L17 BM3 G40 Amon-Sul (L) vs Aetv (X)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 21 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 43 Sea Zone to 21 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter and 1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 fighter and 4 submarines
                    Japanese defend with 2 battleships and 1 transport
                    ANZAC win with 1 fighter and 3 submarines remaining. Battle score for attacker is 41
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 2 battleships and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 21 Sea Zone to Guam
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    triplea_40575_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 fighter moved from Bryansk to Samara
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                1 armour moved from Ukraine to Caucasus
                1 fighter moved from Bryansk to Samara
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in Eire
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win, taking 125 Sea Zone from British, taking Eire from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Volgograd
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 fighters moved from Samara to Smolensk
                4 bombers moved from Bryansk to Western Germany
                3 aaGuns, 9 armour, 4 artilleries, 21 infantry and 13 mech_infantrys moved from Bryansk to Smolensk
                5 mech_infantrys moved from Eastern Poland to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                2 armour moved from Ukraine to Smolensk
                3 fighters moved from Ukraine to Northern Italy
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Novgorod to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                2 artilleries and 1 infantry placed in Western Germany
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Ukraine
                2 armour placed in Novgorod
                1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2
                Germans collect 58 PUs (3 lost to blockades); end with 89 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs

    triplea_40575_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                11 artilleries and 11 infantry moved from Vologda to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 11 artilleries and 11 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Samara from Germans with 11 artilleries and 10 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                11 artilleries and 22 infantry moved from Vologda to Samara
                1 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Urals to Vologda
                1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Vologda to Novosibirsk
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yakut S.S.R.
                3 aaGuns moved from Vologda to Samara
                1 mech_infantry moved from Vologda to Evenkiyskiy
                1 aaGun moved from Kweichow to Anhwe
                1 armour and 4 mech_infantrys moved from Vologda to Samara

    Turn Complete - Russians

    triplea_40575_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/7 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 :  0/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 :  3/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 infantry
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Shan State to Siam
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Okinawa to 37 Sea Zone
                2 fighters moved from Marianas to Japan
                1 fighter moved from Marianas to Philippines
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                2 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_40575_Jap7.tsvg


  • sub from sz 6 goes to formosa


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers, 8 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Alexandria
                      Americans take Tobruk from Italians
                      British take Alexandria from Italians
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Greece

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Crete
                Battle in Cyprus
                Battle in Greece
                    Americans attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                    Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Greece from Italians with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 carriers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from Greece to 99 Sea Zone
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 infantry moved from Kiangsu to Anhwe
                3 bombers moved from French West Africa to United Kingdom
                1 aaGun moved from Central United States to Southeast Mexico
                1 aaGun moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers, 7 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 marine moved from Union of South Africa to 71 Sea Zone
                1 cruiser and 1 marine moved from 71 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from French Equatorial Africa to Egypt
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from French West Africa to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Suriname to French Guiana
                      British take French Guiana from Neutral_Axis

    Combat - British
                British creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    British win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Egypt
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British win, taking Egypt from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
                    Italians defend with 1 aaGun and 2 armour
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun and 2 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                EDIT: British undo move 1.
                EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Egypt to 99 Sea Zone
                1 tactical_bomber moved from Egypt to Iraq
                1 aaGun moved from Yunnan to Burma
                1 submarine moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to British Guiana
                1 bomber moved from 91 Sea Zone to Malta
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from Algeria to 99 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                1 factory_minor placed in Persia
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,6,4,6,3,4,5,6,3,1,1,6
                British collect 30 PUs (8 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in 39 Sea Zone change ownership: 2 submarines

    triplea_40575_UK_7.tsvg


  • @Amon-Sul:

    sub from sz 6 goes to formosa

    midway.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians

    triplea_40575_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Kazakhstan

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Kazakhstan
                    Italians attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Caucasus
                1 aaGun and 1 infantry moved from Bryansk to Russia

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,5,1,5
                Italians collect 12 PUs (4 lost to blockades); end with 12 PUs

    triplea_40575_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                3 submarines moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                2 submarines moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40575_Fre7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 115 PUs;
                Germans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 marine, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                7 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Northern Italy to United Kingdom
                1 artillery moved from Nenetsia to Urals
                1 mech_infantry moved from Nenetsia to Vologda
                1 fighter moved from Smolensk to Urals
                1 fighter moved from Smolensk to Vologda
                1 armour moved from Volgograd to Kazakhstan

    triplea_40575_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 115 PUs;
                Germans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 marine, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                7 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Northern Italy to United Kingdom
                1 artillery moved from Nenetsia to Urals
                1 mech_infantry moved from Nenetsia to Vologda
                1 fighter moved from Smolensk to Urals
                1 fighter moved from Smolensk to Vologda
                1 armour moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 7 bombers, 7 fighters, 2 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry; Americans defend with 3 bombers
                        AA fire in United Kingdom :  1/6 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 7 bombers, 7 fighters and 2 infantry in United Kingdom, round 2 :  10/18 hits
                        British roll dice for 2 aaGuns, 3 bombers, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  6/13 hits
                        3 bombers owned by the Americans, 2 aaGuns owned by the British, 4 fighters owned by the Germans, 1 infantry owned by the French, 2 artilleries owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 7 bombers, 3 fighters and 2 infantry in United Kingdom, round 3 :  7/12 hits
                        British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 3 :  2/4 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 7 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for French: 2 infantry
                    Casualties for Germans: 2 artilleries, 6 fighters and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 7 infantry and 1 mech_infantry
                    Casualties for Americans: 3 bombers
                Battle in Vologda
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Urals
                    Germans attack with 1 artillery and 1 fighter
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 fighter in Urals, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 fighter in Urals, round 3 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                1 fighter moved from Urals to Russia
                1 fighter moved from Vologda to Russia
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                3 aaGuns, 11 armour, 4 artilleries, 22 infantry and 20 mech_infantrys moved from Smolensk to Russia
                1 artillery moved from Western Germany to Holland Belgium
                1 aaGun moved from Holland Belgium to France
                1 fighter moved from United Kingdom to 110 Sea Zone
                7 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 artillery, 1 infantry and 1 marine placed in Normandy Bordeaux
                Germans undo move 1.
                1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
                1 artillery, 1 infantry and 1 marine placed in Western Germany
                1 infantry placed in Volgograd
                2 fighters placed in Russia
                1 artillery and 1 infantry placed in Western Germany
                5 mech_infantrys placed in Western Germany
                1 artillery placed in Germany
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,6,3
                Germans collect 62 PUs (5 lost to blockades); end with 95 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 125 PUs

    triplea_40575_Ger8.tsvg


  • It is unbeliveable how stupid rookie mistakes i make  :roll: :-o


  • @Amon-Sul:

    It is unbeliveable how stupid rookie mistakes i make  :roll: :-o

    Thought it was part of your plan?!  :-D :-D

    Euro Axis holds 8 VC’s yet.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Timguska to Urals
                1 mech_infantry moved from Evenkiyskiy to Urals
                9 artilleries and 9 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Novosibirsk to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 9 artilleries and 9 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Urals
                    Russians attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                    1 mech_infantry owned by the Russians retreated to Timguska
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Turkmenistan to Kazakhstan
                3 aaGuns, 1 armour, 13 artilleries, 20 infantry and 4 mech_infantrys moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Yakut S.S.R. to Buryatia

    Turn Complete - Russians

    triplea_40575_Rus8.tsvg


  • @aequitas:

    @Amon-Sul:

    It is unbeliveable how stupid rookie mistakes i make�  :roll: :-o

    Thought it was part of your plan?!  :-D :-D

    Euro Axis holds 8 VC’s yet.

    Suicidal ideas are not good :D it was an oversight.

    btw, the axis have 7 vc :P


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from Philippines to 42 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Siam to 42 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 6 Sea Zone from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 tactical_bombers moved from 42 Sea Zone to Siam
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 bomber moved from Japan to Siam
                1 fighter moved from Japan to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                2 mech_infantrys placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,1,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,6,6
                Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_40575_Jap8.tsvg


  • roll kamikaze if u want here


  • :? :?

    Are you going for Tokio?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 3 bombers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from Greece to Turkey
                2 artilleries moved from 99 Sea Zone to Turkey
                2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Turkey
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Turkey
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from French Equatorial Africa to Ethiopia
                      Americans take Ethiopia from Italians

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkey
                    Americans attack with 1 armour, 4 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_True defend with 8 infantry
                    Americans win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Turkey to Greece
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 bombers moved from Western United States to Morocco
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                1 aaGun moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 carrier and 1 destroyer moved from 25 Sea Zone to 17 Sea Zone

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 airfield, 1 factory_minor and 1 harbour placed in Greece

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Hunan to Yunnan
                1 artillery moved from Anhwe to Kiangsi
                6 infantry moved from Yunnan to Burma

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 marine and 2 transports moved from 81 Sea Zone to 100 Sea Zone
                1 armour, 1 artillery and 1 marine moved from 100 Sea Zone to Caucasus
                2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                1 artillery, 1 fighter and 1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Malta to Caucasus
                2 fighters moved from 99 Sea Zone to Caucasus
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
                      British take British Somaliland from Italians
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans

    Combat - British
                Japanese scrambles 3 units out of Siam to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines; Russians loiter and taunt
                    Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -48
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
                Battle in Caucasus
                    British attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                    Germans defend with 3 armour and 5 mech_infantrys; Italians defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 3 armour and 5 mech_infantrys
                    Casualties for British: 2 artilleries, 1 infantry and 1 marine
                    Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
                Moving scrambled unit from 37 Sea Zone back to originating territory: Siam
                Moving scrambled unit from 37 Sea Zone back to originating territory: Siam
                    2 fighters owned by the Japanese forced to land in Siam

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Iraq to Turkey
                2 fighters moved from Caucasus to 99 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                1 aaGun moved from Yunnan to Burma
                1 submarine moved from 88 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
                1 bomber moved from Caucasus to Greece

    Place Units - UK_Pacific
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in 39 Sea Zone change ownership: 2 submarines

    triplea_40575_UK_8.tsvg

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