JDOW Axis vs Private Panic BM3
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Re Somiland? You forgot the battle first and rolled it later? This is no problem
It was empty Tobias. I just forgot to move into it!
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Got it, no problem.
Additional re Burma: I am now specifically lucky that you whiffed at Shan state, so the out of position TTs can now pick up units next turn. If the battle would have gone to odds I would not have the Shan Stats units.
And again rather poor dice for your UK, almost a disaster at BSM and my cruiser hit plus 2 hits in Iraq. Dice are definitely on my side so far in this game.
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And again rather poor dice for your UK, almost a disaster at BSM and my cruiser hit plus 2 hits in Iraq. Dice are definitely on my side so far in this game.
Don’t worry - I am getting my list of excuses ready! :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Bulgaria to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to France
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Tobruk to Libya
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for French: 1 artilleryNon Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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Oh lol, I forgot to protect the mech at SF and I got lucky again :-(
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However, the PP guys are the only troops I do not feel sorry for after what they did to my precious survivors of the Paris victory:D
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I meant the Normandy guys.
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Your fat, lazy Paris garrison was never going to be able to take on my battled hardened Legionnaires. :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 artilleries and 23 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Romania to Bessarabia
1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Western Germany
3 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from France to Western Germany
1 bomber moved from Tunisia to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Germans
1 mech_infantry placed in Western Germany
1 destroyer and 2 submarines placed in 113 Sea Zone
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 artilleries and 23 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Romania to Bessarabia
1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Western Germany
3 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from France to Western Germany
1 bomber moved from Tunisia to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Germans
1 mech_infantry placed in Western Germany
1 destroyer and 2 submarines placed in 113 Sea Zone
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Novgorod to Archangel
1 aaGun, 2 artilleries and 5 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
3 fighters moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry and 1 mech_infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Novgorod to Archangel
1 aaGun, 2 artilleries and 5 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
3 fighters moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry and 1 mech_infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Sorry Sir, I forgot the attack in sz25. Certainly not influenced by any dice outcome so I assume you allow me to roll on the forum.
Sub+Fig vs DD
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)D
Rolls: 1@2; Total Hits: 11@2: (2) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Java
2 fighters moved from 38 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
3 infantry moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Hunan to KweichowCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Japan
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Hunan to Philippines
2 tactical_bombers moved from Hunan to Philippines
2 artilleries and 6 infantry moved from Hunan to Yunnan
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
4 infantry moved from Jehol to Anhwe
1 bomber moved from Kiangsu to Philippines
1 bomber moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
Sorry. No chance to do my turn before going away for a long weekend.
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No problem, have a great time! :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total





