I didn’t understand your two phase sea lion plan.
18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Jehol to Chahar
2 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Anhwe
3 artilleries and 5 infantry moved from Burma to India
1 fighter moved from French Indo China to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
3 fighters moved from Korea to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 artilleries and 5 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries and 5 infantry in India, round 2 : 2/8 hits, 2.33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries and 4 infantry in India, round 3 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
3 aaGuns, 4 artilleries and 8 infantry moved from Manchuria to Jehol
9 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 aaGun, 1 armour and 4 infantry moved from Burma to India
1 bomber moved from Sikang to French Indo China
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 bomber moved from Anhwe to French Indo China
3 artilleries moved from Burma to Yunnan
1 artillery moved from Burma to India
2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from 17 Sea Zone to 35 Sea ZoneCombat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -3.33 -
Another crazy triplea glitch. Posted to download to complete so that I can close and reopen triplea.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Jehol to Chahar
2 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Anhwe
3 artilleries and 5 infantry moved from Burma to India
1 fighter moved from French Indo China to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
3 fighters moved from Korea to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 artilleries and 5 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries and 5 infantry in India, round 2 : 2/8 hits, 2.33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries and 4 infantry in India, round 3 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
3 aaGuns, 4 artilleries and 8 infantry moved from Manchuria to Jehol
9 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 aaGun, 1 armour and 4 infantry moved from Burma to India
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
3 artilleries moved from Burma to Yunnan
1 artillery moved from Burma to India
2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from 17 Sea Zone to 35 Sea Zone
2 fighters moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 bomber moved from Anhwe to Korea
1 bomber moved from Sikang to French Indo China
1 fighter moved from French Indo China to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
2 destroyers and 1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -3.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Jehol to Chahar
2 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Anhwe
3 artilleries and 5 infantry moved from Burma to India
1 fighter moved from French Indo China to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
3 fighters moved from Korea to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 artilleries and 5 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries and 5 infantry in India, round 2 : 2/8 hits, 2.33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries and 4 infantry in India, round 3 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
3 aaGuns, 4 artilleries and 8 infantry moved from Manchuria to Jehol
9 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 aaGun, 1 armour and 4 infantry moved from Burma to India
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
3 artilleries moved from Burma to Yunnan
1 artillery moved from Burma to India
2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from 17 Sea Zone to 35 Sea Zone
2 fighters moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 bomber moved from Anhwe to Korea
1 bomber moved from Sikang to French Indo China
1 fighter moved from French Indo China to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
2 destroyers and 1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -3.33 -
You were very fast downloading. Please use with edit :)
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accidentally made an illegal fig move to 16, well not technically illegal, but I didn’t intend to send a cv to that sz just to catch it. so I’m going to re-roll with just a sub and bomber vs your dd (this is in your favor, since I got a clean hit):
sub and bomber:
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
your dd:
Rolls: 1@2; Total Hits: 01@2: (4)
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ok resulted in same outcome.
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no problem.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber and 1 fighter moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 31 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter could not land in 16 Sea Zone and was removed
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
2 fighters moved from 22 Sea Zone to 31 Sea Zone
3 carriers moved from 33 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 31 Sea Zone
2 cruisers moved from 33 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 31 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Novgorod to Russia
1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
5 bombers moved from Trans-Jordan to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from 99 Sea Zone to 97 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor and 1 harbour placed in Greece
1 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17
Americans : -0.50
Japanese : -0.67
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 artilleries and 13 infantry moved from Kweichow to Hopei
1 fighter and 2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 8 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 artilleries and 13 infantry in Hopei, round 2 : 6/21 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.00
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber and 1 fighter moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 31 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter could not land in 16 Sea Zone and was removed
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
2 fighters moved from 22 Sea Zone to 31 Sea Zone
3 carriers moved from 33 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 31 Sea Zone
2 cruisers moved from 33 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 31 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Novgorod to Russia
1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
5 bombers moved from Trans-Jordan to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from 99 Sea Zone to 97 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor and 1 harbour placed in Greece
1 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 artilleries and 13 infantry moved from Kweichow to Hopei
1 fighter and 2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 8 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 artilleries and 13 infantry in Hopei, round 2 : 6/21 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Greece to Western Germany
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Bulgaria to Greece
1 armour moved from Albania to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Greece to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Trans-Jordan to Turkmenistan
3 fighters and 1 tactical_bomber moved from Greece to Cyprus
3 fighters moved from Greece to Crete
1 fighter moved from 97 Sea Zone to Crete
1 fighter moved from 97 Sea Zone to CyprusCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Crete
British attack with 1 artillery, 4 fighters, 2 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 marine in Crete, round 2 : 4/8 hits, 3.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 artillery, 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Cyprus
British attack with 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Cyprus, round 2 : 4/8 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Turkmenistan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkmenistan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Turkmenistan to Eastern Persia
1 aaGun moved from Kweichow to Hopei
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Greece
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Eastern Persia to Persia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
2 carriers, 2 destroyers, 1 fighter and 1 transport moved from 97 Sea Zone to 99 Sea Zone
4 fighters moved from Crete to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to Greece
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Cyprus to Greece
4 fighters moved from Cyprus to Greece
1 fighter moved from Tambov to GreecePlace Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 2.67
Italians : -0.33
AA fire in Western Germany : : -0.33
Americans : -0.50
Chinese : -0.00
Japanese : 0.67
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Kazakhstan to Vologda
1 bomber moved from Rostov to Vologda
1 artillery moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Vologda to Rostov
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour moved from Kazakhstan to CaucasusPlace Units - Italians
2 mech_infantrys placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2
Italians collect 16 PUs (4 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.50
British : -0.33
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 25 Sea Zone
1 fighter moved from 31 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Kweichow to HopeiPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 72 PUs;
Germans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers moved from Rostov to Volgograd
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Slovakia Hungary to Albania
Italians take Albania from British
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Timguska to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Samara
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to BryanskCombat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Yunnan to Philippines
1 bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Belarus to Rostov
1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
10 mech_infantrys moved from Germany to Romania
6 mech_infantrys moved from Slovakia Hungary to Romania
2 infantry moved from Greater Southern Germany to Yugoslavia
6 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun and 1 infantry moved from Germany to Western Germany
1 aaGun and 1 infantry moved from France to Western Germany
2 artilleries moved from France to Western GermanyPlace Units - Germans
4 fighters placed in Western Germany
1 bomber and 2 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : -1.00 -
I saw you downloaded. Small edit coming up. German bomber goes to Korea instead. I’ll edit after you’ve posted Russia.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Russians : -1.67 -
I saw you downloaded. Small edit coming up. German bomber goes to Korea instead. I’ll edit after you’ve posted Russia.
no problem
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Korea: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Russians : -1.67 -
I probably won’t post J9 tonight. Bed time soon and I have to think about a couple of things.
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I probably won’t post J9 tonight. Bed time soon and I have to think about a couple of things.
no rush, and thanks for letting me know. I’d say that’s a good idea, for both of us!