Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
reposted with an NCM edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour, 1 artillery and 2 infantry moved from Belarus to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Algeria to 94 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 carrier, 2 fighters and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 destroyer and 3 submarines placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Java to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 4 submarines
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 4 submarines in 34 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 3 submarines in 34 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
retreated to 34 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Burma to India
1 fighter moved from India to Java
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Java to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 4 submarines
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 4 submarines in 34 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 3 submarines in 34 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
retreated to 34 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Burma to India
1 fighter moved from India to Java
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Java to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 4 submarines
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 4 submarines in 34 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 3 submarines in 34 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
retreated to 34 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Burma to India
1 fighter moved from India to Java
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.83
reposted with an NCM change
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery, 3 infantry and 1 tactical_bomber moved from Belarus to Smolensk
2 bombers moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
5 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
30 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 artillery, 2 bombers, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 1/6 hits, 2,00 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Western Ukraine
Germans attack with 35 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 35 armour and 2 mech_infantrys in Western Ukraine, round 2 : 14/37 hits, 17,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 35 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns, 5 artilleries and 20 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Baltic States
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Smolensk to Western Germany
1 tactical_bomber moved from Smolensk to Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
6 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3,67
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
4 infantry moved from Bryansk to Smolensk
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 2 : 0/9 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries and 5 infantry in Smolensk, round 3 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 5 infantry in Smolensk, round 4 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 5 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
3 aaGuns, 31 artilleries and 28 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Russians : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 fighters, 1 infantry and 2 tactical_bombers moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries, 1 bomber and 2 infantry moved from Anhwe to Hunan
1 submarine moved from 34 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 3 artilleries, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in Hunan, round 2 : 4/6 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
5 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 aaGun moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangtung
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from Hunan to Kwangtung
Place Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : -1,00
Japanese : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to Alaska
1 bomber moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Alaska
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Java to 34 Sea Zone
4 fighters moved from Java to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 carrier and 1 cruiser moved from 32 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to India
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber and 1 tactical_bomber moved from Alaska to Western United States
1 aaGun moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
3 carriers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
2 destroyers placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : 2.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to Alaska
1 bomber moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Alaska
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Java to 34 Sea Zone
4 fighters moved from Java to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 carrier and 1 cruiser moved from 32 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to India
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber and 1 tactical_bomber moved from Alaska to Western United States
1 aaGun moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
3 carriers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
2 destroyers placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to Nigeria
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Morocco
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Morocco from Italians with no units remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 mech_infantrys moved from Iraq to Eastern Persia
2 fighters moved from Java to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 4 infantry moved from Ethiopia to Kenya
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Syria to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Persia to India
Place Units - British
2 fighters and 1 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
1 infantry placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : -2.00
Americans : 2.33
Chinese : -0.67
Japanese : 1.33
not sure how triple a represents this but just wanted to identify that off Gibraltar two american air units are on one carrier, 2 british air are on the other, and a third US carrier has one of each. Off Caroline islands the ANZAC air should be on the same carrier.
TripleA does not show this in anyway, you have to clarify it manually - which you just did, thank you.
I assume some of the British troops are on American transports, right? Where is the artillery?
sorry. Should clarify that too. All UK troops are on the US transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 destroyers and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Archangel to Urals
Italians take Urals from Russians
1 armour, 1 artillery and 2 infantry moved from Archangel to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery, 2 infantry and 1 marine moved from Northern Italy to Southern Italy
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Place Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in Eire
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win, taking Eire from British with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
2 bombers and 1 tactical_bomber moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Poland to Southern Italy
5 armour moved from Germany to Eastern Poland
2 aaGuns, 5 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Baltic States
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Normandy Bordeaux
6 armour and 1 mech_infantry placed in Germany
Germans undo move 4.
2 armour and 1 mech_infantry placed in Western Germany
4 armour placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1,67
Americans : 0,67