17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)


  • it’s your intercept for Russia…

  • '20 '19 '18 '15 '13

    Ah, ok. Full intercept pls


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Western Germany to Belarus
                6 bombers moved from Novgorod to Russia
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                2 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 11 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  0/11 hits
                        Defenders Fire,  :  1/5 hits
                        1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/5 hits
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 4,8,4,3,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia rolls: 3,6,1 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 26 damage total.  Damaged units is as follows: factory_major = 20, airfield = 6
                Battle in Belarus
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                6 bombers moved from Russia to Novgorod
                2 tactical_bombers moved from Belarus to Novgorod
                3 aaGuns, 8 armour, 13 artilleries, 9 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                8 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                7 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41035_Ger6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41035_Rus6.tsvg

  • '20 '19 '18 '15 '13

    keeping it fresh!


  • I’m running slow during this week, but catching up now….need to formulate a counter here…should be tomorrow.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
                3 infantry moved from Kweichow to Yunnan
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                2 bombers and 1 fighter moved from Kweichow to Yunnan
                1 armour, 1 infantry and 1 mech_infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kweichow to Shensi
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Szechwan, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter and 3 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Yunnan, round 3 :  3/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 mech_infantrys moved from Shantung to Manchuria
                4 infantry moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from Shensi to Kweichow
                4 infantry moved from Anhwe to Kweichow
                2 bombers moved from Yunnan to Kweichow
                2 infantry moved from Kiangsu to Kiangsi
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                1 armour and 2 infantry placed in Shantung
                3 infantry placed in Kiangsu
                4 destroyers and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Japanese collect 55 PUs; end with 55 PUs

    triplea_41035_Jap6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in Malaya
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 carrier and 2 destroyers moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber and 2 fighters placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41035_Ame6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_41035_Chi6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in Malaya
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 carrier and 2 destroyers moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber and 2 fighters placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 2x factory_major, 3x harbour, 2x airfield; Remaining resources: 30 PUs;
                British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Yunnan
                    British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the Japanese lost in Yunnan
                    British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                2 fighters moved from Yunnan to India
                2 armour and 2 mech_infantrys moved from India to Shan State
                1 aaGun moved from Burma to Shan State
                1 infantry moved from India to Burma
                3 armour and 4 mech_infantrys moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to Persia
                1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Egypt to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 aaGun moved from Burma to India

    Place Units - British
                2 fighters placed in United Kingdom
                2 infantry placed in Egypt
                1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41035_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                2 armour moved from Bryansk to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Slovakia Hungary to Belarus

    Combat - Italians

    Non Combat Move - Italians
                1 cruiser, 6 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 aaGuns and 8 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41035_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_41035_ANZ6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_41035_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                3 mech_infantrys moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                14 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
                2 armour and 1 mech_infantry moved from Novgorod to Finland
                7 bombers moved from Novgorod to Western Germany
                3 aaGuns, 13 artilleries and 8 infantry moved from Bryansk to Belarus
                2 tactical_bombers moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bulgaria to Albania
                2 infantry moved from Bulgaria to Romania
                7 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                8 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 2.
                10 infantry placed in Germany
                4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41035_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 20 PUs;
                Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians winGermans win with no units remaining, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Yenisey
                1 fighter moved from Tambov to Russia
                1 armour, 3 artilleries and 42 infantry moved from Russia to Tambov
                2 aaGuns moved from Russia to Tambov

    Place Units - Russians
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    triplea_41035_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                1 bomber moved from Kweichow to Sikang
                1 bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                3 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Manchuria to 16 Sea Zone
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Manchuria
                1 armour moved from Shantung to Hunan
                4 infantry moved from Kweichow to Hunan
                2 armour and 1 mech_infantry moved from Szechwan to Hunan
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from Sikang to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 armour and 1 mech_infantry moved from Hopei to Hunan
                1 bomber moved from Suiyuyan to Hunan
                3 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in Kiangsu
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs

    triplea_41035_Jap7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Malaya to French Indo China
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 43 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 carrier, 2 destroyers and 1 transport moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,2,2,1,2,4,1,5,2,6,3,3,4,4,5
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41035_Ame7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Tsinghai to Sikang
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_41035_Chi7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Malaya to French Indo China
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 43 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 carrier, 2 destroyers and 1 transport moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,2,2,1,2,4,1,5,2,6,3,3,4,4,5
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Tsinghai to Sikang
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British repair damage of 2x harbour, 5x factory_major; Remaining resources: 30 PUs;
                British buy 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 mech_infantry moved from Shan State to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 armour and 1 mech_infantry moved from Shan State to Yunnan
                1 artillery and 7 infantry moved from Burma to Yunnan
                4 armour and 6 mech_infantrys moved from India to Yunnan
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Borneo
                        British roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 6 armour, 1 artillery, 2 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 6 armour, 1 artillery, 2 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  10/24 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 6 armour, 1 artillery, 2 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Siam to Shan State
                1 aaGun moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                2 infantry moved from Iraq to Northwest Persia
                2 transports moved from 105 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from Egypt to Iraq

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 37 PUs (3 lost to blockades); end with 37 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    triplea_41035_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Italians and 2 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 2 armour in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        Italians roll dice for 2 armour in Bryansk, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_41035_Ita7.tsvg

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