@simon33 no scrambles
Desert Admiral (X) vs Simon33 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
7 infantry moved from Yenisey to Timguska
Russians take Timguska from GermansCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Samara, round 3 : 4/4 hits, 2.00 expected hits
Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : -1.33
Italians : 0.67
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 bombers moved from Jehol to Buryatia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 3 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
AA fire in Buryatia : 0/3 hits
Japanese roll dice for 3 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys in Buryatia, round 2 : 1/14 hits
Russians roll dice for 2 aaGuns and 12 infantry in Buryatia, round 2 : 5/12 hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 3 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Buryatia, round 3 : 5/9 hits
Russians roll dice for 1 aaGun and 12 infantry in Buryatia, round 3 : 3/12 hits
4 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
3 armour owned by the Japanese retreated to Amur
Russians win with 8 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 3 mech_infantrysNon Combat Move - Japanese
1 artillery and 4 infantry moved from Buyant-Uhaa to Amur
1 aaGun moved from Buyant-Uhaa to Amur
3 bombers moved from Buryatia to Manchuria
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
4 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 3 bombers, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 3 armour, 1 artillery and 4 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor and 8 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 3 carriers, 6 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag, 1 artillery and 1 infantry
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 9 / 9
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 0 / 9
British : 35 / 29
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.772
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 57UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 4.077
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 carriers, 5 destroyers, 4 fighters and 6 submarines moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea ZonePlace Units - Americans
1 artillery, 4 bombers and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 42 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Greece from Italians, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 aaGuns, 2 artilleries and 2 infantry moved from India to Burma
3 artilleries and 4 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 infantry moved from Scotland to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,3,3,4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2
British collect 29 PUs (8 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 artillery and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 carrier and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 54 / 79
Russians : 11 / 9
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 2 / 9
British : 35 / 29
UK_Pacific : 15 / 13
Italians : 20 / 25
ANZAC : 17 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from India to 43 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 submarines moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from India to 43 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 submarines moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from India to 43 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 submarines moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33 -
Hmm, had error posting. It seems to have worked though. Just in case, I’ll attach autoSave.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
2 units repaired.
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
10 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
20 artilleries moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
5 bombers and 3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
2 units repaired.
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
10 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
20 artilleries moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
5 bombers and 3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Holland Belgium to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
2 units repaired.
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
10 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
20 artilleries moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
5 bombers and 3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Holland Belgium to 109 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eire
Battle in Russia
Germans attack with 13 armour, 20 artilleries, 5 bombers, 5 fighters, 36 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 3 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits
Germans roll dice for 13 armour, 20 artilleries, 5 bombers, 5 fighters, 36 infantry and 4 tactical_bombers in Russia, round 2 : 35/83 hits
Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 3 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 18/62 hits
33 infantry owned by the Russians, 18 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 20 artilleries, 5 bombers, 5 fighters, 18 infantry and 4 tactical_bombers in Russia, round 3 : 28/65 hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 11/29 hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 19 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Russia
Germans roll dice for 13 armour, 20 artilleries, 5 bombers, 5 fighters, 7 infantry and 4 tactical_bombers in Russia, round 4 : 31/54 hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Eire from British, taking Russia from Russians with 13 armour, 20 artilleries, 5 bombers, 5 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 145
Casualties for Germans: 30 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 3 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
5 fighters moved from Russia to Volgograd
5 bombers and 4 tactical_bombers moved from Russia to Volgograd
2 transports moved from 110 Sea Zone to 109 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
3 aaGuns moved from Bryansk to Russia
3 aaGuns moved from Bryansk to TambovPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 airfield placed in Yugoslavia
1 bomber placed in Germany
2 destroyers placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 bomber and 1 factory_major
Southern Italy : 3 artilleries and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 13 armour, 20 artilleries, 1 factory_minor and 6 infantry
Tambov : 1 flag, 3 aaGuns
Ukraine : 1 flag, 3 armour and 1 factory_minor
Volgograd : 1 flag, 3 armour, 5 bombers, 1 factory_minor, 5 fighters and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
97 Sea Zone : 2 destroyers, 2 fighters and 1 submarine
Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 86
Russians : 8 / 0
Japanese : 49 / 55
Americans : 50 / 71
Chinese : 2 / 9
British : 35 / 29
UK_Pacific : 18 / 13
Italians : 20 / 25
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 57 times
2 was rolled 49 times
3 was rolled 55 times
4 was rolled 56 times
5 was rolled 36 times
6 was rolled 47 times
Average roll : 3.353
Median : 3.000
Variance : 1.057
Standard Deviation : 1.028
Total rolls : 300Germans Combat
1 was rolled 47 times
2 was rolled 30 times
3 was rolled 36 times
4 was rolled 36 times
5 was rolled 21 times
6 was rolled 32 times
Average roll : 3.248
Median : 3.000
Variance : 1.831
Standard Deviation : 1.353
Total rolls : 202Russians Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.571
Median : 4.000
Variance : 0.742
Standard Deviation : 0.862
Total rolls : 98 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
8 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
7 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
-
I really should have left Moscow. Oh well.
-
Maybe, but I’m not sure what good it would’ve done. Do you want to continue?
-
Maybe, but I’m not sure what good it would’ve done. Do you want to continue?
Yes. I think the allies are in position to push back now. USSR weren’t doing much.
-
Who needs the Russians?!? :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Manchuria to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Manchuria to Yunnan
1 bomber moved from Manchuria to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
3 infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
3 armour, 1 artillery and 4 infantry moved from Amur to Ulaanbaatar
1 aaGun moved from Amur to Ulaanbaatar
2 armour and 1 mech_infantry moved from Manchuria to UlaanbaatarPlace Units - Japanese
3 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 3 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 7 artilleries, 3 bombers, 1 factory_minor and 8 infantry
6 Sea Zone : 4 carriers, 6 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 aaGun, 5 armour, 1 artillery, 5 infantry and 1 mech_infantry
Tsagaan Olom : 1 flag, 1 artillery and 1 infantry
Novosibirsk : 1 flag
Turkmenistan : 1 flagProduction/PUs Summary :
Germans : 56 / 86
Russians : 9 / 0
Japanese : 50 / 50
Americans : 50 / 71
Chinese : 2 / 9
British : 35 / 29
UK_Pacific : 17 / 13
Italians : 20 / 25
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.062
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.750
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
4 bombers moved from Western United States to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Manchuria
Battle in Philippines
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Manchuria from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 109 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 5 bombers, 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 109 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
2 submarines owned by the Germans Submerged
Americans roll dice for 5 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/6 hits, 3.83 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 109 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -68
Casualties for Germans: 2 submarines
Casualties for Americans: 3 bombers, 1 carrier, 1 destroyer and 2 fighters
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Eire
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
2 carriers, 5 destroyers, 4 fighters and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Kansu
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 mech_infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 armour moved from Szechwan to Anhwe
Chinese take Kweichow from Japanese
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Southern France
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
retreated to Yunnan
Japanese win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 artillery moved from India to Burma
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 fighters moved from Egypt to 93 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Northwest Persia to India
1 artillery moved from Caucasus to Northwest PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,5,5,1
British collect 39 PUs (1 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : 0.00
Italians : 0.33
British : -1.00
Americans : -1.83
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Bryansk to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits
British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUsTerritory Summary for Italians :
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 fighter
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 54 / 86
Russians : 9 / 0
Japanese : 42 / 50
Americans : 52 / 78
Chinese : 8 / 5
British : 40 / 44
UK_Pacific : 17 / 17
Italians : 17 / 18
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
3 fighters moved from India to Shan StateCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
ANZAC roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC win with 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Java to India
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Shan State to Szechwan
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from Shan State to Szechwan
1 fighter moved from Shan State to 35 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67





