@simon33 sorry, I don’t see two rounds of dice rolls for me
G40 Marsh (Allies +14) vs. StuckTojo (Allies) No VCs
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Fighters.
At the start of Italy’s turn, Greece was friendly to the UK (as it was a UK controlled territory). That means that if the carrier is wounded that the fighters can land there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Southern France, round 3 : 2/2 hits, 1.00 expected hits
1 artillery owned by the French lost in Southern France
Germans win with 2 armour remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Combat Hit Differential Summary :
Germans : 1.00
French : -1.00 -
If you want to go get a ruling on the fighters in Greece thing that’s fine. If the ruling comes down against me, then we’ll toss the cruiser and leave the fighters in the sea zone, or rerun the battle and I’ll give you an order of loss.
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OK, we have a good old fashioned debate on our hands here. :lol:
How about we take it to the forum. The quote above states “not friendly neutral” which I cut and pasted right from the rule book (p.22).
Also, p. 10 specifically mentions land units only: “They can be moved into (but not through) as a noncombat move by land units of a power that is at war (see �Noncombat Move,� page 22)”
That said, I’ve been wrong before, so I’ll submit the question to the forum.
Is that cool with you?
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Sure, that’s fine. I think the confusion is on turn vs round. Each round is composed of one turn per power.
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Just so we’re clear, the fighters were on the carrier until you put a hit on it. They were forced to land in Greece during Italy’s non-combat phase.
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Oh crap!!!
That’s the part I did’t get.
OK. Never mind. My mistake, then. Go ahead and go for Germany.
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ANZAC, I mean.
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I already did.
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Oh yeah, and I made my first serious mistake on France’s turn – I should have killed the Italian transport.
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@Marshmallow:
I already did.
Ah, so you did. I’m really on a roll this week.
Going now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 bomber and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern ItalyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 1 cruiser and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the British, 2 fighters owned by the Germans, 1 destroyer owned by the French, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 97 Sea Zone
1 transport owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser and 1 transportNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Western Germany
2 armour moved from Southern France to Yugoslavia
1 infantry moved from Romania to Bulgaria
1 artillery moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
2 armour and 1 mech_infantry moved from France to Germany
2 armour and 1 mech_infantry moved from France to Greater Southern Germany
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Romania to Bulgaria
1 armour moved from Romania to BulgariaPlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
9 artilleries placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
@Marshmallow:
Oh yeah, and I made my first serious mistake on France’s turn – I should have killed the Italian transport.
Meh. I forgot to take Kenya with Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Vologda to Smolensk
3 artilleries moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Western Ukraine
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Kwangsi to Yunnan
8 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in French Indo China
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers in Yunnan, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber in Yunnan, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking French Indo China from French with 1 bomber remaining. Battle score for attacker is -13
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry
Battle in Szechwan
Japanese attack with 8 fighters and 6 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 8 fighters and 6 tactical_bombers in Szechwan, round 2 : 7/14 hits
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 4/6 hits
5 infantry owned by the Chinese, 3 fighters owned by the Japanese, 1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomberNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Chahar
1 aaGun and 2 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Anhwe
1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe
2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
1 bomber moved from Yunnan to Kiangsi
4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs -
Holy crap I took a beating there! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Russia to Bryansk
1 artillery and 2 infantry moved from Vologda to Smolensk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Buryatia to Yakut S.S.R.
6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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Oops, wrong file. Sorry man.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Wake Island
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
2 infantry placed in Central United States
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :





