Desert Admiral (X) vs Simon33 (Allies+18)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Bryansk to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in Gibraltar
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Smolensk : 1 flag
        95 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 6 / 11
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 36 / 36
        UK_Pacific : 14 / 14
        Italians : 21 / 32
        ANZAC : 17 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41220_Ita8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to Midway
                2 fighters and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from Burma to India
                5 fighters moved from Burma to Persia
                2 submarines moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41220_Fre8.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from France to 105 Sea Zone
                4 fighters moved from France to United Kingdom
                2 infantry moved from Bryansk to Tambov
                2 artilleries moved from Volgograd to Tambov
                2 bombers and 2 fighters moved from Caucasus to Tambov
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from France to United Kingdom
                2 bombers and 2 fighters moved from Tambov to Russia

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 105 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 105 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Scotland
                Battle in Tambov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Scotland from British, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                6 armour moved from Northwest Persia to Caucasus
                1 artillery moved from Volgograd to Caucasus
                3 artilleries moved from Ukraine to Bryansk
                2 bombers and 2 fighters moved from Russia to Bryansk
                2 artilleries moved from Belarus to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 111 Sea Zone
                1 carrier moved from 113 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from 105 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 1 mech_infantry moved from Yenisey to Timguska

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in France
                Germans undo move 2.
                3 artilleries and 3 infantry placed in Western Germany
                2 bombers placed in Western Germany
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Volgograd
                1 factory_minor placed in Caucasus

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 3 artilleries and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Holland Belgium : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 2 armour, 20 artilleries, 2 bombers, 2 fighters and 30 infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Tambov : 1 flag, 2 artilleries and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 9 armour, 1 artillery and 1 factory_minor
        Samara : 1 flag
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 4 submarines
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 5 / 11
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 34 / 36
        UK_Pacific : 14 / 14
        Italians : 21 / 32
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_41220_Ger9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                2 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Germans
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 fighter and 1 infantry moved from Russia to Samara
                1 fighter and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  2/5 hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                4 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs

    triplea_41220_Rus9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                2 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Germans
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 fighter and 1 infantry moved from Russia to Samara
                1 fighter and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  2/5 hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                4 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs

    triplea_41220_Rus9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                3 bombers moved from Japan to Central Mongolia

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 3 bombers and 1 mech_infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 armour, 3 bombers and 1 mech_infantry in Central Mongolia, round 2 :  1/5 hits
                        Russians roll dice for 4 infantry in Central Mongolia, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 1 armour and 3 bombers in Central Mongolia, round 3 :  2/4 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 3 bombers in Central Mongolia, round 4 :  3/3 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                3 bombers moved from Central Mongolia to Jehol
                1 armour moved from Sakha to Amur
                2 infantry moved from Jehol to Buyant-Uhaa
                3 infantry moved from Jehol to Buyant-Uhaa
                2 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Buyant-Uhaa
                1 mech_infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Buyant-Uhaa
                2 fighters moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 armour moved from Siberia to Amur
                1 artillery moved from Soviet Far East to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kwangsi to French Indo China

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 3 bombers
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 10 artilleries, 1 factory_minor and 6 infantry
        36 Sea Zone : 2 destroyers and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag, 3 infantry
        Northwest Persia : 1 armour

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 8 / 8
        Japanese : 56 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 34 / 36
        UK_Pacific : 13 / 14
        Italians : 20 / 32
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.550
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    triplea_41220_Jap9.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to 95 Sea Zone

    Combat - Americans

    triplea_41220_Ame9.tsvg

  • 19 17

    Scramble the Italian fighter.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to 95 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer, 1 fighter and 1 transport
                        Americans roll dice for 2 bombers in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 95 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                1 transport moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 15 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 30 PUs;
                British buy 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 bomber moved from Egypt to 92 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                1 artillery, 1 fighter and 1 infantry moved from Persia to Northwest Persia
                6 artilleries and 8 infantry moved from India to Burma
                1 fighter and 6 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Scotland
                    British attack with 1 fighter and 7 infantry
                    Germans defend with 1 airfield, 3 artilleries and 3 infantry
                        British roll dice for 1 fighter and 7 infantry in Scotland, round 2 :  1/8 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 :  1/6 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                        British roll dice for 1 fighter and 6 infantry in Scotland, round 3 :  2/7 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Scotland, round 3 :  1/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                        British roll dice for 1 fighter and 5 infantry in Scotland, round 4 :  1/6 hits
                        Germans roll dice for 3 artilleries in Scotland, round 4 :  0/3 hits
                        1 artillery owned by the Germans lost in Scotland
                        British roll dice for 1 fighter and 5 infantry in Scotland, round 5 :  3/6 hits
                        Germans roll dice for 2 artilleries in Scotland, round 5 :  0/2 hits
                        2 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for British: 2 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Burma
                    British attack with 6 artilleries and 8 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 6 artilleries and 8 infantry in Burma, round 2 :  2/14 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from India to Burma
                1 fighter moved from Scotland to United Kingdom
                1 bomber moved from 92 Sea Zone to British Guiana

    Place Units - British
                8 infantry placed in United Kingdom
                2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,5,1,6,2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 29 PUs (11 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_41220_UK_9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Vologda to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Smolensk : 1 flag
        93 Sea Zone : 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 7 / 8
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 37 / 29
        UK_Pacific : 14 / 14
        Italians : 20 / 32
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41220_Ita9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter and 1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from India to Burma
                5 fighters moved from Persia to India
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Java

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41220_Fre9.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to Russia
                2 bombers moved from Bryansk to Russia
                3 infantry moved from Volgograd to Tambov
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 4,7,8,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Normandy Bordeaux
                Battle in Tambov
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 3 infantry in Tambov, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 3 infantry in Tambov, round 4 :  0/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 3 infantry in Tambov, round 5 :  3/4 hits
                        Russians roll dice for 1 artillery in Tambov, round 5 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Normandy Bordeaux from British, taking Tambov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Tambov to Bryansk
                3 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 armour moved from Caucasus to Samara
                8 armour moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Timguska to Samara
                2 fighters moved from 111 Sea Zone to Southern Italy
                2 transports moved from 111 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to Bryansk
                3 artilleries and 1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 fighters and 1 tactical_bomber placed in Volgograd

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Holland Belgium : 2 fighters and 1 tactical_bomber
        Northern Italy : 3 artilleries and 1 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 10 armour, 20 artilleries, 5 bombers, 3 fighters and 33 infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 3 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
        Caucasus : 1 flag, 1 artillery and 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 flag, 2 armour and 1 mech_infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 4 submarines
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 6 / 8
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 35 / 29
        UK_Pacific : 14 / 14
        Italians : 20 / 32
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.720
            Median : 4.000
            Variance : 1.292
            Standard Deviation : 1.137
            Total rolls : 25

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    triplea_41220_Ger10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 0 PUs;
                Russians buy nothing; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                7 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Samara, round 3 : 4/4 hits, 2.00 expected hits
                        Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Smolensk to Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Italians : 0.67
        Russians : 1.00

    triplea_41220_Rus10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                3 bombers moved from Jehol to Buryatia
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kansu to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Borneo
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Buryatia
                    Japanese attack with 3 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Buryatia :  0/3 hits
                        Japanese roll dice for 3 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys in Buryatia, round 2 :  1/14 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Buryatia, round 2 :  5/12 hits
                        4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
                        Japanese roll dice for 3 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Buryatia, round 3 :  5/9 hits
                        Russians roll dice for 1 aaGun and 12 infantry in Buryatia, round 3 :  3/12 hits
                        4 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
                    3 armour owned by the Japanese retreated to Amur
                    Russians win with 8 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 aaGuns and 4 infantry
                    Casualties for Japanese: 1 artillery, 4 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 artillery and 4 infantry moved from Buyant-Uhaa to Amur
                1 aaGun moved from Buyant-Uhaa to Amur
                3 bombers moved from Buryatia to Manchuria
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Manchuria
                4 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 2 armour, 3 bombers, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 3 armour, 1 artillery and 4 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor and 8 infantry
        42 Sea Zone : 1 destroyer
        43 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 3 carriers, 6 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag, 1 artillery and 1 infantry
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 9 / 9
        Japanese : 55 / 55
        Americans : 50 / 71
        Chinese : 0 / 9
        British : 35 / 29
        UK_Pacific : 14 / 14
        Italians : 20 / 32
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.772
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 57

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.593
            Median : 4.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 4.077
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    triplea_41220_Jap10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 carriers, 5 destroyers, 4 fighters and 6 submarines moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                1 artillery, 4 bombers and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 42 Sea Zone
                1 artillery and 2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour and 1 mech_infantry moved from Burma to Szechwan
                      Chinese take Szechwan from Japanese
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    British win, taking Greece from Italians, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 42 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 aaGuns, 2 artilleries and 2 infantry moved from India to Burma
                3 artilleries and 4 infantry moved from Persia to Northwest Persia
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Caucasus to Northwest Persia
                1 fighter moved from Persia to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                5 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,3,3,4,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2
                British collect 29 PUs (8 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 1 artillery and 1 fighter

    triplea_41220_UK_10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 carrier and 2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Smolensk : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 11 / 9
        Japanese : 52 / 55
        Americans : 50 / 71
        Chinese : 2 / 9
        British : 35 / 29
        UK_Pacific : 15 / 13
        Italians : 20 / 25
        ANZAC : 17 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41220_Ita10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from India to 43 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Borneo
                1 fighter moved from Java to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                2 submarines moved from 25 Sea Zone to 33 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : -0.33

    triplea_41220_Fre10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from India to 43 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Borneo
                1 fighter moved from Java to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                2 submarines moved from 25 Sea Zone to 33 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : -0.33

    triplea_41220_Fre10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from India to 43 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Borneo
                1 fighter moved from Java to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                2 submarines moved from 25 Sea Zone to 33 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : -0.33

    triplea_41220_Fre10.tsvg

  • 19 17 16

    Hmm, had error posting. It seems to have worked though. Just in case, I’ll attach autoSave.

    autosaveBeforeEndTurn.tsvg

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