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StuckTojo (Allies +16) vs Marshmallow of War (Axis) Global 1940

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Yunnan to Shan State
                2 bombers moved from Philippines to Shan State
                3 fighters moved from Philippines to Japan
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                4 infantry moved from Manchuria to Korea
                1 armour moved from Hopei to Yunnan
                2 armour moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 fighter and 2 tactical_bombers moved from Yunnan to Shensi
                2 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 56 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Borneo from UK_Pacific with 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 4 artilleries and 8 infantry
                    Russians defend with 2 aaGuns and 5 infantry
                    Japanese win, taking Korea from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 19
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
                2 bombers moved from Shan State to Yunnan
                1 fighter moved from 56 Sea Zone to 43 Sea Zone
                1 fighter and 2 tactical_bombers moved from Borneo to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39837_Jap8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 armour moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Albania to Greece
                4 infantry and 3 mech_infantrys moved from Greece to Turkey
                2 bombers moved from India to Turkey
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 artillery moved from Dutch New Guinea to New Guinea
                3 fighters moved from 99 Sea Zone to Turkey
                1 bomber moved from Malta to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Gibraltar to Spain
                3 fighters moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from Gibraltar to Spain
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Turkey
                    Americans attack with 2 bombers, 3 fighters, 4 infantry and 3 mech_infantrys
                    Neutral_True defend with 8 infantry
                    Americans win, taking Turkey from Neutral_True with 2 bombers, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Spain
                    Americans attack with 2 artilleries, 2 bombers, 3 fighters and 6 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 bomber moved from 94 Sea Zone to Gibraltar
                2 bombers moved from Spain to Gibraltar
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from 99 Sea Zone to Russia
                3 fighters moved from Turkey to 98 Sea Zone
                2 carriers, 2 destroyers and 4 transports moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Spain to 98 Sea Zone
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to 54 Sea Zone
                2 bombers moved from Turkey to Persia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                Americans undo move 2.
                5 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 4.
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,5,5,4
                Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39837_Ame8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_39837_Chi8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Kazakhstan to Rostov
                      Russians take Rostov from Italians
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from Eastern Persia to Caucasus

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 2 armour
                    British win, taking Caucasus from Germans with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour

    Non Combat Move - British
                1 bomber moved from Caucasus to Persia
                1 tactical_bomber moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Eastern Persia to India
                1 armour moved from Persia to West India
                1 mech_infantry moved from Northwest Persia to Greece
                2 fighters moved from Greece to Russia
                3 artilleries moved from Iraq to Turkey
                1 fighter moved from Egypt to Turkey
                1 armour moved from Persia to Turkey
                1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Gibraltar to Spain
                1 infantry moved from India to Burma
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_39837_UK_8.tsvg

  • 21 20 19 18 17 16

    Sub in sea zone 97 submerging or sticking around to fight?

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans loiter and taunt; Italians attack with 1 battleship and 2 cruisers
                    British defend with 1 submarine
                    1 submarine owned by the British Submerged

    Non Combat Move - Italians
                1 infantry moved from France to Switzerland
                      Italians take Switzerland from Neutral_True
                6 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Italians collect 10 PUs; end with 11 PUs total

    triplea_39837_Ita8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_39837_ANZ8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_39837_Fre8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
                Germans buy 4 armour, 1 artillery, 1 bomber, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 infantry moved from Slovakia Hungary to Yugoslavia
                3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
                2 armour moved from Germany to Yugoslavia
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 fighters moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Smolensk
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Novgorod to Smolensk
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 artillery and 2 infantry moved from Finland to Karelia
                3 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Bryansk to Tambov
                2 fighters moved from Bryansk to Tambov

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Smolensk
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    French defend with 1 artillery
                    Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Tambov to Ukraine
                2 fighters moved from Rostov to Novgorod
                2 fighters moved from Smolensk to Poland
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                3 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                3 armour placed in Novgorod
                1 bomber placed in Western Germany
                1 armour and 2 infantry placed in Western Germany
                Germans undo move 6.
                1 armour and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39837_Ger9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                3 fighters moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 armour moved from Volgograd to Novosibirsk
                2 armour moved from Russia to Novosibirsk
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Volgograd
                1 artillery placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    triplea_39837_Rus9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                2 infantry moved from Yunnan to Burma
                2 bombers moved from Yunnan to Burma
                2 armour and 1 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 infantry moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Szechwan
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                3 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 bomber moved from Japan to Shensi
                3 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
                3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 4 tactical_bombers and 3 transports moved from 43 Sea Zone to 42 Sea Zone
                3 artilleries and 2 infantry moved from 42 Sea Zone to Java
                4 tactical_bombers moved from 42 Sea Zone to Java
                4 fighters moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers and 3 transports
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 3 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 armour and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 bomber moved from Shensi to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                4 fighters moved from Java to 42 Sea Zone
                4 tactical_bombers moved from Java to 42 Sea Zone
                2 bombers moved from Burma to Kweichow
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Shantung
                1 bomber and 2 infantry placed in Japan
                3 destroyers and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                Japanese collect 58 PUs (7 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_39837_Jap9.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 bomber moved from Persia to Rostov
                1 fighter moved from Russia to Rostov
                3 mech_infantrys moved from Turkey to Rostov
                2 carriers, 2 destroyers and 4 fighters moved from 98 Sea Zone to 97 Sea Zone
                3 bombers moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Persia to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    triplea_39837_Ame9.tsvg

  • 19 17 16

    Scramble in sz 97?

  • 21 20 19 18 17 16

    Yes

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 bomber moved from Persia to Rostov
                1 fighter moved from Russia to Rostov
                3 mech_infantrys moved from Turkey to Rostov
                2 carriers, 2 destroyers and 4 fighters moved from 98 Sea Zone to 97 Sea Zone
                3 bombers moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Persia to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 4 bombers, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the Italians
                    Americans win, taking 97 Sea Zone from Italians with 4 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 70
                    Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                    Casualties for Americans: 2 carriers, 1 destroyer and 1 submarine
                Battle in Rostov
                    Americans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    Germans defend with 2 infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from 97 Sea Zone to Spain
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Spain
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Western United States to British Columbia
                2 aaGuns and 1 mech_infantry moved from Alaska to British Columbia
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to South Australia
                1 fighter moved from 54 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 54 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to British Columbia
                4 transports moved from 98 Sea Zone to 92 Sea Zone
                4 fighters moved from 97 Sea Zone to Greece
                1 infantry moved from Turkey to Greece
                1 fighter moved from Rostov to Greece
                1 bomber moved from Rostov to Iraq
                1 bomber moved from 97 Sea Zone to Malta
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Turkey
                1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39837_Ame9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 2 infantry
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_39837_Chi9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Alaska to British Columbia
                2 infantry moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 mech_infantry moved from Caucasus to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Burma to India
                1 armour moved from West India to India
                2 armour and 1 mech_infantry moved from Iraq to Greece
                1 armour, 3 artilleries and 1 fighter moved from Turkey to Greece
                1 fighter moved from Egypt to Persia
                1 armour and 2 mech_infantrys moved from Persia to Turkey
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_39837_UK_9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from France to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Bryansk to Rostov

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                5 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Switzerland to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6
                Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total

    triplea_39837_Ita9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_39837_ANZ9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Russia to Yenisey

    Combat - French
                Battle in Yenisey
                    French attack with 1 fighter
                    Germans defend with 1 armour
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 armour

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_39837_Fre9.tsvg

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