DA (Axis) vs Simon33 (Allies)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Amur to Korea
                      Americans take Korea from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 tactical_bomber moved from 5 Sea Zone to Amur
                2 fighters moved from 5 Sea Zone to Amur
                3 fighters moved from Alaska to 5 Sea Zone
                3 fighters moved from Western United States to 5 Sea Zone
                1 destroyer and 1 submarine moved from 1 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 5 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Alaska to Amur
                1 fighter moved from Eastern United States to 2 Sea Zone
                1 destroyer moved from 121 Sea Zone to 123 Sea Zone

    Place Units - Americans
                2 carriers placed in 2 Sea Zone
                1 fighter placed in 2 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,2,6,2,5,2,6,6,3,5,1,2,4,3,1,2
                Americans collect 50 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 1 artillery and 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Alaska : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        2 Sea Zone : 2 carriers and 2 fighters
        5 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        125 Sea Zone : 1 fighter
        123 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 34 / 34
        Japanese : 50 / 70
        Americans : 53 / 74
        Chinese : 10 / 9
        British : 28 / 33
        UK_Pacific : 7 / 0
        Italians : 19 / 36
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 2.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    Null / Other
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 2.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    triplea_40561.0_Ame4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Kweichow : 2 infantry
        Kansu : 1 fighter and 4 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 34 / 34
        Japanese : 47 / 70
        Americans : 53 / 74
        Chinese : 13 / 13
        British : 28 / 33
        UK_Pacific : 7 / 0
        Italians : 19 / 36
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.258
            Median : 3.000
            Variance : 1.033
            Standard Deviation : 1.017
            Total rolls : 31

    Null / Other
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 2.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40561.0_Chi4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Amur to Korea
                      Americans take Korea from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 tactical_bomber moved from 5 Sea Zone to Amur
                2 fighters moved from 5 Sea Zone to Amur
                3 fighters moved from Alaska to 5 Sea Zone
                3 fighters moved from Western United States to 5 Sea Zone
                1 destroyer and 1 submarine moved from 1 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 5 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Alaska to Amur
                1 fighter moved from Eastern United States to 2 Sea Zone
                1 destroyer moved from 121 Sea Zone to 123 Sea Zone

    Place Units - Americans
                2 carriers placed in 2 Sea Zone
                1 fighter placed in 2 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,2,6,2,5,2,6,6,3,5,1,2,4,3,1,2
                Americans collect 50 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 31 PUs;
                British buy 2 fighters and 1 transport; Remaining resources: 4 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 cruisers in Trans-Jordan, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                3 fighters moved from 125 Sea Zone to Vologda
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 bomber moved from United Kingdom to Vologda
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 infantry moved from Kenya to Ethiopia

    Place Units - British
                1 transport placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3
                British collect 28 PUs (1 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 armour, 1 artillery and 2 infantry
        Yunnan : 4 infantry
        Kweichow : 2 infantry
        Kansu : 1 fighter and 4 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry
        Shan State : 1 infantry
        Malaya : 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Alaska : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        2 Sea Zone : 2 carriers and 2 fighters
        5 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag, 1 infantry
        Vologda : 1 bomber and 3 fighters
        125 Sea Zone : 2 carriers, 1 destroyer and 3 fighters
        123 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 34 / 34
        Japanese : 47 / 70
        Americans : 53 / 74
        Chinese : 13 / 13
        British : 29 / 32
        UK_Pacific : 7 / 0
        Italians : 18 / 36
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_40561.0_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 bomber and 2 fighters moved from Algeria to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Gibraltar
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 3 :  0/5 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 4 :  1/5 hits
                        British roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Cyprus from British, taking Gibraltar from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Gibraltar to Algeria
                1 artillery moved from Morocco to Algeria
                1 bomber moved from Gibraltar to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 armour moved from Yugoslavia to Eastern Poland
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_40561.0_Ita4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Borneo

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Borneo : 1 flag, 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 3 fighters and 2 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 34 / 34
        Japanese : 39 / 70
        Americans : 53 / 74
        Chinese : 13 / 13
        British : 28 / 32
        UK_Pacific : 7 / 0
        Italians : 21 / 36
        ANZAC : 18 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40561.0_ANZ4.tsvg

  • '19 '17

    I’m stuck in an airport and can play some if you’re available…

  • '19 '17 '16

    I’m guessing nothing for France.

  • '19 '17 '16

    @Desert_Admiral:

    I’m stuck in an airport and can play some if you’re available…

    I’m here for a few hours.

  • '19 '17

    about to do France.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Borneo

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to France
                      French take France from Germans

    Combat - French
                Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By French: French has 4 infantry placed in France

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French
                French collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Borneo : 1 flag, 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 3 fighters and 2 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 34 / 34
        Japanese : 39 / 70
        Americans : 53 / 74
        Chinese : 13 / 13
        British : 28 / 32
        UK_Pacific : 7 / 0
        Italians : 21 / 36
        ANZAC : 18 / 30
        French : 10 / 10
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40561.0_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Eastern Poland to France
                1 bomber moved from Germany to France
                1 infantry moved from Baltic States to Belarus
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                5 armour, 12 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                9 mech_infantrys moved from Baltic States to Western Ukraine
                6 mech_infantrys moved from Germany to France

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 8 infantry in Novgorod, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 5 armour, 12 artilleries, 8 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 12 artilleries, 8 infantry and 9 mech_infantrys in Western Ukraine, round 2 :  9/34 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour, 12 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 3 bombers and 6 mech_infantrys
                    French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                        Germans roll dice for 3 bombers and 6 mech_infantrys in France, round 2 :  2/9 hits
                        French roll dice for 1 artillery and 4 infantry in France, round 2 :  3/5 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 3 bombers and 3 mech_infantrys in France, round 3 :  3/6 hits
                        French roll dice for 1 artillery and 2 infantry in France, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans captures 10PUs while taking French capital
                    Germans win, taking France from French with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for French: 1 artillery and 4 infantry
                    Casualties for Germans: 4 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from France to Western Germany
                1 aaGun moved from Karelia to Novgorod
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun, 5 armour, 8 artilleries, 8 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Ukraine to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Poland to Western Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns, 1 artillery and 2 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,4,4,3,2,6
                Germans collect 46 PUs (3 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40561.0_Ger5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Eastern Poland to France
                1 bomber moved from Germany to France
                1 infantry moved from Baltic States to Belarus
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                5 armour, 12 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                9 mech_infantrys moved from Baltic States to Western Ukraine
                6 mech_infantrys moved from Germany to France

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 8 infantry in Novgorod, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 5 armour, 12 artilleries, 8 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 12 artilleries, 8 infantry and 9 mech_infantrys in Western Ukraine, round 2 :  9/34 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour, 12 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 3 bombers and 6 mech_infantrys
                    French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                        Germans roll dice for 3 bombers and 6 mech_infantrys in France, round 2 :  2/9 hits
                        French roll dice for 1 artillery and 4 infantry in France, round 2 :  3/5 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 3 bombers and 3 mech_infantrys in France, round 3 :  3/6 hits
                        French roll dice for 1 artillery and 2 infantry in France, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans captures 10PUs while taking French capital
                    Germans win, taking France from French with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for French: 1 artillery and 4 infantry
                    Casualties for Germans: 4 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from France to Western Germany
                1 aaGun moved from Karelia to Novgorod
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun, 5 armour, 8 artilleries, 8 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Ukraine to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Poland to Western Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns, 1 artillery and 2 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,4,4,3,2,6
                Germans collect 46 PUs (3 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter and 2 tactical_bombers
        France : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 7 mech_infantrys
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 artilleries, 3 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 3 aaGuns, 10 armour, 20 artilleries, 16 infantry and 15 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 29 / 34
        Japanese : 39 / 70
        Americans : 53 / 74
        Chinese : 13 / 13
        British : 28 / 32
        UK_Pacific : 7 / 0
        Italians : 21 / 36
        ANZAC : 18 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40561.0_Ger5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Rostov
                8 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                4 mech_infantrys moved from Bryansk to Russia
                8 artilleries moved from Bryansk to Russia
                4 aaGuns moved from Bryansk to Russia
                14 armour moved from Bryansk to Russia
                6 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                2 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Korea : 9 infantry
        Manchuria : 2 infantry
        Amur : 2 aaGuns and 7 infantry
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Bessarabia : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 14 armour, 18 artilleries, 1 factory_major, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 30 / 30
        Japanese : 39 / 70
        Americans : 53 / 74
        Chinese : 13 / 13
        British : 28 / 32
        UK_Pacific : 7 / 0
        Italians : 21 / 36
        ANZAC : 18 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_40561.0_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 65 PUs;
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from Hunan to Shan State
                1 armour, 1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 battleship, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
                1 bomber moved from Hunan to 45 Sea Zone
                2 bombers and 1 infantry moved from Hunan to Kweichow
                1 artillery, 1 battleship and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 fighter moved from 39 Sea Zone to Shan State
                1 fighter moved from Shan State to Yunnan
                1 destroyer and 1 submarine moved from 39 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 3 :  4/5 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                        Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 4 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers and 3 destroyers
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 battleship, 2 cruisers and 3 destroyers in 35 Sea Zone, round 2 :  2/6 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  0/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        3 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  0/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Yunnan, round 4 :  1/3 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  3/3 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -23
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 3 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kweichow to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                2 carriers moved from 39 Sea Zone to 42 Sea Zone
                1 carrier and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 bomber moved from Shan State to Shantung
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 aaGun moved from Hunan to Anhwe

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in Shantung
                2 artilleries, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40561.0_Jap5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 65 PUs;
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from Hunan to Shan State
                1 armour, 1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 battleship, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
                1 bomber moved from Hunan to 45 Sea Zone
                2 bombers and 1 infantry moved from Hunan to Kweichow
                1 artillery, 1 battleship and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 fighter moved from 39 Sea Zone to Shan State
                1 fighter moved from Shan State to Yunnan
                1 destroyer and 1 submarine moved from 39 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 3 :  4/5 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                        Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 4 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers and 3 destroyers
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 battleship, 2 cruisers and 3 destroyers in 35 Sea Zone, round 2 :  2/6 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  0/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        3 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  0/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Yunnan, round 4 :  1/3 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  3/3 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -23
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 3 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kweichow to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                2 carriers moved from 39 Sea Zone to 42 Sea Zone
                1 carrier and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 bomber moved from Shan State to Shantung
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 aaGun moved from Hunan to Anhwe

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in Shantung
                2 artilleries, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 30 / 30
        Japanese : 53 / 63
        Americans : 53 / 74
        Chinese : 8 / 13
        British : 28 / 32
        UK_Pacific : 6 / 0
        Italians : 21 / 36
        ANZAC : 10 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40561.0_Jap5.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                2 fighters moved from Amur to Manchuria
                1 fighter moved from 5 Sea Zone to Manchuria
                1 bomber moved from Amur to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                4 carriers moved from 5 Sea Zone to 6 Sea Zone
                7 fighters moved from 5 Sea Zone to 6 Sea Zone
                2 destroyers moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                2 cruisers moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from 2 Sea Zone to 6 Sea Zone
                2 carriers moved from 2 Sea Zone to 6 Sea Zone

    Combat - Americans

    triplea_40561.0_Ame5.tsvg

  • '19 '17

    Tokyo scramble?  Assume no.

  • '19 '17

    Suicide attacks?

  • '19 '17 '16

    No scramble.

    One kami on each CV.

  • '19 '17 '16

    CV = Aircraft Carrier if you aren’t clear.

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