@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
I’ll take the hit on the sub please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Americans roll dice for 3 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter could not land in 91 Sea Zone and was removed
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 26 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : -4.83
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Americans roll dice for 3 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter could not land in 91 Sea Zone and was removed
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 26 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 3 infantry moved from United Kingdom to Scotland
2 fighters moved from Gibraltar to Algeria
2 infantry moved from Morocco to Algeria
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in French Madagascar
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 2 infantry in Scotland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 1 infantry in Scotland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Scotland, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 3 infantry
Casualties for Germans: 1 artillery
Battle in Algeria
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
retreated to Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 aaGuns, 2 artilleries and 17 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Scotland to Gibraltar
2 infantry moved from Southeast Mexico to 89 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
2 fighters moved from Algeria to Gibraltar
2 infantry moved from Tanganyika Territory to Kenya
2 artilleries and 1 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
Place Units - British
1 submarine placed in 106 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.83
British : -1.83
Italians : 1.33
Americans : -4.83
Chinese : 0.33
Japanese : 1.17
Note that I edited a casualty choice after the fact. I forgot that 2 fighters had exhausted their movement in the combat off Gibraltar with the carrier destroyed. 1 was destroyed in combat adn the other at the end of the NCM round as there was no place to go. For that one I edited in the destroyer as a retreat.
feel free to edit it out if you think I should stick with the choice I made in battle.
Note that I edited a casualty choice after the fact. I forgot that 2 fighters had exhausted their movement in the combat off Gibraltar with the carrier destroyed. 1 was destroyed in combat adn the other at the end of the NCM round as there was no place to go. For that one I edited in the destroyer as a retreat.
feel free to edit it out if you think I should stick with the choice I made in battle.
Nah, man - it’s okay. You’ve been hit by my superior defense hard enough already.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Algeria to Morocco
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
You could scramble from Gibraltar.
I don’t think you would do it though, so I’m gonna go ahead without scrambling. Should I be wrong, we can work it out here in the forum.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Algeria to Morocco
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 1 armour, 1 infantry and 1 marine
AA fire in Morocco : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 0/3 hits, 1,17 expected hits
1 aaGun owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Casualties for British: 1 aaGun
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 3/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 fighter moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to Algeria
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 fighter
1 carrier placed in 93 Sea Zone
EDIT: Adding units owned by Italians to 93 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Southern France: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,4
Italians collect 24 PUs (2 lost to blockades); end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : -0,33
Italians : 2,67
British : 0,67
Americans : -1,17
You could scramble from Gibraltar.
I don’t think you would do it though, so I’m gonna go ahead without scrambling. Should I be wrong, we can work it out here in the forum.
Its fine I think. I might have been tempted to scramble one to block the amphibious bombing but I think you had enough of an attack regardless. And given the dice, that decision is even easier to make.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from India to Burma
1 fighter moved from India to Persia
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from India to Burma
1 fighter moved from India to Persia
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield; French defend with 1 infantry
Germans roll dice for 1 battleship in Scotland, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novgorod
Germans attack with 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
4 armour and 1 mech_infantry moved from Germany to Poland
4 armour, 1 artillery and 1 mech_infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to France
2 bombers moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : -0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Smolensk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
6 artilleries and 1 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 harbour, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4,00 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 artillery moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Shan State to Malaya
2 marines moved from Paulau Island to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 transports moved from 34 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 infantry, 2 marines, 4 submarines and 1 transport moved from 34 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from Yunnan to Malaya
4 artilleries and 10 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Japan
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Kwangtung
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Java
2 carriers moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 34 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from 98 Sea Zone to Persia
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to 106 Sea Zone
Place Units - Americans
2 carriers, 1 submarine and 2 transports placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Szechwan
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Java
2 carriers moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 34 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from 98 Sea Zone to Persia
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to 106 Sea Zone
Place Units - Americans
2 carriers, 1 submarine and 2 transports placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Szechwan
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from United Kingdom to Scotland
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking 106 Sea Zone from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from India to Java
1 fighter moved from Scotland to Gibraltar
1 carrier, 1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4,1,6,6,3,6
British collect 25 PUs (8 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 2.17
Italians : -1.17
Americans : 0.50
Chinese : -0.67
Japanese : -1.50
just posted but might change up the US NCM with your permission.
actually it is fine.