@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)
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it’s your intercept for Russia…
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Ah, ok. Full intercept pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Western Germany to Belarus
6 bombers moved from Novgorod to Russia
2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 11 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 0/11 hits
Defenders Fire, : 1/5 hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,8,4,3,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia rolls: 3,6,1 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
6 bombers moved from Russia to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
3 aaGuns, 8 armour, 13 artilleries, 9 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
keeping it fresh!
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I’m running slow during this week, but catching up now….need to formulate a counter here…should be tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
3 infantry moved from Kweichow to Yunnan
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Kweichow to Szechwan
2 bombers and 1 fighter moved from Kweichow to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Shensi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter and 3 infantry
British defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from Shantung to Manchuria
4 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Shensi to Kweichow
4 infantry moved from Anhwe to Kweichow
2 bombers moved from Yunnan to Kweichow
2 infantry moved from Kiangsu to Kiangsi
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 armour and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Malaya
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 105 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier and 2 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Malaya
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 105 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier and 2 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British repair damage of 2x factory_major, 3x harbour, 2x airfield; Remaining resources: 30 PUs;
British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in Yunnan
British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to India
2 armour and 2 mech_infantrys moved from India to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from India to Burma
3 armour and 4 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Eastern Persia to Persia
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 aaGun moved from Burma to IndiaPlace Units - British
2 fighters placed in United Kingdom
2 infantry placed in Egypt
1 mech_infantry placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
2 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Slovakia Hungary to BelarusCombat - Italians
Non Combat Move - Italians
1 cruiser, 6 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns and 8 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
14 armour and 8 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Novgorod to Finland
7 bombers moved from Novgorod to Western Germany
3 aaGuns, 13 artilleries and 8 infantry moved from Bryansk to Belarus
2 tactical_bombers moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bulgaria to Albania
2 infantry moved from Bulgaria to Romania
7 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
8 infantry and 2 mech_infantrys placed in Germany
Germans undo move 2.
10 infantry placed in Germany
4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 20 PUs;
Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians winGermans win with no units remaining, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Yenisey
1 fighter moved from Tambov to Russia
1 armour, 3 artilleries and 42 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to TambovPlace Units - Russians
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 bomber moved from Kweichow to Sikang
1 bomber moved from Kweichow to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
3 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
1 armour moved from Shantung to Hunan
4 infantry moved from Kweichow to Hunan
2 armour and 1 mech_infantry moved from Szechwan to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 bomber moved from Sikang to Hunan
2 infantry moved from Kiangsi to Hunan
1 armour and 1 mech_infantry moved from Hopei to Hunan
1 bomber moved from Suiyuyan to Hunan
3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Malaya to French Indo China
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in French Indo China
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in French Indo China, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,2,2,1,2,4,1,5,2,6,3,3,4,4,5
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Malaya to French Indo China
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in French Indo China
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in French Indo China, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,2,2,1,2,4,1,5,2,6,3,3,4,4,5
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British repair damage of 2x harbour, 5x factory_major; Remaining resources: 30 PUs;
British buy 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from Japanese
2 armour and 1 mech_infantry moved from Shan State to Yunnan
1 artillery and 7 infantry moved from Burma to Yunnan
4 armour and 6 mech_infantrys moved from India to Yunnan
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the British lost in Borneo
British roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 1 artillery in Borneo, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 6 armour, 1 artillery, 2 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 6 armour, 1 artillery, 2 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 10/24 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 6 armour, 1 artillery, 2 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from Siam to Shan State
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Northwest Persia
2 transports moved from 105 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to IraqPlace Units - British
1 fighter placed in United Kingdom
3 artilleries placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 37 PUs (3 lost to blockades); end with 37 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Italians roll dice for 2 armour in Bryansk, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs





