Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
40 Europe 2E Colt(Axis) vs FMervinrommel
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Getting f’n ridiculous. 0 hits on 3 4s and 2 2s and 2-for-2 on your 2 2s. I should’ve brought more air clearly but it was just easier to hit ctrl click on the west germany stuff :lol:
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1 3 and 1 2 for you, my bad
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When I read the Marti, the die rolls are not the same order as the units, so I thought only 1 hit. I could have attacked E Pol with an inf and art (or 2 art), but deliberately used a tank and art to only use 2 units while giving me a 3 attack if the first unit was killed. Also, better defense, which turned out to be decisive. as a defense of 2 wouldn’t have given 2 hits.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 armour and 1 artillery moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
2 armour moved from Western Ukraine to Slovakia Hungary
2 artilleries moved from Bessarabia to Romania
1 armour moved from Western Ukraine to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 3 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour and 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 armour and 2 mech_infantrys
Casualties for Russians: 3 armour, 1 artillery and 1 mech_infantry
Battle in Romania
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Karelia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
9 armour moved from Western Ukraine to Belarus
3 aaGuns, 5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Belarus
2 armour moved from Iraq to Egypt
1 armour moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Volgograd to RostovPlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
More than half the time I get an error message when trying to post saying that a posting from this IP was made less than 15 seconds ago. Do you also have this problem? I will research this. Ger rolled well in Hungary, which I expected to take; and Rus rolled badly in Kar, which wasn’t guaranteed, but still let’s Ger air land. I abandoned Novo, it’s doomed. But I can counterattack.
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With your permission I will edit to NCM 1 inf from Ukr>Bes
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 106 Sea ZoneNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Morocco
5 fighters moved from French West Africa to Egypt
1 bomber moved from Smolensk to BelarusPlace Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
2 bombers and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 36 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea ZoneNon Combat Move - British
1 artillery moved from Syria to Trans-Jordan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 91 Sea ZoneTurn Complete - British
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All those 60 PU builds for the USA is finally allowing it to be a threat to Italy. If Rus can just hold out. With Ger building 10 inf for the past 2 turns, even with expending some in the west, Rus also had to switch to inf.
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I basically allow all non-coms if its before any dice are rolled for next allied move and hope to expect the same. The 15 thing ive gotten once or twice when trying to post while uploading a map download to forum
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agreed on NCM edits
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Tobruk to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour and 1 artillery
Russians win with 1 armour remaining. Battle score for attacker is -20
Casualties for Italians: 1 bomber and 3 mech_infantrys
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Tobruk to 97 Sea ZonePlace Units - Italians
2 artilleries placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Lost a 95%er in Romania for another big negative TUV swing :|
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
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Your initial power was only 7 attack-5 defense. So a lucky Rus 1st round put your 2nd round odds at even, 2 units and 5 points each. The battle should have been a draw at that point. The Ita are just living up to their reputation. :-)
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Tough German move. US keeps growin- runnin out of time
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Italy’s days are numbered and even tho Germany can take Novo and E Pol, it’s still 3 turns to Moscow.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Poland to Romania
1 mech_infantry moved from Poland to Romania
2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from Finland to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
2 transports moved from 112 Sea Zone to 114 Sea Zone
2 destroyers moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
2 destroyers moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Western Germany to 115 Sea Zone
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 armour moved from Poland to Romania
1 bomber moved from Western Germany to Baltic States
1 armour moved from Poland to Eastern PolandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 2 destroyers and 2 transports
Russians defend with 1 submarine
Germans win with 2 bombers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Romania from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
2 bombers moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 artillery and 6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to PolandPlace Units - Germans
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Romania : 1 armour and 2 mech_infantrys
Poland : 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 3 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag, 7 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 3 submarines
113 Sea Zone : 2 transports
Bulgaria : 1 flag
127 Sea Zone : 2 transports
115 Sea Zone : 2 destroyers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag -
Including terr. summary for anyone readin along
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You leave poor Italy alone!! It has enough problems to deal with as is 8-)





