TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 fighters moved from 54 Sea Zone to New South Wales
2 artilleries and 1 infantry moved from Queensland to New South Wales
2 bombers moved from Philippines to New South Wales
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kiangsi to Anhwe
11 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
Combat - Japanese
Battle in Korea
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Korea, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Japanese roll dice for 3 infantry in Korea, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 infantry in Korea, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/15 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 4 fighters and 1 infantry
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
AA fire in New South Wales : 0/6 hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 1 infantry in New South Wales, round 2 : 5/9 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 3 infantry in New South Wales, round 2 : 3/7 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the ANZAC, 1 fighter owned by the Japanese and 3 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers and 3 fighters in New South Wales, round 3 : 3/6 hits
ANZAC roll dice for 2 artilleries and 2 fighters in New South Wales, round 3 : 2/4 hits
2 fighters owned by the Japanese, 2 artilleries owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in New South Wales, round 4 : 0/4 hits
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in New South Wales, round 5 : 3/4 hits
ANZAC roll dice for 1 fighter in New South Wales, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 2 fighters and 3 infantry
Casualties for Japanese: 1 artillery, 4 fighters and 1 infantry
Non Combat Move - Japanese
2 bombers moved from New South Wales to Queensland
2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 31 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to Hawaiian Islands
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 artilleries moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 battleship placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5
Japanese collect 43 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Marianas : 1 harbour
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Anhwe : 1 flag, 4 artilleries and 10 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Queensland : 1 flag, 1 airfield, 2 bombers and 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour, 5 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
37 Sea Zone : 1 cruiser
26 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 3 transports
6 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 50 / 65
Russians : 31 / 33
Japanese : 43 / 67
Americans : 52 / 67
Chinese : 11 / 10
British : 29 / 36
UK_Pacific : 19 / 19
Italians : 12 / 15
ANZAC : 6 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 4,000
Median : 4,000
Variance : 2,400
Standard Deviation : 1,549
Total rolls : 106
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4,400
Median : 5,000
Variance : 1,158
Standard Deviation : 1,076
Total rolls : 20
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4,000
Median : 5,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4,400
Median : 5,000
Variance : 1,158
Standard Deviation : 1,076
Total rolls : 20
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,250
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3,702
Median : 4,000
Variance : 1,054
Standard Deviation : 1,026
Total rolls : 57
triplea_38947_Jap5.tsvg