Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
L18 G40BM3 Ferrousgryphon (X+2) vs Giallo (L)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 92 Sea Zone to 98 Sea ZoneCombat - Russians
Battle in 98 Sea Zone
Russians attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Russians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 3 infantry
EDIT: Adding units owned by Russians to Tambov: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
3 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Malaya
Japanese attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
2 bombers moved from Gibraltar to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 1 armour and 2 bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour and 2 bombers in Algeria, round 2 : 1/3 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 bombers moved from Algeria to Gibraltar
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
1 artillery moved from 88 Sea Zone to French Guiana
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 92 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
3 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Italians : -0,33
Americans : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central AfricaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 5 infantry and 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to Gibraltar
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
2 fighters moved from Gibraltar to 81 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 fighter moved from Burma to IndiaPlace Units - British
3 armour placed in Iraq
1 artillery, 1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : 0,50
Italians : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in 98 Sea Zone
Germans loiter and taunt with 1 infantry; Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Russians defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Russians with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
British defend with 4 infantry and 1 marine
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 4/8 hits
British roll dice for 4 infantry and 1 marine in Trans-Jordan, round 2 : 0/5 hits
4 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Trans-Jordan, round 3 : 3/8 hits
British roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits
1 marine owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for British: 4 infantry and 1 marineNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Western Ukraine to BessarabiaPlace Units - Italians
1 airfield and 3 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
11 armour, 5 artilleries, 20 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers and 8 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 11 armour, 5 artilleries, 2 bombers, 20 infantry and 23 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 11 armour, 5 artilleries, 2 bombers, 20 infantry and 23 mech_infantrys in Ukraine, round 2 : 19/61 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 11 armour, 5 artilleries, 2 bombers, 19 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
3 infantry moved from Tambov to Bryansk
9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : -0,33
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Burma
2 fighters moved from Kwangsi to Burma
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to Shensi
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Ceylon
Battle in Shensi
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
1 bomber moved from Shensi to Kwangsi
1 fighter and 3 tactical_bombers moved from Kwangsi to Philippines
2 fighters moved from Burma to Kwangsi
1 submarine moved from 74 Sea Zone to 40 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Algeria to Tunisia
2 bombers moved from Gibraltar to Tunisia
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Tunisia
Americans attack with 1 armour and 2 bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour and 2 bombers in Tunisia, round 2 : 2/3 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 91 Sea Zone
2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Tunisia to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
5 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -0,67
Americans : -0,33
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 armour moved from Iraq to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French Madagascar
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 fighter in Burma, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 fighter in Burma, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 3 armour and 2 fighters
Italians defend with 1 armour and 4 infantry
British roll dice for 3 armour and 2 fighters in Trans-Jordan, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 armour and 4 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits
3 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan
British roll dice for 1 armour and 2 fighters in Trans-Jordan, round 3 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Italians: 1 armour and 4 infantryNon Combat Move - British
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 fighters moved from Trans-Jordan to 72 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Rhodesia
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in Union of South Africa
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,6
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,1,5,4,2,3,1,2,6,4,6,1,3,3,6,3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0,00
Italians : -0,67
Japanese : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 bomber, 2 fighters and 1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Bessarabia to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 76 Sea Zone to 72 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
2 fighters moved from New South Wales to New ZealandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Western Ukraine
2 bombers moved from Egypt to Western Ukraine
2 artilleries and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 4 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
3 fighters moved from Egypt to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
2 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to ArchangelPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
3 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
18 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 2,50 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 2 artilleries in Rostov, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Vologda
Russians attack with 18 infantry
Germans defend with 1 infantry
Russians roll dice for 18 infantry in Vologda, round 2 : 1/18 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
10 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,33
Russians : -1,00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Ceylon to 39 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to Iraq
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 fighter and 3 tactical_bombers moved from Philippines to 33 Sea Zone
1 bomber and 2 fighters moved from Kwangsi to 33 Sea Zone