@axis-dominion sounds good fire it up whenever you want
G40L variance (Nazi) versus curtmungus (communist) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
2 fighters moved from Western Ukraine to Smolensk
2 tactical_bombers moved from Poland to Ukraine
1 tactical_bomber moved from Poland to Ukraine
2 fighters moved from Poland to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Western Ukraine
3 tactical_bombers moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
15 armour moved from Western Ukraine to Rostov
6 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 artilleries moved from Northern Italy to Yugoslavia
2 armour moved from Southern Italy to Yugoslavia
5 mech_infantrys moved from Southern Italy to Yugoslavia
6 bombers moved from Germany to Western Germany
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber and 2 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
8 mech_infantrys placed in Germany
Germans undo move 3.
7 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Smolensk
4 artilleries and 30 infantry moved from Russia to Tambov
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to UralsCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tambov
Russians attack with 4 artilleries and 30 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Urals to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Russia to Tambov
2 armour moved from Russia to TambovPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Smolensk
4 artilleries and 30 infantry moved from Russia to Tambov
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to UralsCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tambov
Russians attack with 4 artilleries and 30 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Urals to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Russia to Tambov
2 armour moved from Russia to TambovPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Japan to 33 Sea Zone
6 fighters moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 5 carriers and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 bomber moved from India to 42 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Shensi to Caucasus
2 fighters moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Kansu
2 tactical_bombers moved from Shensi to SikangCombat - Japanese
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submerge in z42?
Scramble from carolines, and may I assume max defense?
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submerge in z42?
Scramble from carolines, and may I assume max defense?
submerge
scam all and max defense!
Rage and HOnor!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Japan to 33 Sea Zone
6 fighters moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 5 carriers and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 bomber moved from India to 42 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Shensi to Caucasus
2 fighters moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Kansu
2 tactical_bombers moved from Shensi to SikangCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sikang
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 2 transports
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Caucasus
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 transport; ANZAC defend with 1 cruiser and 1 fighter
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 transport
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Japanese: 4 carriers, 3 fighters and 1 tactical_bomberNon Combat Move - Japanese
3 fighters and 1 tactical_bomber could not land in 33 Sea Zone and were removed
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Sikang to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery moved from Eastern Persia to West India
3 mech_infantrys moved from India to West India
1 tactical_bomber moved from Kansu to Tsinghai
1 aaGun moved from Shensi to Tsinghai
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Marianas
1 bomber moved from Java to Sumatra
1 bomber moved from 42 Sea Zone to IndiaPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
1 armour and 2 infantry placed in West India
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (7 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 34 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Hawaiian Islands to 33 Sea Zone
4 bombers moved from Western United States to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery, 2 infantry and 1 marine moved from Trans-Jordan to IraqCombat - Americans
Battle in 33 Sea Zone
Americans attack with 8 bombers, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 2 battleships, 1 carrier, 2 cruisers and 2 fighters
Americans win with 8 bombers remaining. Battle score for attacker is 60
Casualties for Americans: 1 destroyer, 2 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers and 2 fighters
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 infantry
Americans win, taking Iraq from Italians with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
8 bombers moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 airfield, 1 bomber and 2 fighters placed in Korea
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,6,2,6,4,4,1
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Trans-Jordan to CreteCombat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Crete to Egypt
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Trans-Jordan to IraqPlace Units - British
3 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 5 PUs;Combat Move - Italians
Non Combat Move - Italians
3 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
4 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to FrancePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,5,1,5,3,5,4
Italians collect 14 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 39 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 2 transports
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transportsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 fighter moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers moved from Western Germany to 80 Sea Zone
2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
Germans take Caucasus from Russians
2 tactical_bombers moved from Bessarabia to Kazakhstan
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Smolensk to Vologda
2 fighters and 2 tactical_bombers moved from Western Ukraine to Vologda
2 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to 99 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in 80 Sea Zone
Germans attack with 7 bombers
British defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 6 bombers
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transportsNon Combat Move - Germans
1 bomber moved from 80 Sea Zone to Persia
12 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
6 artilleries and 18 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from Vologda to Archangel
1 artillery moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Poland to Romania
1 mech_infantry moved from Germany to Romania
2 artilleries moved from Yugoslavia to Bulgaria
2 armour and 5 mech_infantrys moved from Yugoslavia to Romania
9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from Kazakhstan to Tsinghai
1 fighter moved from 99 Sea Zone to UkrainePlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
1 infantry and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
12 infantry moved from Tambov to Samara
2 artilleries moved from Tambov to Samara
2 armour, 2 artilleries and 14 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 2 artilleries and 14 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Russia to Samara
1 fighter moved from Smolensk to Russia
2 fighters moved from Volgograd to Russia
2 armour moved from Russia to Samara
10 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
11 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
12 infantry moved from Tambov to Samara
2 artilleries moved from Tambov to Samara
2 armour, 2 artilleries and 14 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 2 artilleries and 14 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Russia to Samara
1 fighter moved from Smolensk to Russia
2 fighters moved from Volgograd to Russia
2 armour moved from Russia to Samara
10 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
11 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 3 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
4 fighters moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Sikang from Chinese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Burma to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to ChaharCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
4 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Marianas to Japan
2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from West India to Eastern Persia
2 armour moved from Eastern Persia to Persia
3 mech_infantrys moved from Eastern Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
2 tactical_bombers moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Persia
1 tactical_bomber moved from Tsinghai to Persia
1 bomber moved from Sumatra to Persia
1 bomber moved from India to PersiaPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in West India
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 aaGun
EDIT: Adding units owned by Japanese to Kazakhstan: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
8 bombers moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
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scram?
-
you bet Kurt9
that is the question!





