramble and intercept orders for Japan.
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Full scramble, full intercept
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I believe that what you commit to the intercept, can’t take part in the scramble. If I’m right, you are better off choosing one or the other. At the very least, I’ll need the breakdown between the two.
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If I remember correctly, I can scramble a maximum of 3.
I can also intercept a maximum of 3.If I can intercept with more than 3, please do a full intercept
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On my phone so I can’t check properly now but pretty sure the intercept is not limited, but scramble is. So this will mean that there would be no scramble but all 6 fighters would intercept?
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If this is the case, yes - intercept with all.
But I’ve always assumed that intercept was limited. If that’s not true, it would change a lot for me in future games.
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its definitely. Just went through it. And we were even on the intercept (2 hits each) but your AA got some revenge.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
5 fighters moved from 6 Sea Zone to Japan
1 battleship, 11 carriers, 3 destroyers, 2 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
5 tactical_bombers moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Midway to Japan
1 bomber moved from Midway to JapanCombat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Japan
Americans attacks with 9 units heading to Japan
Japanese launches 6 interceptors out of Japan
Attackers Fire, : 2/9 hits, 2.33 expected hits
Defenders Fire, : 2/6 hits, 2.00 expected hits
2 fighters owned by the Americans lost in Japan
2 fighters owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 fighter, 1 submarine and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Southern France, round 2 : 5/12 hits, 6.17 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from Norway to Sweden
Americans take Sweden from Neutral_True
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Normandy Bordeaux to Spain
Americans take Spain from Neutral_True
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 aaGuns, 14 artilleries, 3 fighters, 33 infantry, 1 marine and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
5 fighters and 5 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Northern Italy to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
3 fighters moved from Japan to Iwo Jima
1 fighter and 6 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 bombers moved from Japan to Iwo Jima
3 bombers moved from Alaska to Iceland
1 carrier and 1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 carrier moved from 17 Sea Zone to 25 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 21 Sea Zone to 33 Sea Zone
5 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
15 fighters and 4 tactical_bombers moved from Java to Caroline Islands
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Holland BelgiumPlace Units - Americans
5 bombers placed in Western United States
1 fighter and 2 tactical_bombers placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Southern Italy
2 artilleries and 1 infantry placed in NorwayTurn Complete - Americans
Americans collect 89 PUs; end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 124 PUsCombat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : 0.00
AA fire in Japan : : 1.33
Americans : -1.17
Attackers Fire, : : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
5 fighters moved from 6 Sea Zone to Japan
1 battleship, 11 carriers, 3 destroyers, 2 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
5 tactical_bombers moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Midway to Japan
1 bomber moved from Midway to JapanCombat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Japan
Americans attacks with 9 units heading to Japan
Japanese launches 6 interceptors out of Japan
Attackers Fire, : 2/9 hits, 2.33 expected hits
Defenders Fire, : 2/6 hits, 2.00 expected hits
2 fighters owned by the Americans lost in Japan
2 fighters owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 fighter, 1 submarine and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Southern France, round 2 : 5/12 hits, 6.17 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from Norway to Sweden
Americans take Sweden from Neutral_True
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Normandy Bordeaux to Spain
Americans take Spain from Neutral_True
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 aaGuns, 14 artilleries, 3 fighters, 33 infantry, 1 marine and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
5 fighters and 5 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Northern Italy to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
3 fighters moved from Japan to Iwo Jima
1 fighter and 6 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 bombers moved from Japan to Iwo Jima
3 bombers moved from Alaska to Iceland
1 carrier and 1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 carrier moved from 17 Sea Zone to 25 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 21 Sea Zone to 33 Sea Zone
5 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
15 fighters and 4 tactical_bombers moved from Java to Caroline Islands
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Holland BelgiumPlace Units - Americans
5 bombers placed in Western United States
1 fighter and 2 tactical_bombers placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Southern Italy
2 artilleries and 1 infantry placed in NorwayTurn Complete - Americans
Americans collect 89 PUs; end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 124 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
21 artilleries and 41 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Java to 35 Sea ZoneCombat - British
Battle in 35 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 35 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Slovakia Hungary
British attack with 21 artilleries and 41 infantry
Germans defend with 2 infantry
British roll dice for 21 artilleries and 41 infantry in Slovakia Hungary, round 2 : 16/62 hits, 17.33 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 21 artilleries and 41 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter moved from 97 Sea Zone to Holland Belgium
14 artilleries, 8 fighters and 31 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Greece to Bulgaria
5 transports moved from 97 Sea Zone to 96 Sea Zone
10 infantry moved from Tobruk to 96 Sea Zone
10 infantry and 5 transports moved from 96 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Romania to Holland Belgium
2 aaGuns moved from Yugoslavia to Slovakia Hungary
3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Greece to Yugoslavia
1 armour and 7 mech_infantrys moved from Romania to Slovakia Hungary
10 infantry moved from 97 Sea Zone to Albania
2 aaGuns and 4 infantry moved from Tobruk to LibyaPlace Units - British
2 fighters and 1 tactical_bomber placed in 97 Sea Zone
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Defenders Fire, : : 0.00
British : -1.33
AA fire in Japan : : 1.33
Americans : -1.17
Attackers Fire, : : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Western Germany to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 tactical_bomber in Greater Southern Germany, round 2 : 0/3 hits, 1,67 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Italians lost in Greater Southern Germany
Italians roll dice for 1 fighter and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to GermanyTurn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,83
British : 0,33 -
I forgot to post this before but the UK air are all on the US carriers in 97.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Java to Caroline Islands
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
6 infantry moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Java to Caroline Islands
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
6 infantry moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPolitics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
Just thought I should repost this so it doesn’t get missed.
I forgot to post this before but the UK air are all on the US carriers in 97.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 33
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
Germans take Greater Southern Germany from British
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
2 bombers moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Northern Italy
1 fighter moved from Germany to Yugoslavia
1 armour moved from Ulaanbaatar to Korea
Japanese take Korea from Americans
1 bomber moved from Ulaanbaatar to 17 Sea ZoneCombat - Germans
Battle in 17 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/7 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/5 hits, 2,33 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters and 1 tactical_bomber moved from Yugoslavia to Germany
1 aaGun, 12 armour, 8 infantry and 8 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Poland
2 bombers moved from Southern France to Germany
40 armour moved from France to Germany
18 artilleries and 33 infantry moved from France to Northern Italy
3 infantry moved from Rostov to Ukraine
7 armour moved from Ulaanbaatar to Yenisey
1 bomber moved from 17 Sea Zone to JapanPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,2,5,4,5,3,5
Germans collect 32 PUs (9 lost to blockades); end with 32 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0,83
British : 0,67
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 33
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians
3 artilleries moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries moved from Smolensk to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Bryansk
3 artilleries and 3 infantry moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Russians roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/10 hits, 4.17 expected hits
Japanese roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Japanese with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Battle in Samara
Russians attack with 3 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 2 artilleries and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Smolensk to Vologda
4 artilleries moved from Smolensk to Russia
2 artilleries and 8 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Russia to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Russians : 0.33
Japanese : 0.00





