TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from West Borneo to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 Elite and 1 Marine moved from Tokyo to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
3 Cruisers, 1 Elite, 1 Infantry and 1 Marine moved from 85 Sea Zone to 95 Sea Zone
1 Elite, 1 Infantry and 1 Marine moved from 95 Sea Zone to Wake
2 Tanks moved from Tokyo to 84 Sea Zone
3 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Kiangsi to Kwangtung
2 Tanks and 2 Transports moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Infantry and 2 Tanks moved from 93 Sea Zone to Mindanao
1 Infantry moved from Saipan to 86 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Artillery and 1 B.Transport moved from 85 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from Minamitori to 86 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 95 Sea Zone
2 Artillerys and 1 Infantry moved from 95 Sea Zone to Wake
1 Cruiser and 1 Infantry moved from 86 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
2 Adv.Fighters moved from 86 Sea Zone to Wake
2 Destroyers moved from 86 Sea Zone to 95 Sea Zone
6 Submarines moved from 86 Sea Zone to 95 Sea Zone
3 Fighters moved from 86 Sea Zone to 95 Sea Zone
2 Submarines moved from 86 Sea Zone to 95 Sea Zone
1 Battleship moved from 86 Sea Zone to 95 Sea Zone
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
1 Battleship moved from 85 Sea Zone to 95 Sea Zone
1 Cruiser moved from 86 Sea Zone to 95 Sea Zone
4 Carriers moved from 86 Sea Zone to 95 Sea Zone
2 Transports moved from 86 Sea Zone to 95 Sea Zone
1 Transport moved from 85 Sea Zone to 95 Sea Zone
1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 13 Infantrys and 4 Tanks; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 1 B.Transport, 2 Battleships, 4 Carriers, 5 Cruisers, 2 Destroyers, 3 Fighters, 8 Submarines and 3 Transports
Americans defend with 4 Battleships, 2 Carriers, 4 Destroyers, 4 Fighters and 3 Submarines
Yamamoto roll dice for 8 Submarines in 95 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
Units damaged: 4 Battleships owned by the Americans
Americans roll dice for 3 Submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 B.Transport, 2 Battleships, 4 Carriers, 5 Cruisers, 2 Destroyers, 3 Fighters and 3 Transports in 95 Sea Zone, round 2 : 9/16 hits, 6.17 expected hits
Americans roll dice for 4 Battleships, 2 Carriers, 4 Destroyers and 4 Fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Fighters owned by the Americans, 4 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto, 4 Carriers owned by the Yamamoto and 3 Transports owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 6 Submarines in 95 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
2 Carriers owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 1 B.Transport, 2 Battleships, 5 Cruisers, 2 Destroyers and 3 Fighters in 95 Sea Zone, round 3 : 6/12 hits, 5.50 expected hits
Americans roll dice for 4 Battleships and 2 Fighters in 95 Sea Zone, round 3 : 2/6 hits, 3.67 expected hits
2 Fighters owned by the Americans, 2 Submarines owned by the Yamamoto and 4 Battleships owned by the Americans lost in 95 Sea Zone
Yamamoto win with 1 B.Transport, 2 Battleships, 5 Cruisers, 2 Destroyers, 3 Fighters and 4 Submarines remaining. Battle score for attacker is 91
Casualties for Yamamoto: 4 Carriers, 4 Submarines and 3 Transports
Casualties for Americans: 4 Battleships, 2 Carriers, 4 Destroyers, 4 Fighters and 3 Submarines
Battle in 106 Sea Zone
Yamamoto attack with 1 T.Boat
Anzac defend with 1 Destroyer
Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac lost in 106 Sea Zone
Yamamoto win with 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in Kwangtung
Yamamoto attack with 4 Infantrys
Chinese defend with 1 Artillery
Yamamoto roll dice for 4 Infantrys in Kwangtung, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 4 Infantrys in Kwangtung, round 3 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Wake
Yamamoto attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine
Americans defend with 1 Bomber, 1 Bunker, 1 Factory, 1 L.Fighter and 2 S.Bombers
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Wake, round 2 : 4/9 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bomber, 1 Bunker, 1 L.Fighter and 2 S.Bombers in Wake, round 2 : 2/5 hits, 2.00 expected hits
1 Bomber owned by the Americans, 2 S.Bombers owned by the Americans and 2 Infantrys owned by the Yamamoto lost in Wake
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Wake, round 3 : 4/7 hits, 3.00 expected hits
Americans roll dice for 1 Bunker and 1 L.Fighter in Wake, round 3 : 2/2 hits, 1.17 expected hits
1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 Adv.Fighters, 2 Artillerys and 1 Marine remaining. Battle score for attacker is 59
Casualties for Yamamoto: 1 Elite and 3 Infantrys
Casualties for Americans: 1 Bomber, 1 Bunker, 1 L.Fighter and 2 S.Bombers
Battle in Mindanao
Yamamoto attack with 1 Infantry and 2 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Mindanao, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 95 Sea Zone: 3 Submarines
EDIT: Adding units owned by Yamamoto to 95 Sea Zone: 2 Carriers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Wake to 95 Sea Zone
1 Adv.Fighter moved from Wake to 95 Sea Zone
1 Fighter moved from 95 Sea Zone to Saipan
EDIT: 1 B.Transport moved from 85 Sea Zone to 84 Sea Zone
EDIT: Yamamoto undo move 4.
Place Units - Yamamoto
1 Bunker and 4 Tanks placed in Davao
Yamamoto undo move 1.
1 Adv.Fighter, 1 Bunker and 3 Tanks placed in Davao
1 Bunker, 5 Infantrys and 1 Tank placed in Hong Kong
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto : 8.50
Americans : 2.83
Anzac : -0.33
Chinese : -0.67
triplea_41772_Yam6.tsvg