L18 BM3 G40 BSD (L) vs AetV (X+5) Game II

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    You may reload the game, use again three kamis and see if your Ftr hit and edit the correct result in.
    If it is frozen again, you may write in the Software Forum what happend, they might have a better idea.

    Also try if this is Happening in local mode.

    https://www.axisandallies.org/forums/index.php?board=53.0

  • 22 21 20 19 18 17 16

    Another idea is:

    This happened to me sometimes when i Play. If you loose Internet connction it will freeze as well.
    Then you also have to redo the battle and edit the correct results in if you remeber them or look them up in your dice emails you received.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits.  Rolls: 4,2,1
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_41458_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits.  Rolls: 4,2,1
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41458_Fre14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 2 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                31 armour, 1 artillery, 2 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 31 armour, 1 artillery, 2 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 31 armour, 1 artillery, 2 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 31/52 hits, 21,00 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 31 armour, 1 artillery, 2 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
                1 aaGun moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from France to Western Germany
                6 infantry moved from Finland to Norway
                2 bombers moved from France to Southern Italy
                2 infantry and 2 mech_infantrys moved from France to Western Germany
                1 aaGun and 12 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                2 carriers, 1 destroyer and 1 transport placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Caucasus

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    Germans : 10,00
        British : -0,33

    triplea_41458_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Combat Move - Russians
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Anhwe to Shantung

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Anhwe to Shantung
                2 infantry moved from Shensi to Kweichow

    Turn Complete - Russians

    triplea_41458_Rus15.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 fighters and 6 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 43 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    triplea_41458_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Shensi to Volgograd
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 6 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 6 fighters in 104 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Volgograd
                    Americans attack with 6 bombers
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 6 bombers in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 3 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        3 mech_infantrys owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
                    Americans win with 5 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                5 bombers moved from Volgograd to Iraq
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 1 Sea Zone to Western United States
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from 104 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                5 fighters placed in Eastern United States
                Americans undo move 3.
                1 fighter placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_41458_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                2 artilleries, 1 fighter and 12 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 factory_minor and 9 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 :  4/16 hits
                        Japanese roll dice for 9 infantry in Kiangsu, round 2 :  0/9 hits
                        4 infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Kiangsu, round 3 :  3/16 hits
                        Japanese roll dice for 5 infantry in Kiangsu, round 3 :  2/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Kiangsu, round 4 :  2/14 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 21
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 9 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Shensi
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41458_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Shensi to Volgograd
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 6 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 6 fighters in 104 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Volgograd
                    Americans attack with 6 bombers
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 6 bombers in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 3 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        3 mech_infantrys owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
                    Americans win with 5 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                5 bombers moved from Volgograd to Iraq
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 1 Sea Zone to Western United States
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from 104 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                5 fighters placed in Eastern United States
                Americans undo move 3.
                1 fighter placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                2 artilleries, 1 fighter and 12 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 factory_minor and 9 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 :  4/16 hits
                        Japanese roll dice for 9 infantry in Kiangsu, round 2 :  0/9 hits
                        4 infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Kiangsu, round 3 :  3/16 hits
                        Japanese roll dice for 5 infantry in Kiangsu, round 3 :  2/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Kiangsu, round 4 :  2/14 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 21
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 9 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Shensi
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - British
                British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                6 artilleries and 7 infantry moved from Shan State to Malaya
                2 fighters moved from Burma to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 6 artilleries, 2 fighters and 7 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 7 infantry
                        British roll dice for 6 artilleries, 2 fighters and 7 infantry in Malaya, round 2 :  2/15 hits
                        Japanese roll dice for 7 infantry in Malaya, round 2 :  1/7 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                        British roll dice for 6 artilleries, 2 fighters and 6 infantry in Malaya, round 3 :  4/14 hits
                        Japanese roll dice for 5 infantry in Malaya, round 3 :  0/5 hits
                        4 infantry owned by the Japanese lost in Malaya
                        British roll dice for 6 artilleries, 2 fighters and 6 infantry in Malaya, round 4 :  4/14 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 6 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 7 infantry

    Non Combat Move - British
                3 infantry moved from India to West India
                3 infantry moved from Burma to India
                1 aaGun moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma
                2 artilleries and 2 infantry moved from French Indo China to Kwangsi
                1 aaGun moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                2 fighters moved from Malaya to Burma
                4 mech_infantrys moved from Egypt to Iraq
                2 armour and 18 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                4 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
                1 bomber moved from India to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_41458_UK_15.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                7 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone

    triplea_41458_Ita15.tsvg

  • 22 21 20 19 18 17 16

    Scramble in sz 98?

  • 22 21 20 19 18 17 16

    I’ll go ahead with no scramble wich is basically a no brainer.
    Let me know if i assumed wrong.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                7 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 4 transports
                    British defend with 1 destroyer
                        Italians roll dice for 7 submarines in 98 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                Battle in Egypt
                    Italians attack with 2 artilleries, 4 fighters and 4 infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Italians roll dice for 2 artilleries, 4 fighters and 4 infantry in Egypt, round 2 : 3/10 hits, 3,67 expected hits
                        British roll dice for 1 armour, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/21 hits, 8,67 expected hits
                        3 fighters owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                    British win, taking Trans-Jordan from British with 1 armour, 4 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -41
                    Casualties for Italians: 2 artilleries, 3 fighters and 4 infantry
                    Casualties for British: 3 infantry
                    1 fighter owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        British : 0,00

    triplea_41458_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    triplea_41458_Fre15.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt
                2 carriers moved from 97 Sea Zone to 98 Sea Zone
                9 bombers moved from Southern Italy to Egypt
                3 fighters moved from Yugoslavia to Egypt
                2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British

    triplea_41458_Ger16.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt
                2 carriers moved from 97 Sea Zone to 98 Sea Zone
                9 bombers moved from Southern Italy to Egypt
                3 fighters moved from Yugoslavia to Egypt
                2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British

    Combat - Germans
                Battle in Egypt
                    Germans attack with 3 artilleries, 9 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 3 artilleries, 9 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 9/22 hits, 11,83 expected hits
                        British roll dice for 1 armour, 4 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/18 hits, 7,67 expected hits
                        2 artilleries owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 9 infantry owned by the British lost in Egypt
                        Germans roll dice for 1 artillery, 9 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Egypt, round 3 : 9/17 hits, 10,00 expected hits
                        British roll dice for 1 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/9 hits, 4,67 expected hits
                        2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 infantry owned by the British, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery, 9 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for British: 1 armour, 4 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                9 bombers moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to 98 Sea Zone
                6 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia
                2 tactical_bombers moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Russia to Urals
                2 fighters and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                1 transport moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 carriers moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Germans
                3 fighters placed in Yugoslavia
                1 destroyer placed in 112 Sea Zone
                3 mech_infantrys placed in Caucasus
                4 mech_infantrys placed in Western Germany
                Germans undo move 4.
                2 mech_infantrys placed in Volgograd
                3 infantry placed in Germany
                Germans undo move 5.
                7 infantry and 2 mech_infantrys placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

    Combat Hit Differential Summary :

    Germans : -3,83
        British : -2,33

    triplea_41458_Ger16.tsvg

  • 22 21 20 19 18 17 16

    Assumed no Scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Combat Move - Russians
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Manchuria to Jehol

    Non Combat Move - Russians
                1 aaGun moved from Shantung to Jehol
                2 infantry moved from Kweichow to Anhwe

    Turn Complete - Russians

    triplea_41458_Rus16.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 marine moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 marine
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 marine in Philippines, round 2 : 2/4 hits, 1,67 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                2 fighters moved from Philippines to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 19 PUs; end with 19 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        Japanese : 0,33

    triplea_41458_Jap16.tsvg

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