L17 BM2 Variance vs Simon33(allies)

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 bombers moved from Kwangsi to Philippines
                2 battleships and 1 carrier moved from 20 Sea Zone to 16 Sea Zone
                2 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Purchase Units - Japanese
                Japanese buy 1 carrier and 6 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Guam from Americans, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese

    triplea_39039_Jap3.tsvg

  • '17 '16 '15 '14 '12

    Need OOL for 4 hits

  • '19 '17 '16

    Lose DD, Cruiser, Tac and dent CV.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 bombers moved from Kwangsi to Philippines
                2 battleships and 1 carrier moved from 20 Sea Zone to 16 Sea Zone
                2 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Purchase Units - Japanese
                Japanese buy 1 carrier and 6 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Guam from Americans, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    1 destroyer owned by the Japanese, 2 cruisers owned by the Japanese, 2 submarines owned by the Japanese, 3 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 6 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 2 submarines
                    1 fighter owned by the Americans could not land and were killed

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter moved from Hopei to Kweichow
                1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow
                2 infantry moved from Jehol to Anhwe
                1 armour moved from Jehol to Kweichow
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from Philippines to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    triplea_39039_Jap3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - Americans
                1 fighter moved from Java to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from United Kingdom to France

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Shan State
                1 battleship, 1 carrier and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Iceland to 123 Sea Zone
                1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
                1 bomber moved from France to United Kingdom
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
                1 carrier, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 109 Sea Zone
                3 fighters moved from Iceland to Norway

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                1 fighter placed in Eastern United States
                3 fighters placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39039_Ame3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Szechwan
                2 infantry moved from Sikang to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    triplea_39039_Chi3.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat - British

    triplea_39039_Bri3.tsvg

  • '19 '17 '16

    Scramble from Rome?

  • '17 '16 '15 '14 '12

    no screamble

  • '19 '17 '16

    Meant to attack Holland. Let’s roll it here.

    AADiceRolling 3d6:
    (1, 3, 4)

    inf & artDiceRolling 2d6:
    (1, 6)

    planes (use left most dice if some of the right ones are shot down):DiceRolling 3d6:
    (2, 3, 6)

    Def:DiceRolling 3d6:
    (2, 2, 6)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - British
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Shan State
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to Shan State
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone

    Purchase Units - British
                British buy 2 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                    British win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in 45 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 fighters moved from Yunnan to India
                1 mech_infantry moved from India to Shan State
                3 artilleries and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from West India to India
                2 fighters moved from United Kingdom to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery, 1 infantry and 1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery, 1 infantry and 1 marine
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39039_UK_3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - Italians
                1 fighter moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery and 3 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery moved from Northern Italy to France
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Italians collect 11 PUs (3 lost to blockades); end with 13 PUs total

    triplea_39039_Ita3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 cruiser moved from 57 Sea Zone to 39 Sea Zone
                2 fighters moved from Shan State to Sikang
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39039_ANZ3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    triplea_39039_Fre3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 armour moved from Archangel to Bryansk
                5 artilleries and 19 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                8 armour moved from Eastern Poland to Bryansk
                2 bombers moved from Western Germany to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 tactical_bombers moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from 113 Sea Zone to Novgorod
                1 tactical_bomber moved from 113 Sea Zone to Novgorod
                1 tactical_bomber moved from 114 Sea Zone to Novgorod

    Purchase Units - Germans
                Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Russians defend with 1 submarine; Americans defend with 2 transports
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Novgorod
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 12 armour, 5 artilleries, 2 bombers, 20 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 2 artilleries and 28 infantry
                    Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 bomber and 17 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 28 infantry

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Archangel
                1 tactical_bomber moved from 125 Sea Zone to Archangel
                2 tactical_bombers moved from Novgorod to Archangel
                2 fighters moved from Novgorod to Archangel
                7 artilleries and 7 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Archangel
                2 fighters moved from 114 Sea Zone to Archangel
                1 tactical_bomber moved from 114 Sea Zone to Archangel
                1 bomber moved from Bryansk to Archangel
                2 mech_infantrys moved from Western Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
                2 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                4 bombers and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39039_Ger4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 armour moved from Norway to Sweden
                2 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Sweden
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                    1 submarine owned by the Russians Submerged
                Battle in Sweden
                    Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Russians retreated to Finland
                    Neutral_True winGermans win with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Neutral_True: 3 infantry
                Battle in Shensi
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Northwest Persia to Russia
                1 fighter and 1 mech_infantry moved from Volgograd to Russia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 aaGuns and 16 infantry moved from Sakha to Amur

    Place Units - Russians
                7 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

    triplea_39039_Rus4.tsvg

  • '19 '17 '16

    Gee, I hope I don’t lose this game just because of that unfortunate and understrength attack in West Ukraine USSR3.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                5 units repaired.
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Shensi to Sikang
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                4 artilleries and 2 infantry moved from Kweichow to Szechwan
                3 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                6 tactical_bombers moved from Kwangsi to Sikang
                7 fighters moved from Kwangsi to Sikang
                1 bomber moved from Kwangsi to Chahar
                5 infantry moved from Kweichow to Szechwan
                4 mech_infantrys moved from Kweichow to Sikang
                2 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Hopei to Sikang
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 bomber moved from Kwangsi to Sikang
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Purchase Units - Japanese
                Japanese buy 2 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 armour, 1 bomber, 8 fighters, 1 infantry, 5 mech_infantrys and 7 tactical_bombers
                    ANZAC defend with 2 fighters; Chinese defend with 1 fighter and 7 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 2 fighters
                    Casualties for Chinese: 1 fighter and 7 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 5 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 4 artilleries and 7 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 4 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking Celebes from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 aaGun moved from Kweichow to Shensi
                2 mech_infantrys moved from Shantung to Hopei
                1 bomber moved from Chahar to Shensi
                8 fighters moved from Sikang to Shensi
                7 tactical_bombers moved from Sikang to Shensi
                1 bomber moved from Sikang to Shensi
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 bombers placed in Japan
                1 infantry and 2 mech_infantrys placed in Shantung
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total

    triplea_39039_Jap4.tsvg

  • '17 '16 '15 '14 '12

    @simon33:

    Gee, I hope I don’t lose this game just because of that unfortunate and understrength attack in West Ukraine USSR3.

    Not sure what you mean by that, but OK

  • '19 '17 '16

    @variance:

    @simon33:

    Gee, I hope I don’t lose this game just because of that unfortunate and understrength attack in West Ukraine USSR3.

    Not sure what you mean by that, but OK

    Don’t mind me. I was thinking that if I had taken W Ukraine your mobile troops wouldn’t have been able to reach Bryansk.

Suggested Topics

  • 34
  • 24
  • 52
  • 54
  • 25
  • 90
  • 79
  • 116
Axis & Allies Boardgaming Custom Painted Miniatures

77

Online

17.7k

Users

40.3k

Topics

1.7m

Posts