@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
Desert Admiral (X) vs Simon33 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 armour, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Vyborg to Finland
1 submarine moved from 125 Sea Zone to 127 Sea ZoneCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
Russians attack with 1 armour, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 11 infantry
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 7/17 hits
Germans roll dice for 2 artilleries and 11 infantry in Finland, round 2 : 4/13 hits
4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 6/13 hits
Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 2/6 hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 artilleries and 11 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 aaGuns moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Finland to Vologda
3 infantry moved from Russia to Vologda
1 fighter moved from Finland to Vologda
4 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Volgograd to Samara
2 infantry moved from Caucasus to Rostov
2 infantry moved from Kazakhstan to Samara
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Yunnan to Szechwan
5 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Anhwe to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in SiberiaNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 transports moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to JeholPlace Units - Japanese
2 artilleries and 1 bomber placed in Japan
1 destroyer placed in 6 Sea Zone
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 4 infantry
Siam : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 7 infantry
Yunnan : 1 flag, 3 artilleries, 3 fighters and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 5 artilleries and 6 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports
19 Sea Zone : 1 destroyer and 2 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 52
Russians : 37 / 43
Japanese : 39 / 40
Americans : 52 / 53
Chinese : 2 / 5
British : 30 / 25
UK_Pacific : 21 / 21
Italians : 18 / 28
ANZAC : 14 / 15
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 harbour placed in Midway
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
7 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 8 PUsPurchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber and 1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 5 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to Yunnan
2 armour and 2 infantry moved from Burma to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries, 3 fighters and 4 infantry
British roll dice for 2 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/13 hits
Japanese roll dice for 3 artilleries, 3 fighters and 4 infantry in Yunnan, round 2 : 3/10 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/10 hits
Japanese roll dice for 3 artilleries, 3 fighters and 2 infantry in Yunnan, round 3 : 5/8 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 5/5 hits
Japanese roll dice for 3 artilleries and 3 fighters in Yunnan, round 4 : 3/6 hits
2 fighters owned by the Japanese, 3 artilleries owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits
1 tactical_bomber owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -14
Casualties for British: 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 2 fighters and 4 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship, 1 cruiser and 2 submarines
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the British lost in 109 Sea Zone
2 submarines owned by the Germans Submerged
British roll dice for 3 fighters in 109 Sea Zone, round 4 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the British lost in 109 Sea Zone
British roll dice for 1 fighter in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 5 : 1/2 hits
1 fighter owned by the British lost in 109 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -38
Casualties for British: 1 destroyer and 3 fightersNon Combat Move - British
1 fighter moved from Malta to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Tanganyika Territory to French West Africa
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 79 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,1,2,3
British collect 26 PUs (8 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
Gee, I’ve had some bad dice this game.
You may find it is rarely a good idea to allow the USA to DOW on turn 3.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits
2 infantry owned by the ANZAC, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/7 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/5 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 5 : 3/3 hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer, 1 submarine and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour and 2 infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 4 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour
Greece : 1 flag, 1 artillery and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 52
Russians : 34 / 43
Japanese : 36 / 40
Americans : 52 / 77
Chinese : 5 / 8
British : 34 / 31
UK_Pacific : 21 / 26
Italians : 19 / 29
ANZAC : 14 / 15
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.404
Median : 3.000
Variance : 0.413
Standard Deviation : 0.643
Total rolls : 47Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.346
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Burma to India
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 11 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 bombers moved from Eastern Poland to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 11 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 bombers moved from Eastern Poland to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6,4 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Gibraltar to France
2 artilleries moved from Germany to Western Germany
2 artilleries moved from Eastern Poland to Western Ukraine
23 infantry moved from Eastern Poland to Western Ukraine
6 aaGuns moved from Eastern Poland to Western Ukraine
9 artilleries moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
4 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber, 1 fighter and 3 infantry placed in Western Germany
3 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 tactical_bomber
Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Eastern Poland : 7 armour, 9 artilleries, 3 bombers and 2 fighters
Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor and 11 infantry
Western Ukraine : 6 aaGuns, 2 artilleries and 23 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 29 / 43
Japanese : 36 / 40
Americans : 52 / 77
Chinese : 5 / 8
British : 34 / 31
UK_Pacific : 21 / 26
Italians : 18 / 29
ANZAC : 14 / 26
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
2 fighters, 7 infantry and 1 tactical_bomber moved from Vologda to Russia
4 infantry moved from Samara to Russia
1 armour, 2 artilleries, 27 infantry and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to SamaraCombat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 aaGuns moved from Finland to Norway
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Russians collect 31 PUs (1 lost to blockades); end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 bombers moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kansu
1 bomber moved from Japan to Kansu
3 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Kansu
1 artillery and 6 infantry moved from Shensi to Kansu
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Battle in Celebes
Battle in Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 bombers moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kansu
1 bomber moved from Japan to Kansu
3 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Kansu
1 artillery and 6 infantry moved from Shensi to Kansu
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Battle in Celebes
Battle in Malaya
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 3 bombers, 6 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/13 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 2 tactical_bombers in Kansu, round 3 : 3/10 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kansu from Chinese with 1 armour, 1 artillery, 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 7 infantry
Casualties for Japanese: 5 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 tactical_bomber in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 infantry moved from Siberia to 5 Sea Zone
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
5 fighters moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kansu to Shensi
3 bombers moved from Kansu to Shensi
1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 1 infantry
Manchuria : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 9 infantry
Hainan : 1 harbour
Shensi : 1 flag, 3 bombers and 2 tactical_bombers
Yunnan : 1 flag, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 3 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 cruiser and 1 transport
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 54
Russians : 31 / 39
Japanese : 56 / 56
Americans : 50 / 77
Chinese : 1 / 8
British : 34 / 31
UK_Pacific : 11 / 26
Italians : 18 / 29
ANZAC : 14 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.689
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45Americans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.583
Median : 3.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.742
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Midway to 7 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from Midway to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
-
Scramble and Kamikaze SZ6?
-
Scramble and kamikazees on each cruiser and destroyer
-
max defense - sub first, then carriers, etc
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Midway to 7 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from Midway to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 7/14 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 10/13 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 5/8 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 7/11 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -70
Casualties for Americans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 7 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 7 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 7 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
4 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 fighter moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
3 fighters moved from Eastern United States to IcelandPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 9 PUsPurchase Units - British
British buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour and 1 bomber in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to French West Africa
2 infantry moved from Brazil to British Guiana
EDIT: 1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 aaGuns, 6 artilleries, 6 infantry and 2 mech_infantrys moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
British collect 35 PUs; end with 38 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 fighter placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 fighter -
Hmm, that battle in SZ6 was closer than I thought. Probably should have exposed the other CV to Kamis.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Alexandria to Rostov
1 armour moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 bomber
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 4 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 2 submarines
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 41 / 54
Russians : 30 / 39
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 1 / 9
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 14 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Bringing a bit extra probably would’ve been good. I’ve been getting good rolls most of this game. I hit 50% on the kamikazes and suspect got some good rolls in the heart of the battle. The way I counted it, you had the numbers. Sloppy on my part to be in that position. Good try.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Sumatra to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 2 artilleries in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 aaGun
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to Northern Territory
2 fighters moved from 55 Sea Zone to Northern Territory
1 fighter and 1 infantry moved from India to BurmaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French





