@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG4018L Karl7 Axis +3 vs Mr.Roboto Allies Round 4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 infantry moved from Bulgaria to Romania
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to ScotlandCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 4 tactical_bombers
British defend with 1 cruiser; French defend with 1 cruiser and 2 destroyers
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
French roll dice for 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
2 destroyers owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 97 Sea Zone
Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser
Casualties for French: 1 cruiser and 2 destroyers
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Romania to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
3 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Yugoslavia
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
6 armour moved from United Kingdom to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
6 armour, 4 artilleries and 10 transports moved from 110 Sea Zone to 112 Sea Zone
6 armour moved from 112 Sea Zone to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
7 artilleries and 3 infantry placed in Germany
3 infantry placed in United Kingdom
2 armour and 2 fighters placed in Western Germany
3 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.50
British : -0.33
French : 0.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 2 infantry moved from Eastern Poland to Poland
2 fighters, 3 infantry and 1 tactical_bomber moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
8 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Finland to Vyborg
1 submarine moved from 103 Sea Zone to 92 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 armour, 1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,33
Russians : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Shantung to Chahar
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 artillery moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 fighters moved from 6 Sea Zone to Chahar
3 tactical_bombers moved from Kwangsi to Chahar
1 fighter moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 bombers moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Chahar
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in Chahar
Japanese attack with 1 armour, 2 bombers, 4 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 13 infantry
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 7/22 hits, 7.83 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Chahar, round 2 : 7/17 hits, 6.00 expected hits
7 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 3 : 7/15 hits, 6.67 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Chahar, round 3 : 2/10 hits, 3.67 expected hits
2 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 4 : 4/13 hits, 6.33 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Chahar, round 4 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Chahar
Japanese win, taking Java from ANZAC, taking Chahar from Chinese with 1 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 9 infantry and 1 mech_infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 13 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Manchuria
2 bombers moved from Chahar to Kwangsi
1 fighter moved from Anhwe to Kiangsi
4 fighters moved from Chahar to Jehol
3 tactical_bombers moved from Chahar to Jehol
1 carrier moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
2 armour and 1 mech_infantry placed in Shantung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Kiangsi: 3 tactical_bombers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.17
Americans : 0.50
Chinese : -1.33
UK_Pacific : -0.33
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking 106 Sea Zone from Germans, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 carriers, 4 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 armour moved from Tobruk to Alexandria
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Persia to India
2 infantry moved from Persia to Eastern Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Eastern Persia to India
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans : 1,33
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Slovakia Hungary to Ukraine
1 fighter moved from Slovakia Hungary to Romania
4 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Romania
Italians attack with 1 fighter and 4 infantry
Russians defend with 3 infantry
Italians roll dice for 1 fighter and 4 infantry in Romania, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 fighter and 3 infantry in Romania, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Ukraine to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 5 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.83
AA fire in Ukraine : : -0.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Norway to Finland
Germans take Finland from Russians
3 infantry moved from Germany to Poland
2 bombers moved from Southern Italy to Poland
2 tactical_bombers moved from Southern Italy to Poland
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Poland
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Poland, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Poland, round 3 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 aaGuns moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 4 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to United Kingdom
4 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Poland to Slovakia Hungary
2 bombers moved from Poland to Western Germany
7 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
8 armour moved from Western Germany to Slovakia Hungary
2 artilleries moved from Western Germany to Germany
2 tactical_bombers moved from Southern Italy to United KingdomPlace Units - Germans
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 armour placed in Germany
4 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.00
Americans : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 56 PUs;
Russians buy 6 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
1 artillery, 3 fighters and 2 infantry moved from Eastern Poland to Poland
1 fighter moved from Russia to Romania
1 artillery, 2 infantry and 1 tactical_bomber moved from Eastern Poland to RomaniaCombat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 7 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2,83 expected hits
Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 3/7 hits, 2,33 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits, 2,33 expected hits
Japanese roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 4 : 2/13 hits, 2,17 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 5 : 1/13 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 aaGun and 7 infantry
Battle in Poland
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 3 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Poland to Eastern Poland
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
3 armour and 3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Vyborg to Belarus
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : -2,00
Japanese : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 armour and 2 mech_infantrys moved from Chahar to Manchuria
4 fighters and 3 tactical_bombers moved from Jehol to Manchuria
1 fighter and 3 tactical_bombers moved from Kiangsi to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from Philippines to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns and 13 infantry
AA fire in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 armour, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 7 tactical_bombers in Manchuria, round 2 : 12/24 hits, 11.50 expected hits
Chinese roll dice for 2 aaGuns and 13 infantry in Manchuria, round 2 : 5/13 hits, 4.33 expected hits
3 infantry owned by the Japanese, 10 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 armour, 2 bombers, 6 fighters, 1 mech_infantry and 7 tactical_bombers in Manchuria, round 3 : 10/19 hits, 10.67 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 armour, 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 3 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 13 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Manchuria to 19 Sea Zone
4 fighters moved from Manchuria to Japan
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
2 bombers moved from Manchuria to Shantung
4 tactical_bombers moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 armour placed in Shantung
6 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese : 0.67
AA fire in Manchuria : : -1.00
Japanese : -0.17 -
Asia is turning into a wasteland of millions of dead troops…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry, 5 submarines and 5 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 7/15 hits, 4,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 22 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from Tunisia to 94 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from Ethiopia to Kenya
1 bomber moved from India to Kenya
1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from India to BurmaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 : 4/23 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from West India to India
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to TunisiaPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Italians : -0,17
British : 0,33
Americans : 1,00
Chinese : -1,67
Japanese : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Slovakia Hungary to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Slovakia Hungary
2 armour moved from Slovakia Hungary to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from France to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17
-
These AAA can start hitting…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 3 artilleries and 1 infantry in Java, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantryNon Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to PersiaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
2 tactical_bombers moved from Slovakia Hungary to Romania
2 bombers moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 114 Sea Zone
3 fighters moved from United Kingdom to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from United Kingdom to 114 Sea Zone
1 fighter moved from 110 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Romania
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Romania, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from 114 Sea Zone to Germany
2 bombers moved from Poland to Western Germany
2 tactical_bombers moved from Romania to Slovakia Hungary
3 armour, 2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 aaGun and 4 infantry moved from Western Germany to Northern Italy
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 11 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Western GermanyPlace Units - Germans
2 artilleries and 3 infantry placed in Western Germany
2 armour, 1 artillery and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 49 PUs;
Russians buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
3 fighters and 2 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 3 fighters and 2 infantry in Romania, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
4 aaGuns, 5 armour, 9 artilleries, 19 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
3 armour, 3 infantry and 4 mech_infantrys moved from Belarus to Baltic States
3 fighters moved from Romania to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
5 mech_infantrys moved from Russia to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Novgorod to Baltic States
3 armour and 5 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Korea to Amur
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -2,33
Russians : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 armour moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 armour moved from Shantung to Kweichow
2 bombers moved from Shantung to Shensi
2 tactical_bombers moved from Jehol to Shensi
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Amur
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
2 tactical_bombers moved from Shensi to Kweichow
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Anhwe
2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese : -1.00
Russians : 0.67
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 armour moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 armour moved from Shantung to Kweichow
2 bombers moved from Shantung to Shensi
2 tactical_bombers moved from Jehol to Shensi
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Amur
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
2 tactical_bombers moved from Shensi to Kweichow
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Anhwe
2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.00
Russians : 0.67
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Greece
Battle in Guam
Battle in Shan StateNon Combat Move - Americans
1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
5 submarines moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Western United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to YunnanCombat - British
Battle in Borneo
Battle in Yunnan
British attack with 2 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 3 artilleries, 14 infantry and 3 mech_infantrys in Yunnan, round 2 : 7/22 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Borneo from Japanese, taking Yunnan from Japanese with 2 armour, 3 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from West India to India
1 armour moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Anglo Egyptian Sudan to India
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to GreecePlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 1,67
Japanese : -0,33





