TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Persia to Kazakhstan
3 bombers and 3 fighters moved from Persia to 76 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 76 Sea Zone
Italians attack with 3 bombers and 3 fighters
British defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
3 hits in 76
Tip the battleship, two hits on the carrier.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Persia to Kazakhstan
3 bombers and 3 fighters moved from Persia to 76 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 76 Sea Zone
Italians attack with 3 bombers and 3 fighters
British defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Italians win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 2 bombers and 3 fighters
Casualties for British: 1 battleship, 1 carrier, 2 fighters and 1 transport
Non Combat Move - Italians
1 bomber moved from 76 Sea Zone to Persia
1 bomber moved from Kazakhstan to Persia
1 fighter moved from 94 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major; Remaining resources: 67 PUs;
Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 armour moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
11 armour and 11 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Persia to Iraq
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
12 artilleries and 10 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
8 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Western Germany
10 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Southern Italy
Combat - Germans
Battle in Iraq
Germans attack with 11 armour, 2 infantry and 11 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Iraq from British with 11 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Novgorod to Vyborg
9 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
3 infantry placed in Persia
4 fighters and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Tambov to Caucasus
Russians take Caucasus from Germans
10 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Rostov to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
16 infantry moved from Rostov to Caucasus
4 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
38 infantry moved from Belarus to Novgorod
6 infantry moved from Belarus to Bryansk
1 artillery moved from Archangel to Novgorod
1 artillery and 9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Tambov to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Caucasus
4 artilleries moved from Rostov to Bryansk
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Bryansk
2 fighters moved from Volgograd to Bryansk
2 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Bryansk
1 artillery and 10 infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 bomber and 1 tactical_bomber moved from Yunnan to India
3 fighters moved from French Indo China to India
1 bomber, 3 fighters and 1 tactical_bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
scramble?
No scramble in sea zone 39.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 bomber and 1 tactical_bomber moved from Yunnan to India
3 fighters moved from French Indo China to India
1 bomber, 3 fighters and 1 tactical_bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in India
Japanese attack with 2 bombers, 7 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries, 1 bomber, 2 fighters and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Aleutian Islands from Americans, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 artilleries, 1 bomber, 2 fighters and 7 infantry
Casualties for Japanese: 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
2 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Yunnan
4 artilleries moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 aaGun moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 destroyers and 3 fighters placed in 6 Sea Zone
1 infantry placed in Japan
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Americans buy 3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Novgorod
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 tactical_bombers moved from United Kingdom to 123 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 3 carriers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
Place Units - Americans
1 artillery placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 bomber moved from Russia to Persia
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Amur to Korea
UK_Pacific take Korea from Japanese
Combat - British
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 81 PUs;
Germans buy 3 artilleries, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Persia to Iraq
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Ukraine
7 armour, 15 artilleries, 20 infantry and 19 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win, taking 125 Sea Zone from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
2 bombers moved from 125 Sea Zone to Western Germany
1 aaGun, 6 armour and 2 infantry moved from Vyborg to Finland
1 bomber moved from Ukraine to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Persia
7 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Germans to Iraq: 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 10 artilleries, 16 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 1 armour, 10 artilleries, 16 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 1 armour, 10 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Bryansk to Tambov
2 aaGuns, 5 artilleries and 11 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Tambov
Place Units - Russians
1 artillery placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs