Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Trans-Jordan, round 6 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 aaGun, 2 armour, 3 fighters and 3 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from Burma to Yunnan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.83
French : 0.67
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 infantry moved from Karelia to Finland
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/6 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Rostov to Western Germany
1 bomber moved from Vologda to Poland
7 infantry moved from Germany to Poland
11 armour and 12 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Novgorod to Belarus
2 aaGuns, 11 artilleries and 27 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.50
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
6 artilleries and 6 infantry moved from Shensi to Kansu
1 bomber moved from Kwangsi to Kansu
2 fighters moved from Kweichow to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Midway
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Siberia from Russians, taking Midway from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 6 artilleries, 1 bomber, 2 fighters and 6 infantry
Chinese defend with 9 infantry
Japanese roll dice for 6 artilleries, 1 bomber, 2 fighters and 6 infantry in Kansu, round 2 : 2/15 hits
Chinese roll dice for 9 infantry in Kansu, round 2 : 2/9 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 6 artilleries, 1 bomber, 2 fighters and 4 infantry in Kansu, round 3 : 2/13 hits
Chinese roll dice for 7 infantry in Kansu, round 3 : 1/7 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 6 artilleries, 1 bomber, 2 fighters and 3 infantry in Kansu, round 4 : 5/12 hits
Chinese roll dice for 5 infantry in Kansu, round 4 : 2/5 hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 6 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 9 infantry
Casualties for Japanese: 5 infantry
Battle in 31 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 31 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 battleships, 5 carriers and 2 cruisers moved from 33 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
1 bomber moved from Kansu to Hopei
2 fighters moved from Kansu to Hopei
3 mech_infantrys moved from Kiangsu to Shantung
1 aaGun, 2 artilleries and 2 infantry moved from Kwangsi to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Shantung
1 armour and 1 mech_infantry placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 fighters moved from 110 Sea Zone to Finland
1 bomber moved from United Kingdom to Finland
1 armour moved from Norway to Finland
1 submarine moved from 26 Sea Zone to 30 Sea Zone
9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in Finland
Americans attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 3 fighters in Finland, round 2 : 0/5 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Americans lost in Finland
retreated to Finland
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in 30 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 30 Sea Zone to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
2 fighters moved from Western United States to 10 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 destroyer and 2 submarines moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 4 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Manchuria
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter, 2 marines, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
4 fighters moved from 99 Sea Zone to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
1 armour and 3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 fighter moved from Burma to Hunan
1 artillery and 19 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 armour and 1 mech_infantry moved from Shan State to Kwangsi
3 mech_infantrys moved from Burma to Kwangsi
2 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 armour, 4 fighters and 2 mech_infantrys
Italians defend with 1 artillery and 1 marine
British roll dice for 2 armour, 4 fighters and 2 mech_infantrys in Iraq, round 2 : 2/8 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 1 marine in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 marine owned by the Italians and 1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 marine
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
3 aaGuns moved from Burma to Yunnan
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Iraq to 98 Sea Zone
Place Units - British
2 marines placed in Egypt
1 transport placed in 98 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : -1.33
Italians : 0.33
Americans : -2.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
3 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
3 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 3 fighters
EDIT: Adding units owned by ANZAC to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
3 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 3 fighters
EDIT: Adding units owned by ANZAC to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from Yunnan: 1 infantry
EDIT: Adding units owned by ANZAC to French Indo China: 1 infantry
EDIT: Changing PUs for ANZAC from 20 to 22
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
3 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 3 fighters
EDIT: Adding units owned by ANZAC to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from Yunnan: 1 infantry
EDIT: Adding units owned by ANZAC to French Indo China: 1 infantry
EDIT: Changing PUs for ANZAC from 20 to 22
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
sorry bout all the edits!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 bomber moved from Poland to Tambov
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Germany to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
12 armour and 15 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Tambov to Western Ukraine
7 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Poland
3 artilleries moved from Belarus to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
@Shin:
sorry bout all the edits!
NP
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Tambov
3 armour, 26 artilleries and 48 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 26 artilleries and 49 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 26 artilleries and 49 infantry in Bryansk, round 2 : 31/78 hits, 22.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 3 armour, 26 artilleries and 49 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
1 aaGun and 16 infantry moved from Jehol to Manchuria
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Russians : 8.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 artilleries moved from Kansu to Suiyuyan
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 bomber moved from Hopei to Kweichow
2 fighters moved from Hopei to Hunan
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Caroline Islands to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
7 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
6 submarines moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win, taking Wake Island from Americans with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to Japan
1 bomber moved from Kweichow to Japan
2 fighters moved from Hunan to Kiangsu
3 mech_infantrys moved from Shantung to Kiangsu
1 aaGun, 2 artilleries and 1 infantry moved from Kiangsi to Anhwe
9 artilleries and 5 infantry moved from Shantung to Anhwe
Place Units - Japanese
3 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 4 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 6 artilleries
Kweichow : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 11 artilleries and 6 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
31 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer
26 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 6 submarines, 5 tactical_bombers and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Samara : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 72
Russians : 18 / 27
Japanese : 52 / 65
Americans : 59 / 97
Chinese : 6 / 7
British : 37 / 42
UK_Pacific : 11 / 15
Italians : 13 / 14
ANZAC : 16 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
oops forgot to post, glad I could find the save…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 4 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber moved from Norway to Southern France
1 fighter moved from Norway to Finland
2 fighters moved from Norway to Holland Belgium
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Algeria to Morocco
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 4 transports moved from 88 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 2/8 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Finland to Norway
2 infantry moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
6 infantry placed in Eastern United States
2 carriers, 1 destroyer and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 2 marines moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 marines and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 marine moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to Cyprus
1 fighter moved from 99 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to Cyprus
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Syria to Persia
2 armour moved from Iraq to Egypt
1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French West Africa to French Equatorial Africa
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
1 mech_infantry moved from Kwangsi to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour moved from Yunnan to French Indo China
2 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Siam to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 artillery and 17 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in Greece
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Crete
British attack with 1 fighter and 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
British attack with 2 fighters and 1 marine
Italians defend with 1 marine
British roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 1 marine in Cyprus, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 2 fighters and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Szechwan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Crete to 99 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
2 fighters moved from Cyprus to 99 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun and 2 infantry
EDIT: Adding units owned by British to Southern France: 1 aaGun and 2 infantry
EDIT: Removing units owned by British from Norway: 1 aaGun, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Finland: 1 aaGun, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.50
Italians : -1.33
British : -1.50
Americans : 0.17
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Western Ukraine
1 infantry moved from Rostov to Tambov
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to French Indo China
2 fighters moved from Yunnan to French Indo China
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
1 factory_minor placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Western Ukraine to Volgograd
2 mech_infantrys moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
3 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
4 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Germany to Holland Belgium
10 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Western Ukraine
3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
1 fighter moved from Southern Italy to Western Ukraine
Combat - Germans
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Persia, round 2 : 2/6 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 5 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 10 armour and 10 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 3/20 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
1 destroyer and 2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Germany : 2 aaGuns, 1 factory_major and 10 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 infantry
Baltic States : 2 artilleries
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 4 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 2 aaGuns, 17 artilleries, 2 bombers, 5 fighters, 36 infantry, 10 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 10 armour and 9 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 3 mech_infantrys
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 75
Russians : 15 / 27
Japanese : 46 / 65
Americans : 64 / 90
Chinese : 9 / 7
British : 35 / 51
UK_Pacific : 14 / 21
Italians : 10 / 12
ANZAC : 16 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3,825
Median : 4,000
Variance : 1,161
Standard Deviation : 1,077
Total rolls : 57
Germans Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,809
Median : 4,000
Variance : 1,196
Standard Deviation : 1,093
Total rolls : 47
British Combat
1 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Russians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,750
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4