@Daaras Aha ok.
No scrambles. 4 kamikazes at Guam.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
1 tactical_bomber moved from 39 Sea Zone to Java
3 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Korea to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Anhwe to Yunnan
1 submarine moved from 56 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 3 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 2 aaGuns, 3 artilleries and 4 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
Non Combat Move - Japanese
2 battleships, 2 carriers and 2 destroyers moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to Shan State
3 bombers moved from India to French Indo China
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 transports moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Kweichow
5 infantry moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
1 carrier, 4 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
I said yes to scramble. I thought you meant "scramble the sub fight?" I didn’t realize that you meant two options "scramble, and sub fight?" I see what you meant now. What should we do?Â
What do you suggest I don’t feel like I did anything wrong. I asked you scramble? Sub fights? You answered yes scramble, what do you want me to do there?
I said yes to scramble.� I thought you meant "scramble the sub fight?"� I didn’t realize that you meant two options "scramble, and sub fight?"� I see what you meant now.� What should we do?�
What do you suggest I don’t feel like I did anything wrong. I asked you scramble? Sub fights? You answered yes scramble, what do you want me to do there?
I didn’t say that you did anything wrong. It was just a miscommunication. It’s alright, we can just play it as it is.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 5 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers and 2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Manchuria
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 2 aaGuns, 3 artilleries, 9 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 4 artilleries, 6 infantry, 1 marine and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser, 1 marine and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 carriers and 4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland
2 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in India
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
1 artillery and 4 infantry moved from Persia to Eastern Persia
1 fighter moved from British Somaliland to Ethiopia
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns, 1 armour, 2 fighters and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to United Kingdom
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter placed in United Kingdom
1 fighter placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,4,2,5,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
I said yes to scramble.� I thought you meant "scramble the sub fight?"� I didn’t realize that you meant two options "scramble, and sub fight?"� I see what you meant now.� What should we do?�Â
What do you suggest I don’t feel like I did anything wrong. I asked you scramble? Sub fights? You answered yes scramble, what do you want me to do there?
I didn’t say that you did anything wrong. It was just a miscommunication. It’s alright, we can just play it as it is.
Alright!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
2 fighters moved from 97 Sea Zone to Rostov
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 3 fighters
Russians defend with 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter
Casualties for Russians: 1 artillery and 2 infantry
Battle in Malta
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Rostov to Ukraine
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to Morocco
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
8 bombers moved from Western Germany to Russia
4 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Russia
12 armour, 10 artilleries, 13 infantry and 15 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Tambov
Germans attack with 12 armour, 11 artilleries, 15 infantry and 15 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 12 armour, 11 artilleries, 12 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 8 bombers and 5 infantry
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 bombers and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 8 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Bryansk to Germany
1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
8 bombers moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
8 infantry and 2 mech_infantrys placed in Germany
10 infantry placed in Western Germany
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Caucasus
1 fighter moved from Samara to Caucasus
1 artillery and 3 infantry moved from Samara to Russia
1 artillery and 2 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 artillery moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians winGermans win with no units remaining, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns, 5 armour, 14 artilleries, 25 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 tactical_bomber moved from Shan State to Hunan
1 bomber moved from French Indo China to Hunan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Jehol
1 bomber moved from French Indo China to Shantung
1 bomber moved from French Indo China to Jehol
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shantung to Kiangsu
1 bomber moved from Jehol to Kiangsu
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
1 artillery moved from Yunnan to Kweichow
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Japan
1 transport moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Malaya
2 fighters and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 carriers, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
3 bombers moved from 125 Sea Zone to United Kingdom
5 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 carriers and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Manchuria to Jehol
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Western Germany
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
3 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Combat - British
Battle in India
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Western Germany
British attack with 1 armour, 1 bomber, 6 fighters and 6 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 14 infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 14 infantry
Casualties for British: 2 fighters and 6 infantry
Non Combat Move - British
4 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from British Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to West India
1 artillery and 4 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
2 artilleries placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,4,3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Western Germany
Italians attack with 1 artillery and 4 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Cyprus from British, taking Western Germany from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Ukraine to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_upgrade, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Tambov to Vologda
1 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
4 bombers moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 artillery moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Tambov to Vologda
2 armour and 2 mech_infantrys moved from Tambov to Vologda
2 bombers moved from Bryansk to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Vologda
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 6 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Russia
Germans attack with 6 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans destroys 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Tambov to Vologda
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Bryansk to Western Germany
6 bombers moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Tambov to Samara
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs