@TinCanoftheSea No scramble
16L G40 Ktylu (Allies+21) vs AetV (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
12 artilleries and 12 infantry moved from Tambov to Volgograd
5 fighters moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
17 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4
Russians collect 25 PUs (2 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Burma
1 bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 fighter and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 fighter moved from French Indo China to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to Manchuria
1 mech_infantry moved from Kiangsu to Kweichow
1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 109 Sea Zone to 107 Sea Zone
1 cruiser moved from 101 Sea Zone to 107 Sea Zone
1 armour moved from British Columbia to Alaska
1 fighter moved from 10 Sea Zone to Alaska
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsCombat - Americans
Battle in 107 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 transports
Germans defend with 1 carrier, 1 fighter and 1 submarine
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 4 transports remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Alaska to 10 Sea ZonePlace Units - Americans
1 battleship, 3 destroyers and 1 fighter placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 battleships moved from 109 Sea Zone to 107 Sea Zone
1 armour moved from Alexandria to Egypt
3 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
3 mech_infantrys moved from Novosibirsk to VolgogradCombat - British
Non Combat Move - British
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 armour, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Ukraine to SmolenskCombat - Italians
Battle in Libya
Battle in Smolensk
Italians attack with 1 bomber
Russians defend with 1 artillery
Italians win, taking Libya from British with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Italians attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Smolensk to NovgorodPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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We have 2 white, literally ghost troops in sz 96 :roll:
ha!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Archangel to Russia
Germans take Smolensk from Russians
1 artillery and 4 infantry moved from Archangel to Vologda
6 mech_infantrys moved from Ukraine to Russia
18 armour and 2 mech_infantrys moved from Rostov to Russia
1 bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Archangel to Russia
Germans take Smolensk from Russians
1 artillery and 4 infantry moved from Archangel to Vologda
6 mech_infantrys moved from Ukraine to Russia
18 armour and 2 mech_infantrys moved from Rostov to Russia
1 bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to CaucasusCombat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
British defend with 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 3/8 hits
British roll dice for 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Gibraltar, round 3 : 6/7 hits
British roll dice for 1 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/3 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 19 armour, 4 bombers and 9 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major and 22 infantry
AA fire in Russia : 0/4 hits
Germans roll dice for 19 armour, 4 bombers and 9 mech_infantrys in Russia, round 2 : 15/32 hits
Russians roll dice for 4 aaGuns, 7 artilleries and 22 infantry in Russia, round 2 : 7/29 hits
11 infantry owned by the Russians, 7 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 19 armour, 4 bombers and 2 mech_infantrys in Russia, round 3 : 12/25 hits
Russians roll dice for 7 artilleries and 11 infantry in Russia, round 3 : 5/18 hits
11 infantry owned by the Russians, 2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Russia
Germans roll dice for 16 armour and 4 bombers in Russia, round 4 : 9/20 hits
Russians roll dice for 6 artilleries in Russia, round 4 : 1/6 hits
6 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour and 4 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 armour and 9 mech_infantrys
Casualties for Russians: 4 aaGuns, 7 artilleries and 22 infantry
Battle in Vologda
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Vologda
3 armour moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Bryansk
13 infantry moved from Rostov to Bryansk
2 armour moved from Eastern Poland to Ukraine
1 carrier, 1 destroyer and 4 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 infantry moved from Eire to Scotland
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from United Kingdom to PolandPlace Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
1 destroyer placed in 105 Sea Zone
4 mech_infantrys placed in Germany
2 mech_infantrys placed in United KingdomTurn Complete - Germans
Germans collect 66 PUs; end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Rostov
3 armour, 12 artilleries, 1 fighter, 10 infantry and 1 mech_infantry moved from Volgograd to TambovCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Tambov
2 fighters moved from Caucasus to TambovTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Celebes
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry; Americans defend with 1 fighter
Japanese win, taking Celebes from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from French Indo China to Shan State
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Manchuria to Japan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 armour and 2 infantry placed in Manchuria
2 infantry placed in Japan
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Soviet Far East to Korea
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 4 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZoneCombat - Americans
Non Combat Move - Americans
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 battleships moved from 107 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Kazakhstan to Samara
2 mech_infantrys moved from Kazakhstan to Tambov
1 mech_infantry moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from India to MalayaCombat - British
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.Non Combat Move - British
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 armour, 3 infantry and 2 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Ukraine to Rostov
1 bomber moved from Novgorod to RostovCombat - Italians
Battle in Algeria
Battle in Tunisia
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
French defend with 2 infantry
Italians win, taking Algeria from French, taking Tunisia from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Russia
1 fighter moved from Tunisia to Libya
1 bomber moved from Tunisia to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to KoreaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 fighters, 8 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
15 armour moved from Russia to Tambov
3 armour, 4 bombers, 13 infantry and 3 mech_infantrys moved from Bryansk to Tambov
5 armour moved from Ukraine to Tambov
1 fighter moved from Novgorod to Tambov
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Vologda to Samara
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery moved from 85 Sea Zone to Brazil
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British





