scramble decision
L17 G40 Kamikaze_pilot (L+19) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 20 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Iwo JimaNon Combat Move - Americans
1 carrier moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 10 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 123 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Tunisia to Libya
2 artilleries moved from Finland to NorwayPlace Units - Americans
3 mech_infantrys placed in Korea
3 armour placed in Norway
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to KweichowPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
5 artilleries, 15 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Northwest Persia to VolgogradCombat - British
British creates battle in territory 97 Sea Zone
Battle in Volgograd
British attack with 5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 1 artillery; Japanese defend with 1 infantry
British win, taking 97 Sea Zone from Italians, taking Volgograd from Germans with 5 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 mech_infantry moved from Persia to Caucasus
4 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 94 Sea Zone to 92 Sea ZonePlace Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Quebec
5 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
5 fighters moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 5 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 5 fighters in 97 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from 97 Sea Zone to 95 Sea Zone
4 fighters moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Volgograd
4 armour moved from Tambov to Volgograd
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from British
3 bombers moved from Southern Italy to Volgograd
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 7 armour, 3 bombers and 6 mech_infantrys
British defend with 5 artilleries, 1 factory_minor, 14 infantry and 3 mech_infantrys
Germans roll dice for 7 armour, 3 bombers and 6 mech_infantrys in Volgograd, round 2 : 8/16 hits
British roll dice for 5 artilleries, 14 infantry and 3 mech_infantrys in Volgograd, round 2 : 8/22 hits
6 mech_infantrys owned by the Germans, 2 armour owned by the Germans and 8 infantry owned by the British lost in Volgograd
Germans roll dice for 5 armour and 3 bombers in Volgograd, round 3 : 1/8 hits
British roll dice for 5 artilleries, 6 infantry and 3 mech_infantrys in Volgograd, round 3 : 6/14 hits
1 bomber owned by the Germans, 5 armour owned by the Germans and 1 infantry owned by the British lost in Volgograd
retreated to Volgograd
British win with 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -51
Casualties for Germans: 7 armour, 1 bomber and 6 mech_infantrys
Casualties for British: 9 infantry
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
retreated to 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyerNon Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
3 mech_infantrys moved from Western Ukraine to Russia
1 fighter moved from 94 Sea Zone to 95 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 armour placed in Russia
3 infantry placed in Novgorod
2 fighters placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
I concede Kamikaze Pilot.
You have this game, it is allready posted. You have the higher Ground. -
Ok it was a fun game! Thanks for playing.





