No intercept
G40 Marsh (Allies +14) vs. StuckTojo (Allies) No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to BurmaPlace Units - Chinese
5 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : -1.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Malta to 95 Sea Zone
2 fighters moved from Greece to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 armour moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq -
Scramble to sea zone 96?
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actually, nevermind. Going to not do the combat. Will run it without scramble and fix it with edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Trans-Jordan to Italian Somaliland
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Egypt
1 battleship moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
British win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Italian Somaliland
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Italian Somaliland, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters moved from Greece to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
5 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
4 infantry moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
5 infantry moved from India to BurmaPlace Units - British
1 carrier placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to India: 4 infantry
EDIT: Removing units owned by British from Burma: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Germans : -0.17
British : 0.33
Italians : -0.33
Neutral_Axis : 1.67 -
Holy crap I took a beating there! :-P
Indeed. I think I would have backed off in Yunnan once the ground forces had died.
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The attacking ground forces, that is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to AlbaniaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits
British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 4/8 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
1 armour owned by the Italians and 1 artillery owned by the Italians retreated to Alexandria
British win with 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Albania
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Albania, round 2 : 0/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Albania, round 3 : 1/4 hits
British roll dice for 1 infantry in Albania, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Egypt to TobrukPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Java to Burma
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to Morocco
3 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Yugoslavia to Greece
1 armour moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
3 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans roll dice for 3 armour, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 6/11 hits
British roll dice for 5 infantry in Greece, round 2 : 1/5 hits
1 infantry owned by the Germans and 5 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
3 bombers moved from Greece to France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Southern Italy to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
9 artilleries moved from Germany to Poland
2 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
4 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 destroyer and 1 transport placed in 105 Sea Zone
1 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
2 aaGuns, 4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 11 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Bryansk to Caucasus
2 aaGuns and 6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 artillery and 4 infantry moved from Kweichow to Hopei
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 fighter moved from Kwangsi to Hopei
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kiangsi to Burma
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kiangsi to Kwangtung
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 36 Sea Zone to 38 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 3 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun and 10 infantry; ANZAC defend with 3 fighters; Chinese defend with 1 fighter
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 10/20 hits
UK_Pacific roll dice for 1 aaGun, 4 fighters and 10 infantry in Burma, round 2 : 5/14 hits
5 infantry owned by the Japanese, 1 fighter owned by the Chinese, 1 aaGun owned by the British and 10 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Burma, round 3 : 7/15 hits
UK_Pacific roll dice for 3 fighters in Burma, round 3 : 3/3 hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for British: 1 aaGun and 10 infantry
Casualties for ANZAC: 3 fighters
Casualties for Chinese: 1 fighter
Casualties for Japanese: 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 5/13 hits
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 3 : 5/11 hits
Chinese roll dice for 5 infantry in Hopei, round 3 : 2/5 hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 10 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Hopei to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs -
Time for me to get downright reckless!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Wake Island to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Ethiopia to Alexandria
1 tactical_bomber moved from Trans-Jordan to Alexandria
2 armour, 1 artillery and 2 mech_infantrys moved from Egypt to Alexandria
1 fighter moved from India to Burma
4 infantry moved from India to Burma
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Gibraltar to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 3 infantry in Burma, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Alexandria
British attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 6/9 hits, 3.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
2 fighters moved from 98 Sea Zone to Gibraltar
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 armour moved from Alberta Saskatchewan Manitoba to Central United States
1 fighter moved from Burma to IndiaPlace Units - British
1 submarine placed in 98 Sea Zone
1 airfield placed in Gibraltar
1 factory_minor placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 1.00
Italians : -0.83
AA fire in Normandy Bordeaux : : -0.17
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 artillery and 1 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Tobruk to Egypt
1 artillery moved from Tobruk to LibyaCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Cyprus
Battle in Baltic States
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Egypt to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
ANZAC collect 16 PUs (2 lost to blockades); end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - French
Combat Hit Differential Summary :





