Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/20 hits
Germans roll dice for 6 artilleries and 13 infantry in Western Germany, round 2 : 5/19 hits
5 infantry owned by the Americans and 9 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 3 : 8/15 hits
Germans roll dice for 6 artilleries and 4 infantry in Western Germany, round 3 : 5/10 hits
2 artilleries owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Western Germany, round 4 : 6/10 hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 1/2 hits
1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 6 artilleries and 13 infantry
Casualties for Americans: 3 artilleries and 8 infantry
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Yenisey to Russia
1 bomber moved from Western Germany to Normandy Bordeaux
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 carrier moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Western United States
Place Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
3 infantry placed in Normandy Bordeaux
1 airfield placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
8 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Southern France
1 fighter moved from Norway to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/3 hits
1 fighter owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 infantry
1 fighter owned by the British retreated
Battle in Southern France
British attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 2 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/6 hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
2 aaGuns moved from Norway to 113 Sea Zone
2 aaGuns and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from Normandy Bordeaux to France
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to Western Germany
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to 110 Sea Zone
Place Units - British
3 artilleries and 5 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 2.
2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 26 PUs; end with 26 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 7 infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 armour and 1 infantry
Italians roll dice for 7 infantry in Southern France, round 2 : 1/7 hits
French roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians roll dice for 6 infantry in Southern France, round 3 : 1/6 hits
French roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the British lost in Southern France
Italians win, taking Southern France from French with 6 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
1 armour moved from Persia to Trans-Jordan
Place Units - Italians
3 artilleries and 7 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Yenisey to Russia
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Yenisey to Russia
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
Combat - French
Non Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Norway to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
French collect 14 PUs (1 lost to blockades); end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Germany to Western Germany
3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
14 armour and 9 mech_infantrys moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
5 artilleries and 7 infantry moved from Bryansk to Rostov
8 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Novgorod to Baltic States
2 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Western Germany
Germans attack with 1 armour, 3 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter and 4 infantry; British defend with 4 fighters; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 3 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers in Western Germany, round 2 : 10/21 hits
Americans roll dice for 1 armour, 2 artilleries, 5 fighters and 4 infantry in Western Germany, round 2 : 7/12 hits
2 mech_infantrys owned by the Germans, 2 artilleries owned by the Americans, 1 armour owned by the Americans, 3 fighters owned by the British, 4 infantry owned by the French and 5 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 armour, 3 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Western Germany, round 3 : 11/14 hits
Americans roll dice for 2 fighters in Western Germany, round 3 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
Germans win, taking Western Germany from Americans with 1 armour, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for French: 1 fighter and 4 infantry
Casualties for Germans: 5 infantry and 4 mech_infantrys
Casualties for British: 4 fighters
Casualties for Americans: 1 armour and 2 artilleries
Battle in Ukraine
Germans attack with 15 armour and 12 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 15 armour and 12 mech_infantrys in Ukraine, round 2 : 6/27 hits
Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 15 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Rostov
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 5 artilleries and 15 infantry in Rostov, round 2 : 4/20 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Germany
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns, 1 armour, 7 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov
1 aaGun, 2 artilleries and 3 infantry moved from Russia to Tambov
5 infantry moved from Tsinghai to Shensi
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Hi Cow,
first, wanted to say thanks for playing. I’m really enjoying this game.
second, I’ll have some time play today (and possibly early tomorrow) but will then be gone and won’t have a chance again until Saturday morning.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 16 Sea Zone
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kiangsi to Suiyuyan
1 tactical_bomber moved from Java to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 fighter moved from Jehol to Philippines
1 battleship and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 7 fighters and 3 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 1 bomber, 7 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 carrier in 16 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 6 mech_infantrys in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Suiyuyan to Jehol
1 armour moved from Korea to Jehol
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 artilleries, 1 battleship, 5 carriers, 6 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
7 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Philippines
3 infantry moved from Korea to Manchuria
1 aaGun moved from Jehol to Shantung
Place Units - Japanese
6 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Malaya
Battle in Southern France
Americans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 5/9 hits
Italians roll dice for 6 infantry in Southern France, round 2 : 3/6 hits
1 bomber owned by the Americans, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Malaya from Japanese, taking Southern France from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 6 infantry
Casualties for Americans: 1 bomber and 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Southern France to France
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - Americans
2 carriers, 1 cruiser and 4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,5,6,6,6,1,3,2,1,2,4,6,1,1,5,3,4,5,4,2,4,5,3,4,5,2,3,6,6,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Forgot an American noncombat move. Two fighters to tambov and 2 more to kweichow. We are at a critical point in the game so I can totally understand if you want to say no.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
I made the edits I identified. But just edit back if you prefer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Hunan to Anhwe
Place Units - Chinese
3 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Removing units owned by Americans from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Adding units owned by Americans to Tambov: 2 fighters
EDIT: Removing units owned by Americans from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Kweichow: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Malaya
Battle in Southern France
Americans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 5/9 hits
Italians roll dice for 6 infantry in Southern France, round 2 : 3/6 hits
1 bomber owned by the Americans, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Malaya from Japanese, taking Southern France from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 6 infantry
Casualties for Americans: 1 bomber and 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Southern France to France
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - Americans
2 carriers, 1 cruiser and 4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,5,6,6,6,1,3,2,1,2,4,6,1,1,5,3,4,5,4,2,4,5,3,4,5,2,3,6,6,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Hunan to Anhwe
Place Units - Chinese
3 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Removing units owned by Americans from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Adding units owned by Americans to Tambov: 2 fighters
EDIT: Removing units owned by Americans from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Kweichow: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Norway
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 2/2 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Western Germany
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/5 hits
Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour and 2 infantry in Egypt, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 1 infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour in Egypt, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to France
2 fighters and 1 tactical_bomber moved from Western Germany to France
2 aaGuns moved from Normandy Bordeaux to France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 infantry placed in Union of South Africa
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour
British defend with 1 armour and 1 harbour
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Egypt
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
4 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
6 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 carrier, 1 destroyer and 2 fighters moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
1 fighter moved from Russia to Tambov
2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 carrier, 1 destroyer and 2 fighters moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
1 fighter moved from Russia to Tambov
2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Purchase Units - French
French repair damage of 5x factory_minor; Remaining resources: 9 PUs;
French buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Place Units - French
1 armour and 1 infantry placed in France
French undo move 1.
1 armour and 1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Norway
1 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Germany to Smolensk
1 bomber moved from Germany to Bryansk
1 artillery and 2 infantry moved from Germany to Western Germany
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 artilleries and 3 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Western Germany
Germans attack with 5 artilleries and 5 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 5 infantry in Western Germany, round 2 : 4/10 hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser; British defend with 2 transports
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 3 : 0/1 hits
2 transports owned by the British and 1 cruiser owned by the Russians lost in 112 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Russians: 1 cruiser
Casualties for British: 2 transports
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Norway to Germany
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
15 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries and 10 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
Place Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
21 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
7 artilleries moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour moved from Northwest Persia to Trans-Jordan
Russians take Iraq from Italians
British take Trans-Jordan from Italians
1 fighter moved from Tambov to Smolensk
2 armour moved from Russia to Bryansk
5 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 7 artilleries and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 7 artilleries and 27 infantry in Bryansk, round 2 : 8/37 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 7 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Samara
4 infantry moved from Shensi to Kweichow
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs