@gamerman01 I will resign early. Such a pointless way to lose, sigh. I have a battle calculator, knew that was the likely result, and did it anyway. No clue what I was thinking. Thanks for the game! If you are interested in another please let me know, I will try to put up more of a fight.
17L BM3.3 Giallo(x) vs Odonis
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scramble in 6?
OOL for SZ 91?
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no scramble, tip car, loose car, loose tac, loose tac. If your still attacking ill have to check again BUT,
If your sub misses and you have one or 2 hits, loose 1 or 2 tacs! and then ask me again for next round
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Jehol
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Germans win with 2 carriers, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Tunisia
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
3 fighters moved from Western United States to Eastern United States
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from British Guiana to Brazil
1 fighter moved from Jehol to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Jehol
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Germans win with 2 carriers, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Tunisia
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to Central United States
3 fighters moved from Western United States to Eastern United States
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from British Guiana to Brazil
1 fighter moved from Jehol to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 95 Sea Zone
British attack with 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
Units damaged: 1 battleship owned by the Italians
British win with 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarinesNon Combat Move - British
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 95 Sea Zone
1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 armour placed in Egypt
2 fighters placed in United Kingdom
1 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Belarus to Eastern PolandPlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from South Australia to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from South Australia to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 carriers and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to RomaniaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Germans win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to 110 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
2 fighters placed in France
6 artilleries and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 47 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 4 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 2 fighters
Italians defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
3 armour and 6 mech_infantrys moved from Bryansk to Russia
2 aaGuns, 14 artilleries and 21 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
2 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
3 fighters and 3 tactical_bombers moved from Hunan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Shensi
3 artilleries moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 armour and 1 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Paulau Island to Japan
1 bomber moved from Japan to JeholCombat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Gilbert Islands
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Gilbert Islands from UK_Pacific, taking Jehol from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
3 fighters and 3 tactical_bombers moved from Shensi to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 submarine moved from 38 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 58 PUs; end with 61 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 49 Sea Zone to 48 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 48 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Eastern United States to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Adding units owned by Americans to British Guiana: 1 infantry
EDIT: Turning off Edit Mode
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 49 Sea Zone to 48 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 48 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Eastern United States to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Adding units owned by Americans to British Guiana: 1 infantry
EDIT: Turning off Edit Mode
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 carriers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Scotland to Eire
British take Eire from GermansCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 marine moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Persia
2 fighters and 1 infantry placed in Egypt
British undo move 2.
1 fighter and 1 infantry placed in Egypt
1 fighter placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,6
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
ANZAC take 62 Sea Zone from JapaneseCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
ANZAC take 62 Sea Zone from JapaneseCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs totalCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
3 armour, 4 artilleries, 13 infantry and 19 mech_infantrys moved from Eastern Poland to Western Ukraine
1 submarine moved from 109 Sea Zone to 119 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 4 artilleries, 13 infantry and 19 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 4 artilleries, 12 infantry and 19 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Western Ukraine
6 artilleries and 4 mech_infantrys moved from Germany to Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from Belarus to Germany
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
3 infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Korea to Jehol
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Jehol from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Jehol to Korea
1 mech_infantry moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 fighters moved from Belarus to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to JeholCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Jehol from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 artilleries and 1 infantry moved from Shan State to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
3 artilleries moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
2 bombers moved from Jehol to Japan
2 fighters and 2 tactical_bombers moved from Jehol to Japan
2 fighters moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,1
Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode





