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Karl 7 Axis v Ichabod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 2 armour, 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber moved from Novgorod to Bryansk
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
4 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Samara to Volgograd
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour and 5 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarineNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Western Germany
4 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Bryansk to Novgorod
2 armour and 1 mech_infantry moved from Belarus to Nenetsia
2 armour moved from Belarus to Rostov
7 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
5 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 8 armour, 7 artilleries and 6 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
8 armour moved from France to Western GermanyPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in France
3 infantry placed in Western Germany
2 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 armour moved from Russia to Samara
25 infantry moved from Russia to Samara
1 mech_infantry moved from Trans-Jordan to PersiaCombat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Suiyuyan to Hopei
1 aaGun moved from Russia to SamaraPlace Units - Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUsTerritory Summary for Russians :
Hopei : 1 aaGun
Tobruk : 1 flag
Italian Somaliland : 1 flag
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
Vologda : 1 infantry
Samara : 1 aaGun, 2 armour and 35 infantry
Iraq : 1 flag
Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 18 / 27
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 9 / 11
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 3.286
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
9 artilleries and 27 infantry moved from Burma to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Anhwe to Chahar
1 bomber moved from French Indo China to ChaharCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 9 artilleries and 27 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 artilleries and 27 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 aaGun, 13 armour and 3 mech_infantrys moved from Burma to India
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Chahar to Shantung
1 infantry moved from Anhwe to Shantung
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
2 infantry moved from Shan State to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
Japanese undo move 4.
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
2 destroyers placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 4 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 46 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Norway
Battle in 62 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking Norway from Germans, taking 62 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 3 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
62 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 infantry
Norway : 1 flag, 2 armour, 4 artilleries and 6 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
101 Sea Zone : 1 carrier, 2 fighters and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 79
Russians : 18 / 27
Japanese : 65 / 80
Americans : 55 / 75
Chinese : 6 / 11
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I assumed you didn’t want to scramble in sz 112. If you wanted to do so, I could run the US turn over with the same exact combat moves…and make edits for the other countries so they’re the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
3 artilleries and 6 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Chahar, round 2 : 5/9 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 2 infantry
Chahar : 3 artilleries and 7 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 53 / 79
Russians : 18 / 27
Japanese : 62 / 80
Americans : 55 / 75
Chinese : 9 / 11
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.684
Median : 2.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.583
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 armour moved from Iraq to Persia
3 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 submarine moved from 125 Sea Zone to 112 Sea ZoneNon Combat Move - British
3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers moved from West India to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
3 artilleries placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Tunisia : 1 flag
Norway : 2 aaGuns, 2 fighters and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 8 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 53 / 79
Russians : 18 / 27
Japanese : 62 / 80
Americans : 55 / 75
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.684
Median : 2.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.583
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
I assumed you didn’t want to scramble in sz 112 during the US’s turn and attack on Norway. If you wanted to do so, I could run the US turn over with the same exact combat moves…and make edits for the other countries so they’re the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Kazakhstan to RostovCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 3 infantry moved from Northern Italy to Western Germany
2 artilleries and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to NorwayNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 73 PUs;
Germans buy 1 fighter and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
3 armour and 1 mech_infantry moved from Nenetsia to Timguska
1 armour moved from Nenetsia to Evenkiyskiy
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Novgorod to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to SikangCombat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
4 armour and 1 mech_infantry moved from Poland to Novgorod
4 infantry moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Finland to Vyborg
4 mech_infantrys moved from Western Ukraine to Baltic States
1 bomber moved from Northwest Persia to Volgograd
5 infantry moved from Rostov to Volgograd
7 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 artillery and 4 infantry moved from Ukraine to Rostov
10 infantry moved from Rostov to Volgograd
5 infantry moved from Western Germany to Germany
1 tactical_bomber moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
7 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to Samara
1 armour moved from Samara to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Samara
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/6 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 13 artilleries moved from Russia to SamaraPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 aaGun
EDIT: Adding units owned by Russians to Chahar: 1 aaGun
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUsTerritory Summary for Russians :
Chahar : 1 aaGun
Tobruk : 1 flag
Italian Somaliland : 1 flag
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 infantry
Samara : 2 aaGuns, 2 armour, 13 artilleries, 35 infantry and 1 mech_infantry
Iraq : 1 flag
Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 75
Russians : 18 / 27
Japanese : 62 / 80
Americans : 55 / 75
Chinese : 8 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Shantung to Anhwe
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
6 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Kweichow
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 7 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 armour and 2 mech_infantrys moved from India to Yunnan
1 bomber moved from Kweichow to French Indo China
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in French Indo China
2 fighters placed in Japan
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to NorwayCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayPlace Units - Americans
1 factory_minor placed in Norway
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 2 fighters and 1 transport
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 armour
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Norway
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
46 Sea Zone : 1 destroyer
49 Sea Zone : 1 destroyer
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 3 submarines
25 Sea Zone : 1 destroyer
11 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
62 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Norway : 1 flag, 2 armour, 4 artilleries, 1 factory_minor and 8 infantry
112 Sea Zone : 1 transport
Brazil : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 53 / 75
Russians : 18 / 27
Japanese : 66 / 76
Americans : 57 / 77
Chinese : 6 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 15 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.727
Median : 2.000
Variance : 3.900
Standard Deviation : 1.975
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Suiyuyan : 3 artilleries, 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 18 / 27
Japanese : 65 / 76
Americans : 57 / 77
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 15 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.727
Median : 2.000
Variance : 3.900
Standard Deviation : 1.975
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
2 armour, 8 artilleries and 23 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
5 artilleries and 1 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Alexandria to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
5 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West IndiaCombat - British
Battle in Northwest Persia
British attack with 7 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/12 hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from 81 Sea Zone to Persia
1 fighter moved from 81 Sea Zone to PersiaPlace Units - British
1 transport placed in 81 Sea Zone
2 mech_infantrys placed in Persia
6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 7 armour, 8 artilleries, 23 infantry and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Tunisia : 1 flag
Norway : 2 aaGuns and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor, 9 fighters, 2 mech_infantrys and 2 tactical_bombers
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 53 / 75
Russians : 18 / 27
Japanese : 63 / 76
Americans : 57 / 77
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.680
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 25Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
2 armour, 8 artilleries and 23 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
5 artilleries and 1 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Alexandria to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
5 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West IndiaCombat - British
Battle in Northwest Persia
British attack with 7 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/12 hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from 81 Sea Zone to Persia
1 fighter moved from 81 Sea Zone to PersiaPlace Units - British
1 transport placed in 81 Sea Zone
2 mech_infantrys placed in Persia
6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to West India: 3 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 3 aaGuns, 7 armour, 8 artilleries, 23 infantry and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Tunisia : 1 flag
Norway : 2 aaGuns and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor, 9 fighters, 2 mech_infantrys and 2 tactical_bombers
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 53 / 75
Russians : 18 / 27
Japanese : 63 / 76
Americans : 57 / 77
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.680
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 25Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to UkraineCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Rostov to Volgograd
1 artillery and 3 infantry moved from Ukraine to RostovPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs