Desert Admiral (X) vs Simon33 (Allies+18)

  • 19 17 16

    Gee, I’ve had some bad dice this game.

    You may find it is rarely a good idea to allow the USA to DOW on turn 3.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  4/11 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 :  4/10 hits
                        2 infantry owned by the ANZAC, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  2/7 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 :  2/6 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 :  3/5 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 :  2/4 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 5 :  3/3 hits
                        British roll dice for 1 fighter in Egypt, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                4 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 destroyer, 1 submarine and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Tanganyika Territory : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 4 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 armour
        Greece : 1 flag, 1 artillery and 2 infantry
        97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 39 / 52
        Russians : 34 / 43
        Japanese : 36 / 40
        Americans : 52 / 77
        Chinese : 5 / 8
        British : 34 / 31
        UK_Pacific : 21 / 26
        Italians : 19 / 29
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.404
            Median : 3.000
            Variance : 0.413
            Standard Deviation : 0.643
            Total rolls : 47

    Italians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    triplea_41220_Ita3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Burma to India
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone

    Turn Complete - French

    triplea_41220_Fre3.tsvg

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries and 11 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 bombers moved from Eastern Poland to Russia

    triplea_41220_Ger4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries and 11 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,6,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.

    Non Combat Move - Germans
                3 bombers moved from Russia to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Gibraltar to France
                2 artilleries moved from Germany to Western Germany
                2 artilleries moved from Eastern Poland to Western Ukraine
                23 infantry moved from Eastern Poland to Western Ukraine
                6 aaGuns moved from Eastern Poland to Western Ukraine
                9 artilleries moved from Poland to Eastern Poland
                7 armour moved from Germany to Eastern Poland
                4 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 bomber, 1 fighter and 3 infantry placed in Western Germany
                3 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 tactical_bomber
        Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Eastern Poland : 7 armour, 9 artilleries, 3 bombers and 2 fighters
        Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor and 11 infantry
        Western Ukraine : 6 aaGuns, 2 artilleries and 23 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 43
        Japanese : 36 / 40
        Americans : 52 / 77
        Chinese : 5 / 8
        British : 34 / 31
        UK_Pacific : 21 / 26
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41220_Ger4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 29 PUs;
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters, 7 infantry and 1 tactical_bomber moved from Vologda to Russia
                4 infantry moved from Samara to Russia
                1 armour, 2 artilleries, 27 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Volgograd to Samara

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 aaGuns moved from Finland to Norway
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Russians collect 31 PUs (1 lost to blockades); end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs

    triplea_41220_Rus4.tsvg

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 bombers moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Anhwe to Kansu
                1 bomber moved from Japan to Kansu
                3 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Szechwan to Kansu
                1 artillery and 6 infantry moved from Shensi to Kansu
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangtung
                Battle in Celebes
                Battle in Malaya

    triplea_41220_Jap4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 bombers moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Anhwe to Kansu
                1 bomber moved from Japan to Kansu
                3 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Szechwan to Kansu
                1 artillery and 6 infantry moved from Shensi to Kansu
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangtung
                Battle in Celebes
                Battle in Malaya
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery, 3 bombers, 6 infantry and 2 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 6 infantry and 2 tactical_bombers in Kansu, round 2 :  5/13 hits
                        Chinese roll dice for 7 infantry in Kansu, round 2 :  3/7 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 2 tactical_bombers in Kansu, round 3 :  3/10 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kansu from Chinese with 1 armour, 1 artillery, 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 5 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 tactical_bomber in Kiangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Siberia to 5 Sea Zone
                1 destroyer moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                5 fighters moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to Manchuria
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kansu to Shensi
                3 bombers moved from Kansu to Shensi
                1 tactical_bomber moved from Manchuria to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 9 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 3 bombers and 2 tactical_bombers
        Yunnan : 1 flag, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 3 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 2 artilleries and 1 factory_minor
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        7 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 31 / 39
        Japanese : 56 / 56
        Americans : 50 / 77
        Chinese : 1 / 8
        British : 34 / 31
        UK_Pacific : 11 / 26
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.689
            Median : 4.000
            Variance : 0.841
            Standard Deviation : 0.917
            Total rolls : 45

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.583
            Median : 3.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.742
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 31

    triplea_41220_Jap4.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Midway to 7 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 bombers and 2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans

    triplea_41220_Ame4.tsvg

  • 19 17 16

    Scramble and Kamikaze SZ6?

  • 19 17

    Scramble and kamikazees on each cruiser and destroyer

  • 19 17

    max defense - sub first, then carriers, etc

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Midway to 7 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 bombers and 2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  10/13 hits
                        2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 :  5/8 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  7/11 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -70
                    Casualties for Americans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Battle in 7 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 7 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 7 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    4 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 fighter moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                3 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 9 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 bomber moved from French West Africa to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 armour and 1 bomber in Gibraltar, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                    British win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to French West Africa
                2 infantry moved from Brazil to British Guiana
                EDIT: 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to West India
                2 artilleries and 2 infantry moved from Persia to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 aaGuns, 6 artilleries, 6 infantry and 2 mech_infantrys moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
                British collect 35 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 fighter placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 fighter

    triplea_41220_UK_4.tsvg

  • 19 17 16

    Hmm, that battle in SZ6 was closer than I thought. Probably should have exposed the other CV to Kamis.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Alexandria to Rostov
                1 armour moved from Western Ukraine to Rostov
                      Italians take Bryansk from Russians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 armour and 1 bomber
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Alexandria to Egypt
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 tactical_bomber
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 2 artilleries, 1 harbour and 6 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 4 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        95 Sea Zone : 2 submarines
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 destroyer and 1 submarine
        98 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 30 / 39
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 1 / 9
        British : 33 / 38
        UK_Pacific : 11 / 11
        Italians : 20 / 31
        ANZAC : 14 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41220_Ita4.tsvg

  • 19 17

    Bringing a bit extra probably would’ve been good.  I’ve been getting good rolls most of this game.  I hit 50% on the kamikazes and suspect got some good rolls in the heart of the battle.  The way I counted it, you had the numbers.  Sloppy on my part to be in that position.  Good try.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Sumatra to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 2 artilleries in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory
                2 fighters moved from 55 Sea Zone to Northern Territory
                1 fighter and 1 infantry moved from India to Burma

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41220_Fre4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters and 3 tactical_bombers moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 bombers and 2 fighters moved from Eastern Poland to Russia
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians

    triplea_41220_Ger5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters and 3 tactical_bombers moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 bombers and 2 fighters moved from Eastern Poland to Russia
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,6,5 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Norway
                    Germans attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                        AA fire in Norway :  3/6 hits
                        1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Norway
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  2/2 hits
                        Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 :  3/9 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Norway, round 2 :  3/8 hits
                        1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Norway
                        Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Norway, round 3 :  5/6 hits
                        Russians roll dice for 1 armour and 4 artilleries in Norway, round 3 :  2/5 hits
                        1 armour owned by the Russians, 4 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Western Germany to Egypt
                1 tactical_bomber moved from France to Egypt
                7 armour moved from Eastern Poland to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                6 aaGuns and 23 infantry moved from Western Ukraine to Bryansk
                9 artilleries moved from Eastern Poland to Western Ukraine
                4 armour, 2 artilleries and 11 infantry moved from Ukraine to Bryansk
                1 bomber moved from Norway to Western Germany
                1 destroyer moved from 112 Sea Zone to 124 Sea Zone
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                3 bombers and 2 fighters moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany
                1 carrier and 1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 1 artillery
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 6 aaGuns, 11 armour, 4 artilleries, 3 bombers, 2 fighters and 34 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 9 artilleries
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 armour
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
        124 Sea Zone : 1 destroyer
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 17 / 39
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 1 / 9
        British : 33 / 38
        UK_Pacific : 11 / 11
        Italians : 20 / 31
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.513
            Standard Deviation : 0.716
            Total rolls : 40

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.529
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Russians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.318
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    triplea_41220_Ger5.tsvg

  • 19 17

    I assumed no intercept by your 2 Russian fighters.  I can always roll.  I would choose my 2 fighters first.

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