yeah you did push it too far lol
18L Giallo(X+3) vs Adam514(allies) BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 6 submarines; Remaining resources: 4 PUs;Combat Move - Germans
1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
3 fighters and 6 tactical_bombers moved from Western Germany to Norway
1 infantry moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 mech_infantry moved from Romania to Greece
Germans take Greece from BritishCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Norway
Germans attack with 6 fighters, 1 mech_infantry and 6 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits
Germans roll dice for 6 fighters, 1 mech_infantry and 6 tactical_bombers in Norway, round 2 : 5/13 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Western Ukraine to Western Germany
5 armour moved from Eastern Poland to Novgorod
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
3 fighters and 3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Norway to Western Germany
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 carrier and 6 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,5,4,6,6,2,5
Germans collect 45 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 3 armour, 21 artilleries and 34 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Russia to Yenisey
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
3 armour and 2 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
8 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Hunan
1 bomber moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Hunan
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 infantry, 1 submarine, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 submarine moved from 57 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Queensland
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Queensland, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Queensland, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 artilleries and 3 infantry moved from Shantung to Anhwe
1 artillery, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Kiangsu
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Hunan to Philippines
1 fighter moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Queensland to Western AustraliaPlace Units - Japanese
3 destroyers and 4 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,1
Japanese collect 57 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Shensi to KansuCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South WalesCombat - Americans
Battle in New South WalesNon Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 2 fighters and 5 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to 30 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 infantry and 2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers, 1 destroyer, 2 infantry, 2 marines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 2 marines moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Shensi to KansuCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Shan State to Malaya
1 aaGun and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Malaya to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from India to Burma
2 infantry moved from West India to India
1 infantry moved from Burma to Yunnan
2 artilleries and 7 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
4 carriers, 1 cruiser, 4 destroyers and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 110 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 artillery moved from Tunisia to Algeria
1 fighter moved from Egypt to AlexandriaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 destroyer and 1 submarine placed in 81 Sea Zone
6 infantry placed in United Kingdom
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Poland
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
4 fighters moved from Western Germany to Southern ItalyCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1
Italians collect 9 PUs (2 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Dutch New Guinea to Queensland
1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 94 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Greece to RomaniaCombat - Germans
Battle in Norway
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Norway from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Western Ukraine to Germany
3 aaGuns, 13 artilleries and 18 infantry moved from Eastern Poland to Poland
7 armour and 2 mech_infantrys moved from Novgorod to Poland
2 artilleries and 9 infantry moved from Baltic States to Poland
2 mech_infantrys moved from France to Germany
1 armour and 7 mech_infantrys moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 9 submarines and 3 tactical_bombers moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
10 infantry placed in Germany
3 infantry placed in France
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 2.
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 fighter, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
8 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Western Australia to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Philippines to Hunan
1 bomber moved from Philippines to Hunan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
3 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Hunan to Kiangsu
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 bombers
EDIT: Adding units owned by Japanese to Shantung: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Tsinghai
1 fighter moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
1 artillery moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Western AustraliaCombat - Americans
Battle in Java
Battle in Sumatra
Battle in Western Australia
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Western Australia
Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Western Australia to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Tsinghai
1 fighter moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to Malaya
2 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 109 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from Malaya to Burma
2 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to Burma
2 artilleries and 8 infantry moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Algeria
2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 bomber moved from 111 Sea Zone to United Kingdom
1 battleship, 3 cruisers and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
4 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 submarine placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
1 fighter and 1 marine placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,4,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 5/8 hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,1,3,3,3,2
Italians collect 4 PUs (8 lost to blockades); end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 94 Sea Zone to 92 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 8 submarines, 3 tactical_bombers and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
10 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Novgorod to Germany
5 infantry moved from Western Germany to Germany
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Poland to Germany
1 armour and 1 mech_infantry moved from Poland to Germany
1 armour and 1 mech_infantry moved from Poland to Germany
1 armour and 1 mech_infantry moved from Poland to GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1,4,4,6,4,2,3
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 fighter moved from Novosibirsk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Anhwe to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Shantung to HunanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 11/13 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 44 Sea Zone to 20 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 1 fighter and 6 submarines moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
2 bombers moved from Hunan to KoreaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Shantung
3 mech_infantrys placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in BorneoNon Combat Move - Americans
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Victoria to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 bomber moved from France to United Kingdom
1 armour and 1 mech_infantry moved from Algeria to Tunisia
4 infantry moved from Algeria to Morocco
2 marines moved from Algeria to 92 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to Kansu
1 fighter and 2 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
6 artilleries and 7 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Kansu
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 fighter, 1 infantry, 3 marines and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Algeria to Libya
1 mech_infantry moved from Algeria to Libya
2 artilleries and 8 infantry moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Libya
British attack with 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 7/15 hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
British roll dice for 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 4/12 hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Libya to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 artillery moved from Algeria to 92 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 artillery moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 118 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 aaGun and 2 infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 aaGun, 3 artilleries and 14 infantry moved from Burma to Yunnan
1 artillery, 6 infantry and 4 mech_infantrys moved from Kweichow to Yunnan
4 infantry moved from India to Burma
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 fighter and 3 marines placed in United Kingdom
1 infantry placed in Egypt
1 submarine placed in 109 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 16 PUs (1 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Northern Italy to GermanyNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,5,1,4,4,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French





