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18L Giallo(X) vs Simon33(allies) Domination and Tech

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 5,3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 2 techTokens;

    Combat Move - Japanese
                7 artilleries and 10 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Szechwan to Sikang
                2 bombers moved from French Indo China to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hunan to Yunnan
                5 mech_infantrys moved from Hunan to Burma
                1 fighter moved from Japan to 17 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                5 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Hunan to Philippines
                1 tactical_bomber moved from Hunan to French Indo China

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 :  3/7 hits
                        ANZAC roll dice for 1 marine in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 7 artilleries, 10 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 7 artilleries, 10 infantry and 7 mech_infantrys in Burma, round 2 :  3/24 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 artilleries, 10 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Sikang to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 fighter moved from 17 Sea Zone to Japan
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 artilleries placed in Shantung
                3 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in French Indo China
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_41249_Jap7.tsvg

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    friendly reminder

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans rolls : 0/1 hits, 0.00 expected hits

    Purchase Units - Americans
                Americans buy 1 artillery, 1 harbour, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                5 fighters moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                4 carriers, 2 destroyers and 6 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                6 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls : 0/1 hits, 0.00 expected hits

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 bomber moved from British Guiana to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 fighter; Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                        1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
                        British roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 bomber in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 bomber in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans and 1 bomber owned by the British lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour, 1 bomber and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 armour, 4 artilleries and 3 infantry moved from Syria to Iraq
                1 armour moved from Iraq to Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                3 fighters moved from India to Persia
                3 aaGuns and 5 infantry moved from India to West India

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 5 infantry

    Combat Hit Differential Summary :

    British : -0.33
        Italians : -0.67
        Americans rolls : : 0.00
        Americans : 0.67
        British rolls : : 0.00
        Chinese : 0.33
        Japanese : 0.33

    triplea_41249_UK_7.tsvg

  • 19 17 16

    @Giallo:

    friendly reminder

    Sorry about the delay in this one. I found some difficult decisions needing to be made.

  • 21 20 19 18 17 16

    ah I thought you might forgot about our game thats the reason for the reminder. No rush

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians rolls :  0/1 hits

    Purchase Units - Italians
                Italians buy 1 airfield, 2 fighters and 1 transport; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Italians
                1 submarine moved from 83 Sea Zone to 82 Sea Zone
                1 armour moved from Rostov to Caucasus
                1 armour moved from Romania to Ukraine
                1 bomber moved from Morocco to 91 Sea Zone
                2 fighters moved from Morocco to Gibraltar
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 87 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern France
                2 artilleries, 3 infantry and 2 marines moved from Alexandria to Tobruk

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 airfield placed in Gibraltar
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41249_Ita7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland

    Combat - ANZAC
                Battle in Italian Somaliland

    Non Combat Move - ANZAC
                2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from India to Persia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41249_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2,6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Airborne_Forces

    Activate Technology - Germans
                Germans activating Airborne_Forces

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs; 0 techTokens;
                Germans buy 3 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Scotland does 1 damage to airfield owned by British
                    Rockets in France roll: 6
                Rocket attack in United Kingdom does 4 damage to airfield owned by British
                    Rockets in Western Germany roll: 4
                Rocket attack in Russia does 3 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 3
                4 armour and 4 mech_infantrys moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                2 mech_infantrys moved from Caucasus to Volgograd
                2 bombers moved from Western Germany to Volgograd
                5 armour and 5 mech_infantrys moved from Caucasus to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 8 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 4 armour and 4 mech_infantrys
                    Chinese defend with 3 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Tsinghai, round 2 :  3/8 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Caucasus
                2 mech_infantrys moved from Caucasus to Novosibirsk
                8 armour moved from Ukraine to Caucasus
                1 aaGun moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 armour moved from Eastern Poland to Belarus
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                2 fighters moved from Western Germany to Gibraltar
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Caucasus to Novosibirsk

    Place Units - Germans
                3 artilleries placed in Novgorod
                7 infantry placed in Germany
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41249_Ger8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians rolls : 1/1 hits, 0.00 expected hits
                Russians removing all Technology Tokens after successful research.
                Russians discover Improved_Mech_Inf

    Activate Technology - Russians
                Russians activating Improved_Mech_Inf
                Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:UnitType{name=armour} with name:supportAttachmentMechanizedTechnology

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 0 techTokens; 29 PUs;
                Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                12 artilleries and 18 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 12 artilleries and 18 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 12 artilleries and 18 infantry in Smolensk, round 2 : 8/30 hits, 9.00 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 12 artilleries and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 artillery moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                21 infantry moved from Russia to Smolensk
                1 aaGun, 13 artilleries and 34 infantry moved from Tambov to Russia

    Place Units - Russians
                5 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians rolls : : 1.00
        Russians : -1.83

    triplea_41249_Rus8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1,2 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs; 2 techTokens;

    Combat Move - Japanese
                1 unit repaired.
                7 artilleries, 10 infantry and 7 mech_infantrys moved from Burma to India
                1 bomber moved from French Indo China to Jehol
                1 artillery moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Philippines to Japan
                1 battleship, 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                4 fighters moved from 6 Sea Zone to Japan
                1 infantry moved from Kiangsu to Anhwe
                2 armour and 1 mech_infantry moved from French Indo China to Kiangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 carriers, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from French Indo China to Jehol

    Combat - Japanese
                Battle in Sumatra
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Sumatra from UK_Pacific, taking Jehol from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 7 artilleries, 10 infantry and 7 mech_infantrys
                    British defend with 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 7 artilleries, 10 infantry and 7 mech_infantrys in India, round 2 :  9/24 hits
                        UK_Pacific roll dice for 5 infantry in India, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the British lost in India
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 7 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 5 infantry
                    Casualties for Japanese: 2 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 bombers moved from Jehol to Kiangsu

    Place Units - Japanese
                2 artilleries placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Shantung
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs

    triplea_41249_Jap8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans rolls : 0/1 hits, 0.00 expected hits

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                10 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 10 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea

    Non Combat Move - Americans
                10 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 fighter and 1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls : 0/1 hits, 0.00 expected hits

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British

    Non Combat Move - British
                4 artilleries and 4 infantry moved from Iraq to Northwest Persia
                3 armour, 3 artilleries and 2 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from Persia to 81 Sea Zone
                3 aaGuns and 5 infantry moved from West India to Eastern Persia
                1 fighter moved from Persia to Northwest Persia

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 armour, 1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
                British collect 37 PUs (2 lost to blockades); end with 37 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
        Americans : 0.67
        British rolls : : 0.00
        Chinese : 0.67
        Japanese : -1.00

    triplea_41249_UK_8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians rolls :  0/1 hits

    Purchase Units - Italians
                Italians repair damage of 2x harbour; Remaining resources: 37 PUs; 1 techTokens;
                Italians buy 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Italians
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Caucasus to Tsinghai
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Alexandria
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 5 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Tobruk
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41249_Ita8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 fighters moved from Persia to Trans-Jordan
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in Trans-Jordan
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Dutch New Guinea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : -0.17

    triplea_41249_Fre8.tsvg

  • 19 17 16

    Bet you didn’t see Anzac taking Trans-Jordan.

  • 21 20 19 18 17 16

    @simon33:

    Bet you didn’t see Anzac taking Trans-Jordan.

    no…

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans rolls :  1/1 hits
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 1 damage to harbour owned by British
                    Rockets in Western Germany roll: 1
                Rocket attack in Russia does 6 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 6
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                1 infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Caucasus to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 submarine moved from 92 Sea Zone to 84 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 :  4/16 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                10 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                7 infantry moved from Germany to Poland
                3 artilleries moved from Novgorod to Baltic States
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 artilleries and 7 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Bryansk to Eastern Poland
                1 bomber moved from Rostov to Eastern Poland
                4 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                7 armour and 6 mech_infantrys moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_41249_Ger9.tsvg

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    one edit comming up

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans rolls :  1/1 hits
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 1 damage to harbour owned by British
                    Rockets in Western Germany roll: 1
                Rocket attack in Russia does 6 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 6
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                1 infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Caucasus to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 submarine moved from 92 Sea Zone to 84 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 :  4/16 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                10 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                7 infantry moved from Germany to Poland
                3 artilleries moved from Novgorod to Baltic States
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 artilleries and 7 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Bryansk to Eastern Poland
                1 bomber moved from Rostov to Eastern Poland
                4 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                7 armour and 6 mech_infantrys moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
                EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag
        Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
        Poland : 7 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Northern Italy : 1 aaGun
        Southern Italy : 1 aaGun, 2 fighters, 1 infantry and 10 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 3 artilleries
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 7 armour, 2 infantry and 6 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 armour, 2 artilleries, 2 bombers, 7 infantry and 5 mech_infantrys
        Ukraine : 3 aaGuns, 15 artilleries and 16 infantry
        Novosibirsk : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 12 armour, 1 factory_minor and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 destroyer
        84 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 89
        Russians : 13 / 30
        Japanese : 57 / 92
        Americans : 53 / 73
        Chinese : 6 / 9
        British : 39 / 37
        UK_Pacific : 2 / 0
        Italians : 17 / 32
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41249_Ger9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 0 techTokens; 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                13 artilleries and 38 infantry moved from Smolensk to Bryansk
                3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Novosibirsk
                1 armour moved from Samara to Russia

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 13 artilleries and 38 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 13 artilleries and 38 infantry in Bryansk, round 2 : 9/51 hits, 12.83 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to Unprovoked
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                13 artilleries moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                1 infantry moved from Archangel to Vologda
                EDIT: 2 aaGuns and 18 infantry moved from Amur to Korea

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -4.17

    triplea_41249_Rus9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6,3 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft

    Activate Technology - Japanese
                Japanese activating Long Range Aircraft

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Java to 45 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Jehol
                1 mech_infantry moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
                3 fighters moved from Japan to Jehol
                2 bombers moved from Kiangsu to Anhwe
                2 battleships, 5 carriers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                5 fighters moved from Japan to 6 Sea Zone
                7 artilleries, 7 infantry and 6 mech_infantrys moved from India to West India

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Ceylon
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 destroyers, 5 fighters and 2 submarines
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers and 5 fighters in 6 Sea Zone, round 2 :  5/9 hits
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific, taking 6 Sea Zone from Americans with 2 battleships, 5 carriers, 2 destroyers, 5 fighters and 2 submarines remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Jehol
                    Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  5/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                2 bombers moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsu to Shantung
                2 armour and 1 mech_infantry moved from Kiangsi to Shantung
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Shantung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs

    triplea_41249_Jap9.tsvg

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