2nd file if it isn’t too late to undo Mashall Islands. There were no dice.
G40 L17 Amon-Sul (Axis) v Gargantua (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from India to 41 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs;Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from New South Wales to Queensland
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
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all to belarus
Rolls: 9@3; Total Hits: 69@3: (2, 3, 2, 2, 3, 3, 5, 5, 4)
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber and 6 infantry moved from Finland to Karelia
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 tactical_bomber moved from Greece to Bessarabia
1 artillery moved from Eastern Poland to BessarabiaPurchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 6 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber and 6 infantry in Karelia, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun, 9 armour, 8 artilleries, 8 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
2 artilleries and 2 infantry moved from Germany to Poland
1 tactical_bomber moved from Bessarabia to Northern Italy
1 tactical_bomber moved from Romania to Southern Italy
2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Finland to Karelia
1 bomber moved from Karelia to Western Germany
1 tactical_bomber moved from Finland to Northern Italy
1 submarine moved from 105 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier placed in 113 Sea Zone
Germans undo move 1.
1 artillery and 2 infantry placed in Western Germany
1 carrier placed in 113 Sea Zone
1 marine and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic StatesPurchase Units - Russians
Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 2 artilleries
AA fire in Baltic States : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 3/4 hits
Germans roll dice for 1 aaGun and 2 artilleries in Baltic States, round 2 : 0/2 hits
1 aaGun owned by the Germans and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 2 artilleriesNon Combat Move - Russians
1 aaGun moved from Novgorod to Baltic States
1 fighter moved from Baltic States to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Russia to Ukraine
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
2 aaGuns and 5 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Ukraine
13 armour moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 1 infantry placed in Ukraine
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 marine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 marine moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
2 bombers moved from French Indo China to Tsinghai
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 marine moved from Kwangsi to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamPurchase Units - Japanese
Japanese buy 3 factory_minors, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking Solomon Islands from ANZAC, taking 42 Sea Zone from Americans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Java from ANZAC, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Sumatra
Japanese roll dice for 1 marine in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 marine owned by the Japanese lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 marine
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 6 fighters and 5 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kwangsi to Hunan
1 aaGun moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
2 bombers moved from Tsinghai to Kweichow
1 tactical_bomber moved from Shensi to French Indo China
1 fighter moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 infantry placed in Japan
3 submarines placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Hawaiian Islands to Solomon Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 cruiser moved from 91 Sea Zone to 109 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 armour in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Solomon Islands
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Solomon Islands, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 bomber in Solomon Islands, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is -13
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
2 fighters moved from 91 Sea Zone to Gibraltar
1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
3 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in HopeiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Chinese creates battle in territory HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Move - British
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
1 armour moved from Egypt to Belgian Congo
British take Anglo Egyptian Sudan from Italians
British take Belgian Congo from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 artillery moved from Union of South Africa to South West Africa
1 fighter moved from Egypt to South West Africa
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to BurmaPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Iraq
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/3 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in South West Africa
British attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in South West Africa, round 2 : 0/2 hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits
1 artillery owned by the British lost in South West Africa
retreated to South West Africa
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from South West Africa to Union of South Africa
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 aaGuns, 4 artilleries, 3 infantry and 6 mech_infantrys moved from India to Burma
1 fighter moved from 119 Sea Zone to Scotland
2 infantry moved from United Kingdom to ScotlandPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 32 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries -
Just tidying up my threads.
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i am sending destroyers to sz 92 tooo so scrambling is not a good option for u
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery, 3 infantry and 2 marines moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 1 artillery, 3 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 3 infantry and 2 marines
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 artillery, 3 infantry and 2 marines in Gibraltar, round 2 : 4/6 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Italians and 2 fighters owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 30
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantryNon Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery, 3 infantry and 2 marines placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
i just realized that ur figs from egypt can attack me :x
but there is no turning back now
the dice is thrown
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My plan was to scramble 1 fighter to avoid the 3 bombards if you went all in.
This makes a big difference… reroll… for better or for worse!
Sz92
ATTACKER
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 3)2@3: (3, 1)1@4: (6)
DEFENDER
Rolls: 1@4; Total Hits: 01@4: (5)
(Assuming my fighter is destroyed, and assuming 1 hit to your BB as your chosen casualty)
Gibraltar
ATTACKER
Rolls: 2@1 4@2; Total Hits: 22@1: (1, 5)4@2: (4, 1, 3, 3)
DEFENDER
Rolls: 4@2 1@4; Total Hits: 04@2: (4, 3, 5, 5)1@4: (6)
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LOL no difference so far, infact Italian advantage!
Gibraltar
ATTACKER
Rolls: 2@1 4@2; Total Hits: 22@1: (6, 6)4@2: (5, 2, 4, 2)
DEFENDER
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (2)
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Gibraltar
ATTACKER
Rolls: 4@2; Total Hits: 14@2: (4, 2, 6, 4)
DEFENDER
Rolls: 1@4; Total Hits: 01@4: (6)
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LOL Exact same result. Well, that makes things very easy.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from India to 41 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from 41 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Celebes: 1 artillery
EDIT: Turning off Edit Mode
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat - ANZAC
Battle in Celebes
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
ANZAC attack with 1 marine
Japanese defend with 1 airfield and 1 marine
ANZAC roll dice for 1 marine in Guam, round 2 : 1/1 hits
Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits
1 marine owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 42 Sea Zone
ANZAC attack with 3 fighters and 1 transport
Japanese defend with 1 cruiser and 1 destroyer
ANZAC roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to SumatraPlace Units - ANZAC
2 fighters and 1 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
ANZAC collect 21 PUs; end with 23 PUsCombat Move - French
1 fighter moved from Egypt to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northern Italy to 91 Sea Zone
3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 marine moved from Germany to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Baltic States
3 armour moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Baltic StatesPurchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 bomber, 2 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 fighter and 5 tactical_bombers
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 1 bomber, 1 fighter and 5 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 2 artilleries, 2 infantry and 1 marine
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits
Germans roll dice for 4 armour, 2 artilleries, 2 infantry and 1 marine in Baltic States, round 2 : 4/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
1 aaGun owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 15
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Eastern Poland, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 5 armour, 3 artilleries, 2 infantry and 12 mech_infantrys moved from Belarus to Eastern Poland
1 aaGun and 3 infantry moved from Karelia to Novgorod
1 aaGun moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Southern France to Northern Italy
1 bomber, 1 fighter and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 carrier moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
4 armour, 2 artilleries, 1 bomber, 2 infantry and 1 marine placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
9 artilleries and 5 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to ArchangelPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 9 artilleries and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 9 artilleries and 5 infantry in Bryansk, round 2 : 5/14 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 9 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 2/2 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Vologda
4 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
8 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Novosibirsk to Vologda
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 armour and 2 mech_infantrys moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
9 artilleries and 5 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to ArchangelPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 9 artilleries and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 9 artilleries and 5 infantry in Bryansk, round 2 : 5/14 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 9 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 2/2 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Vologda
4 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
8 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Novosibirsk to Vologda
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 armour and 2 mech_infantrys moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 12 armour and 4 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 12 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 armour and 1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea ZonePurchase Units - Japanese
Japanese buy 9 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Guam
Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 marine
Japanese roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/4 hits
Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits
1 marine owned by the Japanese and 1 marine owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 marineNon Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 battleships and 2 carriers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
1 fighter moved from Kweichow to French Indo China
1 infantry moved from Kansu to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 aaGun moved from Kweichow to Hunan
1 armour moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Hunan to Kweichow
2 bombers moved from Kweichow to French Indo China
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
1 fighter moved from 46 Sea Zone to PhilippinesPlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in Japan
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs -
I’m SBR’ing Gibraltar - basically no reason not to scramble your plane so I’m scrambling it for you.