No scramble;
5 kamikaze on DD
sub dives
17L G40 BM3 wheatbeer (Axis) vs Gargantua (Allies)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to Iwo Jima
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship and 1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Siam to Shan State
1 artillery and 3 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 33 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to Java
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone -
Scramble SZ54?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to Iwo Jima
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship and 1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Siam to Shan State
1 artillery and 3 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 33 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to Java
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 3 : 6/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 3/7 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
2 fighters moved from Iwo Jima to 6 Sea Zone
2 tactical_bombers moved from Java to 43 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from 54 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
1 fighter and 2 tactical_bombers moved from Shan State to Malaya
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Caroline Islands to Philippines
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Caroline Islands to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 47 / 55
Russians : 35 / 42
Japanese : 53 / 56
Americans : 53 / 79
Chinese : 8 / 12
British : 33 / 45
UK_Pacific : 7 / 17
Italians : 11 / 10
ANZAC : 9 / 13
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 marine moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Queensland to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from 41 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
6 bombers moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 9 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 9 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Yunnan : 1/1 hits
1 fighter owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
2 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 marine moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Queensland to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from 41 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
6 bombers moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 9 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 9 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Yunnan : 1/1 hits
1 fighter owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
2 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 carrier, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Burma to Yunnan
1 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in Yunnan
British attack with 2 armour and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
British roll dice for 2 armour and 4 infantry in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the British lost in Yunnan
British roll dice for 2 armour and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 2 armour and 1 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 2/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
British roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour in Yunnan, round 6 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 2 armour and 4 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 94 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 5/5 hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 94 Sea Zone
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from 94 Sea Zone to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from British Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Egypt
3 aaGuns, 4 infantry and 2 mech_infantrys moved from Burma to IndiaPlace Units - British
1 carrier, 1 fighter and 1 submarine placed in 98 Sea Zone
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber, 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 bomber, 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by British to 10 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Western United States: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
You better be handing out medals to the defenders of Yunnan!
-
That is some nice defense rolls for the Japanese!! Saki all around for them.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Greece to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 47 / 55
Russians : 34 / 42
Japanese : 51 / 56
Americans : 54 / 79
Chinese : 9 / 9
British : 34 / 44
UK_Pacific : 8 / 7
Italians : 10 / 11
ANZAC : 9 / 13
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That is some nice defense rolls for the Japanese!! Saki all around for them.
Heck, for that, Wagyu beef with the Emperor :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to Queensland
3 fighters moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in Yunnan
ANZAC roll dice for 2 fighters in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to Queensland
3 fighters moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in Yunnan
ANZAC roll dice for 2 fighters in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to TunisiaCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
1 submarine owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 94 Sea Zone to GibraltarTurn Complete - French
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Allies getting punished this turn! lol.
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Just a refresher post
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Archangel
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 tactical_bombers moved from Greece to Western Ukraine
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Western Germany to Archangel
1 tactical_bomber moved from Greece to Western Ukraine
1 bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Archangel to Belarus
2 fighters moved from Greece to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Romania to Bulgaria
8 armour, 15 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
3 tactical_bombers moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
5 infantry moved from Finland to Karelia
1 aaGun and 1 infantry moved from Norway to Finland
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Baltic StatesPlace Units - Germans
1 carrier placed in 97 Sea Zone
1 mech_infantry placed in Yugoslavia
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 54 / 65
Russians : 27 / 42
Japanese : 50 / 56
Americans : 54 / 79
Chinese : 9 / 9
British : 34 / 44
UK_Pacific : 8 / 7
Italians : 10 / 11
ANZAC : 10 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 1 artillery, 12 infantry and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
8 armour and 4 mech_infantrys moved from Smolensk to Vologda
5 armour moved from Smolensk to Russia
1 aaGun moved from Smolensk to VologdaPlace Units - Russians
1 armour placed in Volgograd
9 artilleries placed in Russia
Russians undo move 2.
2 artilleries placed in Volgograd
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
2 Russian disasters on the eastern front!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 bombers moved from Philippines to 32 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 armour moved from French Indo China to Szechwan
3 fighters and 3 tactical_bombers moved from Malaya to Szechwan
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter and 2 tactical_bombers moved from Malaya to Szechwan
2 fighters moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Celebes from Dutch, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 32 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 32 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 32 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Siam
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Siam, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 fighters and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 4 fighters and 5 tactical_bombers in Szechwan, round 2 : 5/10 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
4 fighters and 5 tactical_bombers moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters moved from Siam to Malaya
1 tactical_bomber moved from 17 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
2 bombers moved from 32 Sea Zone to Marianas
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Kiangsi
1 tactical_bomber moved from 42 Sea Zone to KiangsiPlace Units - Japanese
1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 50 / 65
Russians : 31 / 38
Japanese : 57 / 65
Americans : 54 / 79
Chinese : 8 / 9
British : 34 / 44
UK_Pacific : 5 / 7
Italians : 10 / 11
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Even though I’ve been lucky, I’m still lagging on TUV/income vs Allies compared to most of my other games.
Hopefully, some of this will sink into my brain and I’ll improve at playing Allies :lol:





