@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL16/L17 G40 GeneralSvend-Sved (L+20) vs AetV (X) III
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 56 Sea ZoneCombat - British
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Tobruk to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Union of South Africa to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to AlgeriaPlace Units - British
3 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
Are you aware that you need to take back one of the VC’s in order to continue the game in the Pacific GeneralSvend-Sved?
-
No, what do u mean ?
-
No, what do u mean ?
Japan has 6 victory cities.
US; China or Pac. UK need to take one VC’S from Japan this turn in order to continue the game.
If you are not recapture one VC , Japan wins.Do you want to redo your turn?
I will allow you to redo your US turn if you want, even i doubt that there is a possible Chance for the US to recapture a VC.Let me know.
-
So I only have one round to take one back, meaning if not done next time its japan? In that case it seems very difficult, two rounds maybe
-
So I only have one round to take one back, meaning if not done next time its japan?
Correct.
@GeneralSvend-Sved:In that case it seems very difficult, two rounds maybe
This is why i offered you to redo your US turn, your US turn only.
I had the Impression that you were unaware of the situation and kept on going without trying to attack Pearl harbour.
Your Chance is very very slim and will probably end with a Pacific Victory for Japan.Options are:
1. You try your attack and we proceed from there with editing the results from the US into Italys turn.
2. You are done with your turn and i will do Italy and this will be the end on Japans turn.
3. You concede -
I will try my luck at pearl harbor then :-D You learn everyday in this game :-)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 11 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Libya to 96 Sea Zone
3 infantry moved from Libya to 96 Sea Zone
1 armour, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Malta to Northern Italy -
do u want to scramble? I need a miracle either way :lol:
-
Scramble please
Thank you -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 11 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Libya to 96 Sea Zone
3 infantry moved from Libya to 96 Sea Zone
1 armour, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Malta to Northern ItalyCombat - Americans
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 1 transport
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 battleships, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -75
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 1 transport
Casualties for Japanese: 2 carriers, 2 destroyers and 2 submarines
Battle in Hawaiian Islands
Americans attack with 2 bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 5 infantry
Japanese win with 1 aaGun and 5 infantry remaining. Battle score for attacker is -31
Casualties for Americans: 2 bombers, 1 infantry and 1 mech_infantry
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in Greece
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
2 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Italians owned units to: factory_major = 5
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total





