18L Giallo(X+9) vs Shin Ji(allies) BM3.3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x airfield, 3x factory_major; Remaining resources: 81 PUs;
                Germans buy 1 bomber, 1 carrier, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 11 artilleries and 11 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  1/1 hits
                        Germans roll dice for 11 artilleries and 11 infantry in United Kingdom, round 2 :  9/22 hits
                        British roll dice for 5 aaGuns, 1 bomber, 6 infantry and 1 mech_infantry in United Kingdom, round 2 :  4/8 hits
                        1 bomber owned by the Americans, 5 aaGuns owned by the British, 2 infantry owned by the French, 4 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 11 artilleries and 7 infantry in United Kingdom, round 3 :  6/18 hits
                        British roll dice for 2 infantry and 1 mech_infantry in United Kingdom, round 3 :  1/3 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                    Germans captures 32PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 11 artilleries and 6 infantry remaining. Battle score for attacker is 44
                    Casualties for French: 2 infantry
                    Casualties for Germans: 5 infantry
                    Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from 111 Sea Zone to Gibraltar
                2 fighters moved from Western Germany to Gibraltar
                5 armour and 22 mech_infantrys moved from Eastern Poland to Archangel
                7 armour moved from Rostov to Caucasus
                3 aaGuns, 18 artilleries and 20 infantry moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                2 aaGuns moved from Western Germany to Holland Belgium
                1 aaGun moved from France to Normandy Bordeaux
                2 bombers and 1 tactical_bomber moved from Western Germany to Gibraltar
                1 submarine moved from 87 Sea Zone to 85 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 bomber placed in Western Germany
                10 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 95 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 107 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 112 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs

    triplea_41477_Ger10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Nenetsia
                1 armour moved from Russia to Vologda
                1 armour moved from Russia to Volgograd

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
                        Italians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Volgograd
                    Russians win, taking Volgograd from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Smolensk to Russia
                6 aaGuns, 17 artilleries and 60 infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 armour and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.17
        Russians : 2.67

    triplea_41477_Rus10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 armour moved from Yunnan to Malaya
                1 bomber moved from Yunnan to Malaya
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Yunnan to Kweichow
                1 armour moved from Hopei to Yunnan
                1 armour moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Szechwan
                1 submarine moved from 35 Sea Zone to 47 Sea Zone
                3 fighters and 3 tactical_bombers moved from French Indo China to 37 Sea Zone
                5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Siberia from Russians, taking 37 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 47 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 47 Sea Zone
                        1 transport owned by the ANZAC lost in 47 Sea Zone
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 marine
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 marine in Malaya, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Malaya
                2 artilleries moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                3 infantry moved from French Indo China to Yunnan
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 bomber moved from Malaya to French Indo China

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    triplea_41477_Jap10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                14 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 14 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 14 infantry in Hopei, round 2 : 1/14 hits, 2.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -1.33
        Japanese : -0.33

    triplea_41477_Chi10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 factory_minor and 8 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 carriers, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                4 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from 54 Sea Zone to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to Hawaiian Islands
                12 fighters moved from 54 Sea Zone to 47 Sea Zone
                9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 47 Sea Zone
                    Americans attack with 1 destroyer and 12 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 12 fighters in 47 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 destroyer and 12 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                12 fighters moved from 47 Sea Zone to 54 Sea Zone
                9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Persia
                2 fighters placed in Eastern United States
                6 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,1
                Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                14 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 14 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 14 infantry in Hopei, round 2 : 1/14 hits, 2.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                7 armour and 7 mech_infantrys moved from Northwest Persia to Caucasus
                3 armour and 4 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 9 infantry moved from Persia to Eastern Persia
                1 infantry moved from West India to India
                1 armour, 5 artilleries and 25 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 carriers moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Algeria to 91 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 10 armour and 11 mech_infantrys
                    Germans defend with 7 armour; Italians defend with 2 armour, 1 bomber and 2 mech_infantrys
                        British roll dice for 10 armour and 11 mech_infantrys in Caucasus, round 2 : 7/21 hits, 6.83 expected hits
                        Germans roll dice for 9 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 6/12 hits, 5.33 expected hits
                        2 mech_infantrys owned by the Italians, 6 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 bomber owned by the Italians and 2 armour owned by the Italians lost in Caucasus
                        British roll dice for 10 armour and 5 mech_infantrys in Caucasus, round 3 : 8/15 hits, 5.83 expected hits
                        Germans roll dice for 5 armour in Caucasus, round 3 : 4/5 hits, 2.50 expected hits
                        4 mech_infantrys owned by the British and 5 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 34
                    Casualties for Germans: 7 armour
                    Casualties for British: 10 mech_infantrys
                    Casualties for Italians: 2 armour, 1 bomber and 2 mech_infantrys

    Non Combat Move - British
                3 aaGuns moved from India to Burma

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 2.17
        British : 2.33
        Americans : -4.83
        Chinese : -1.33
        Japanese : 0.33

    triplea_41477_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Tunisia

    Non Combat Move - Italians
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 aaGuns moved from Northern Italy to Southern France
                2 aaGuns, 3 artilleries and 4 infantry moved from Bessarabia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 infantry placed in Southern France
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41477_Ita10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 marine moved from New Britain to 47 Sea Zone
                1 armour moved from New Britain to 47 Sea Zone
                1 armour, 1 marine and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Persia to Eastern Persia
                3 fighters moved from India to Burma

    Combat - ANZAC
                Battle in Guam
                Battle in Caroline Islands
                    ANZAC attack with 1 armour and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 armour and 1 marine in Caroline Islands, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 armour and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Guam from Japanese, taking Caroline Islands from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.67

    triplea_41477_Fre10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 111 PUs;
                Germans buy 1 destroyer, 6 fighters and 10 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Novgorod
                1 bomber moved from Western Germany to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Gibraltar to Western Germany
                10 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                10 artilleries, 5 infantry and 10 transports moved from 110 Sea Zone to 113 Sea Zone
                5 infantry moved from Western Germany to 113 Sea Zone
                10 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                4 infantry moved from Romania to Slovakia Hungary
                18 artilleries and 24 infantry moved from Eastern Poland to Poland
                11 infantry moved from Germany to Poland
                5 armour and 19 mech_infantrys moved from Archangel to Vologda
                2 mech_infantrys moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Baltic States

    Combat - Germans
                Battle in Vologda
                    Germans attack with 5 armour and 21 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 5 armour and 21 mech_infantrys in Vologda, round 2 :  5/26 hits
                        Russians roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 5 armour and 20 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Germany
                10 artilleries and 10 infantry moved from 114 Sea Zone to Poland
                1 aaGun moved from Holland Belgium to France

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 fighters placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                Germans undo move 2.
                2 fighters placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 63 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
                EDIT: Adding units owned by Germans to Poland: 3 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 4 fighters and 1 tactical_bomber
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Poland : 3 aaGuns, 28 artilleries, 45 infantry and 3 mech_infantrys
        Germany : 1 bomber, 1 factory_major and 10 mech_infantrys
        Holland Belgium : 1 aaGun
        Karelia : 1 flag
        Baltic States : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 5 armour and 20 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag, 1 submarine
        104 Sea Zone : 1 destroyer
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 airfield
        114 Sea Zone : 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 26 / 37
        Japanese : 56 / 61
        Americans : 65 / 90
        Chinese : 2 / 2
        British : 26 / 0
        UK_Pacific : 6 / 6
        Italians : 12 / 26
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,194
            Median : 3,000
            Variance : 0,514
            Standard Deviation : 0,717
            Total rolls : 36

    Germans Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,156
            Median : 3,000
            Variance : 0,581
            Standard Deviation : 0,762
            Total rolls : 32

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    triplea_41477_Ger11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                6 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                2 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Volgograd to Vologda
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 7 armour, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 armour and 20 mech_infantrys
                        Russians roll dice for 7 armour, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 8/18 hits, 7.17 expected hits
                        Germans roll dice for 5 armour and 20 mech_infantrys in Vologda, round 2 : 10/25 hits, 9.17 expected hits
                        4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 4 armour owned by the Russians and 8 mech_infantrys owned by the Germans lost in Vologda
                    3 armour owned by the Russians retreated to Russia
                    Germans win with 5 armour and 12 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 8 mech_infantrys
                    Casualties for Russians: 4 armour, 2 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Vologda to Russia
                2 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Ukraine
                6 aaGuns, 15 artilleries and 57 infantry moved from Belarus to Smolensk

    Place Units - Russians
                2 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Russians : 2.50

    triplea_41477_Rus11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shantung to Anhwe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 armour moved from Malaya to French Indo China
                4 artilleries and 3 infantry moved from Shan State to French Indo China
                1 infantry moved from Malaya to Shan State
                1 bomber moved from Yunnan to French Indo China
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Kweichow
                1 armour, 8 artilleries and 7 infantry moved from Yunnan to Hunan
                1 armour moved from Anhwe to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield; ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Guam, round 2 :  6/10 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 :  0/2 hits
                        1 mech_infantry owned by the ANZAC and 1 infantry owned by the ANZAC lost in Guam
                    Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Guam to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 fighter moved from French Indo China to 35 Sea Zone
                2 fighters moved from French Indo China to Philippines
                1 tactical_bomber moved from French Indo China to Philippines

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 fighters placed in Japan
                3 artilleries placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_41477_Jap11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                15 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 15 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 15 infantry in Chahar, round 2 : 2/15 hits, 2.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : -0.50
        Japanese : 0.67

    triplea_41477_Chi11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 artillery, 2 carriers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from West India to Burma
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                6 fighters moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Borneo
                Battle in Celebes
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 artillery, 2 carriers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 carriers, 3 destroyers, 5 fighters and 2 transports in 104 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 carriers, 3 destroyers, 5 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to Morocco
                1 fighter moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                3 destroyers placed in 80 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
                Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                15 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 15 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 15 infantry in Chahar, round 2 : 2/15 hits, 2.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 9 infantry moved from Eastern Persia to West India
                10 armour and 1 mech_infantry moved from Caucasus to Persia
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 fighters moved from India to Yunnan
                1 infantry and 2 mech_infantrys moved from India to Burma
                1 infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Iraq to Egypt
                2 carriers, 2 destroyers and 3 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                2 fighters moved from Yunnan to Burma

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
                Some Units in India change ownership: 1 armour

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.50
        Americans : -0.17
        Chinese : -0.50
        Japanese : 0.00

    triplea_41477_UK_11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                1 artillery and 2 infantry moved from Romania to Yugoslavia
                1 artillery moved from Romania to Yugoslavia
                1 artillery, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Western Germany to France
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 8 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  1/11 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 92 Sea Zone: 2 transports
                EDIT: Removing units owned by Italians from Southern France: 2 aaGuns and 2 infantry
                EDIT: Adding units owned by Italians to Gibraltar: 2 aaGuns and 2 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Southern Italy to United Kingdom
                1 fighter moved from 92 Sea Zone to United Kingdom
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_41477_Ita11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                1 infantry moved from Eastern Persia to West India

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 47 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41477_Fre11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 6 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Vologda to Archangel
                1 bomber moved from Germany to Archangel
                1 mech_infantry moved from Vologda to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Vologda to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Vologda to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                5 artilleries and 5 infantry moved from Poland to 114 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
                18 artilleries and 35 infantry moved from Poland to Baltic States
                3 mech_infantrys moved from Poland to Eastern Poland
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 bomber moved from Western Germany to Archangel

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 5 artilleries and 5 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 artilleries and 5 infantry in Novgorod, round 2 :  1/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 5 artilleries and 5 infantry in Novgorod, round 3 :  1/10 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 18 artilleries and 35 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 18 artilleries and 35 infantry in Baltic States, round 2 :  18/53 hits
                        Russians roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 18 artilleries and 35 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Eastern Poland
                3 armour and 8 mech_infantrys moved from Vologda to Novgorod
                4 infantry moved from Slovakia Hungary to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                5 artilleries and 5 infantry moved from Poland to 114 Sea Zone
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 fighter and 2 infantry placed in United Kingdom
                1 destroyer and 1 submarine placed in 112 Sea Zone
                3 fighters placed in Western Germany
                2 fighters placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_41477_Ger12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 armour and 1 mech_infantry moved from Russia to Urals
                      Russians take Vologda from Germans
                      Russians take Urals from Germans
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Tambov
                15 artilleries and 55 infantry moved from Smolensk to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                2 fighters moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 15 artilleries and 55 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 15 artilleries and 55 infantry in Bryansk, round 2 : 14/70 hits, 16.67 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 15 artilleries and 55 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                6 aaGuns moved from Smolensk to Bryansk
                2 fighters moved from Tambov to Russia
                1 mech_infantry moved from Russia to Urals
                1 mech_infantry moved from Russia to Novosibirsk
                3 armour moved from Russia to Samara

    Place Units - Russians
                4 infantry and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -1.50
        Japanese : 0.33

    triplea_41477_Rus12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 bomber, 10 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                6 fighters moved from 35 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 bomber moved from French Indo China to India
                1 infantry moved from Hunan to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                5 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Japanese creates battle in territory 80 Sea Zone
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 3 destroyers
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 3 destroyers in 80 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Americans lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 destroyers in 80 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 destroyers in 80 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Borneo
                    Japanese attack with 6 fighters
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 6 fighters in Borneo, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Borneo
                    Japanese win with 6 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 5 fighters in 37 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Celebes, round 2 :  2/6 hits
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                6 fighters moved from Borneo to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 armour moved from Hunan to Kweichow
                1 tactical_bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from India to French Indo China
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                4 infantry placed in Japan
                3 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_41477_Jap12.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                5 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                1 battleship, 15 carriers, 6 destroyers, 24 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                4 fighters moved from Hawaiian Islands to 33 Sea Zone

    Combat Hit Differential Summary :

    triplea_41477_Ame12.tsvg

  • '15

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  • '21 '20 '19 '18 '17 '16

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