Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
Scramble the Italian fighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to 95 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 2 bombers in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 95 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 2 bombers
Non Combat Move - Americans
1 transport moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 15 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 30 PUs;
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 bomber moved from Egypt to 92 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 artillery, 1 fighter and 1 infantry moved from Persia to Northwest Persia
6 artilleries and 8 infantry moved from India to Burma
1 fighter and 6 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 1 fighter and 7 infantry
Germans defend with 1 airfield, 3 artilleries and 3 infantry
British roll dice for 1 fighter and 7 infantry in Scotland, round 2 : 1/8 hits
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 6 infantry in Scotland, round 3 : 2/7 hits
Germans roll dice for 3 artilleries and 2 infantry in Scotland, round 3 : 1/5 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 5 infantry in Scotland, round 4 : 1/6 hits
Germans roll dice for 3 artilleries in Scotland, round 4 : 0/3 hits
1 artillery owned by the Germans lost in Scotland
British roll dice for 1 fighter and 5 infantry in Scotland, round 5 : 3/6 hits
Germans roll dice for 2 artilleries in Scotland, round 5 : 0/2 hits
2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Northwest Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Burma
British attack with 6 artilleries and 8 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 8 infantry in Burma, round 2 : 2/14 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from India to Burma
1 fighter moved from Scotland to United Kingdom
1 bomber moved from 92 Sea Zone to British Guiana
Place Units - British
8 infantry placed in United Kingdom
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,5,1,6,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 29 PUs (11 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Vologda to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 56 / 82
Russians : 7 / 8
Japanese : 55 / 57
Americans : 50 / 71
Chinese : 0 / 9
British : 37 / 29
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from India to Burma
5 fighters moved from Persia to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Java
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Russia
2 bombers moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 4,7,8,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Normandy Bordeaux
Battle in Tambov
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Tambov, round 4 : 0/4 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Tambov, round 5 : 3/4 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Normandy Bordeaux from British, taking Tambov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
4 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Tambov to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 armour moved from Caucasus to Samara
8 armour moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Timguska to Samara
2 fighters moved from 111 Sea Zone to Southern Italy
2 transports moved from 111 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Bryansk
3 artilleries and 1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 fighters and 1 tactical_bomber placed in Volgograd
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major
Holland Belgium : 2 fighters and 1 tactical_bomber
Northern Italy : 3 artilleries and 1 infantry
Southern Italy : 2 fighters
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 6 aaGuns, 10 armour, 20 artilleries, 5 bombers, 3 fighters and 33 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Volgograd : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
Caucasus : 1 flag, 1 artillery and 1 factory_minor
Smolensk : 1 infantry
Samara : 1 flag, 2 armour and 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 4 submarines
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 59 / 79
Russians : 6 / 8
Japanese : 55 / 57
Americans : 50 / 71
Chinese : 0 / 9
British : 35 / 29
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.720
Median : 4.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
7 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Samara, round 3 : 4/4 hits, 2.00 expected hits
Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 bombers moved from Jehol to Buryatia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 3 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
AA fire in Buryatia : 0/3 hits
Japanese roll dice for 3 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys in Buryatia, round 2 : 1/14 hits
Russians roll dice for 2 aaGuns and 12 infantry in Buryatia, round 2 : 5/12 hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 3 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Buryatia, round 3 : 5/9 hits
Russians roll dice for 1 aaGun and 12 infantry in Buryatia, round 3 : 3/12 hits
4 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
3 armour owned by the Japanese retreated to Amur
Russians win with 8 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 3 mech_infantrys
Non Combat Move - Japanese
1 artillery and 4 infantry moved from Buyant-Uhaa to Amur
1 aaGun moved from Buyant-Uhaa to Amur
3 bombers moved from Buryatia to Manchuria
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
4 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 3 bombers, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 3 armour, 1 artillery and 4 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor and 8 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 3 carriers, 6 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag, 1 artillery and 1 infantry
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 9 / 9
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 0 / 9
British : 35 / 29
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.772
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 57
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 4.077
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 carriers, 5 destroyers, 4 fighters and 6 submarines moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
Place Units - Americans
1 artillery, 4 bombers and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 42 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Greece from Italians, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 aaGuns, 2 artilleries and 2 infantry moved from India to Burma
3 artilleries and 4 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,3,3,4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 carrier and 2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 54 / 79
Russians : 11 / 9
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 2 / 9
British : 35 / 29
UK_Pacific : 15 / 13
Italians : 20 / 25
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from India to 43 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 submarines moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from India to 43 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 submarines moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from India to 43 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 submarines moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
Hmm, had error posting. It seems to have worked though. Just in case, I’ll attach autoSave.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
10 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
20 artilleries moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
5 bombers and 3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
10 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
20 artilleries moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
5 bombers and 3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Holland Belgium to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
10 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
20 artilleries moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
5 bombers and 3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Holland Belgium to 109 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eire
Battle in Russia
Germans attack with 13 armour, 20 artilleries, 5 bombers, 5 fighters, 36 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 3 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits
Germans roll dice for 13 armour, 20 artilleries, 5 bombers, 5 fighters, 36 infantry and 4 tactical_bombers in Russia, round 2 : 35/83 hits
Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 3 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 18/62 hits
33 infantry owned by the Russians, 18 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 20 artilleries, 5 bombers, 5 fighters, 18 infantry and 4 tactical_bombers in Russia, round 3 : 28/65 hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 11/29 hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 19 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Russia
Germans roll dice for 13 armour, 20 artilleries, 5 bombers, 5 fighters, 7 infantry and 4 tactical_bombers in Russia, round 4 : 31/54 hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Eire from British, taking Russia from Russians with 13 armour, 20 artilleries, 5 bombers, 5 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 145
Casualties for Germans: 30 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 3 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
5 fighters moved from Russia to Volgograd
5 bombers and 4 tactical_bombers moved from Russia to Volgograd
2 transports moved from 110 Sea Zone to 109 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
3 aaGuns moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Tambov
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 airfield placed in Yugoslavia
1 bomber placed in Germany
2 destroyers placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 bomber and 1 factory_major
Southern Italy : 3 artilleries and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 13 armour, 20 artilleries, 1 factory_minor and 6 infantry
Tambov : 1 flag, 3 aaGuns
Ukraine : 1 flag, 3 armour and 1 factory_minor
Volgograd : 1 flag, 3 armour, 5 bombers, 1 factory_minor, 5 fighters and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
97 Sea Zone : 2 destroyers, 2 fighters and 1 submarine
Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 86
Russians : 8 / 0
Japanese : 49 / 55
Americans : 50 / 71
Chinese : 2 / 9
British : 35 / 29
UK_Pacific : 18 / 13
Italians : 20 / 25
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 57 times
2 was rolled 49 times
3 was rolled 55 times
4 was rolled 56 times
5 was rolled 36 times
6 was rolled 47 times
Average roll : 3.353
Median : 3.000
Variance : 1.057
Standard Deviation : 1.028
Total rolls : 300
Germans Combat
1 was rolled 47 times
2 was rolled 30 times
3 was rolled 36 times
4 was rolled 36 times
5 was rolled 21 times
6 was rolled 32 times
Average roll : 3.248
Median : 3.000
Variance : 1.831
Standard Deviation : 1.353
Total rolls : 202
Russians Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.571
Median : 4.000
Variance : 0.742
Standard Deviation : 0.862
Total rolls : 98
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
8 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
7 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
I really should have left Moscow. Oh well.
Maybe, but I’m not sure what good it would’ve done. Do you want to continue?
Maybe, but I’m not sure what good it would’ve done. Do you want to continue?
Yes. I think the allies are in position to push back now. USSR weren’t doing much.