@crockett36 no intercepts
L17 G40 BM3 wheatbeer (Axis) vs oysteilo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to Malaya
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in Malaya
Japanese attack with 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 9/19 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 9/14 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Japanese, 3 submarines owned by the Japanese, 5 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 6/17 hits
Americans roll dice for 1 battleship, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 6/8 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/12 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 26 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
2 bombers moved from Malaya to French Indo China
3 artilleries and 7 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 armour and 7 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 artillery moved from Hunan to Kiangsi
1 aaGun moved from Hunan to Kiangsi
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from Kwangsi to ManchuriaPlace Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 38 / 48
Japanese : 49 / 52
Americans : 50 / 87
Chinese : 9 / 13
British : 25 / 22
UK_Pacific : 6 / 12
Italians : 17 / 20
ANZAC : 16 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Guam to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MoroccoNon Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 bombers and 2 fighters moved from Eastern United States to 91 Sea Zone
3 bombers moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western United States to Gibraltar
2 submarines moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from 43 Sea Zone to Java
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,2,4,4,2,6,2,4,1,4,5,2,5,1
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Guam to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MoroccoNon Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 bombers and 2 fighters moved from Eastern United States to 91 Sea Zone
3 bombers moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western United States to Gibraltar
2 submarines moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from 43 Sea Zone to Java
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,2,4,4,2,6,2,4,1,4,5,2,5,1
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 6 mech_infantrys moved from Eastern Persia to Iraq
British take Iraq from Neutral_Axis
1 bomber moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 37 Sea Zone to India
1 aaGun and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 mech_infantrys moved from India to Yunnan
1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 81 Sea Zone to 72 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,2,6,3,6,6,6,5,3,6
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
2 artilleries and 4 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Eastern Poland to Baltic StatesPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 44 / 59
Russians : 37 / 48
Japanese : 47 / 52
Americans : 51 / 75
Chinese : 11 / 15
British : 26 / 26
UK_Pacific : 6 / 9
Italians : 20 / 29
ANZAC : 16 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser moved from 28 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser moved from 28 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Iraq
Germans take Trans-Jordan from British
2 fighters and 2 tactical_bombers moved from Greece to Iraq
3 bombers and 1 tactical_bomber moved from Southern Italy to Iraq
8 armour and 8 mech_infantrys moved from Eastern Poland to Baltic States
8 armour and 8 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 artillery moved from Eastern Poland to Poland
2 mech_infantrys moved from Germany to Poland
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to PolandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Novgorod, round 2 : 4/16 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 4 mech_infantrys
Russians defend with 1 marine
Germans roll dice for 1 artillery and 4 mech_infantrys in Poland, round 2 : 0/5 hits
Russians roll dice for 1 marine in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 4 mech_infantrys in Poland, round 3 : 1/5 hits
Russians roll dice for 1 marine in Poland, round 3 : 0/1 hits
1 marine owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
Battle in Iraq
Germans attack with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 armour and 6 mech_infantrys
Germans roll dice for 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Iraq, round 2 : 7/9 hits
British roll dice for 1 armour and 6 mech_infantrys in Iraq, round 2 : 1/7 hits
6 mech_infantrys owned by the British, 1 fighter owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter
Casualties for British: 1 armour and 6 mech_infantrysNon Combat Move - Germans
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 3 tactical_bombers moved from Iraq to Syria
3 bombers moved from Iraq to Cyprus
5 infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
5 artilleries and 10 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
2 artilleries and 4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 1 infantry placed in France
Germans undo move 2.
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
2 infantry placed in EgyptTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 52 / 71
Russians : 32 / 48
Japanese : 45 / 52
Americans : 51 / 75
Chinese : 11 / 15
British : 23 / 26
UK_Pacific : 6 / 9
Italians : 20 / 29
ANZAC : 18 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Bryansk to Russia
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Belarus to Archangel
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 infantry placed in Ukraine
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
the iraq battle, I am not even annoyed about it becasue I was sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo far from even considering it, well done!
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Thanks … I try to be sneaky when I can :evil:
Going to need every bit of sneakiness because my bid for Cairo and my miscalculation about New South Wales, have allowed Russia and China to grow stronger.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 bombers moved from French Indo China to BurmaCombat - Japanese
Battle in Solomon Islands
Battle in Guam
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kiangsi to Anhwe
2 bombers moved from Burma to Malaya
1 armour moved from Manchuria to Korea
3 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Burma to Malaya
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Manchuria to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 52 / 71
Russians : 32 / 39
Japanese : 53 / 62
Americans : 51 / 75
Chinese : 11 / 15
British : 23 / 26
UK_Pacific : 6 / 9
Italians : 20 / 29
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Neutral_Axis
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
5 bombers moved from Gibraltar to SyriaCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in French West Africa
Battle in Syria
Americans attack with 5 bombers
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 infantry
Italians win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking French West Africa from Neutral_Axis with no units remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for Italians: 1 infantry
Casualties for Americans: 5 bombers
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 submarine
Americans win with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 63 Sea Zone to 66 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Neutral_Axis
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
5 bombers moved from Gibraltar to SyriaCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in French West Africa
Battle in Syria
Americans attack with 5 bombers
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 infantry
Italians win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking French West Africa from Neutral_Axis with no units remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for Italians: 1 infantry
Casualties for Americans: 5 bombers
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 submarine
Americans win with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 63 Sea Zone to 66 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 artillery moved from Union of South Africa to Rhodesia
2 fighters moved from Persia to Iraq
1 bomber moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 2 fighters
Germans defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Iraq to Persia
1 bomber moved from 41 Sea Zone to India
3 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Yunnan to India
1 artillery and 4 infantry moved from Yunnan to Burma
2 aaGuns and 1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Malta
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 0/3 hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 0/2 hits
Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 4 : 1/2 hits
Americans roll dice for 1 armour in Tunisia, round 4 : 0/1 hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Malta from British, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Tunisia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 2 artilleries and 4 infantry moved from Baltic States to Eastern Poland
1 transport moved from 99 Sea Zone to 81 Sea ZonePlace Units - Italians
2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 49 / 71
Russians : 32 / 39
Japanese : 48 / 62
Americans : 58 / 91
Chinese : 12 / 15
British : 24 / 24
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 10 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from South Australia to New South Wales
1 cruiser moved from 52 Sea Zone to 64 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 66 Sea ZonePlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from South Australia to New South Wales
1 cruiser moved from 52 Sea Zone to 64 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 66 Sea ZonePlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 cruiser moved from 91 Sea Zone to 69 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Cyprus to Ukraine
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from France to Holland Belgium
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
7 armour and 8 mech_infantrys moved from Novgorod to Eastern Poland
5 artilleries and 10 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
4 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Cyprus to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
5 infantry moved from Norway to Finland
1 bomber moved from Ukraine to Cyprus
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 fighter moved from Western Germany to Trans-JordanPlace Units - Germans
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Germans undo move 4.
2 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 57 / 76
Russians : 27 / 39
Japanese : 48 / 62
Americans : 55 / 91
Chinese : 12 / 15
British : 24 / 24
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 fighters moved from Bryansk to Persia
1 tactical_bomber moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour, 3 artilleries, 7 infantry and 7 mech_infantrys moved from Russia to Bryansk
6 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs





