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16L G40 axis-dominion vs pete (allies) BM

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    before i roll, gonna exchange 1 tank and 1 mech for 3 inf and have one pu left over

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 bombers moved from Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 109 Sea Zone
                Battle in Novgorod
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                3 bombers moved from Novgorod to Germany
                3 aaGuns, 5 artilleries and 25 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                10 armour and 13 mech_infantrys moved from Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
                3 mech_infantrys moved from Romania to Eastern Poland
                5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Southern Italy to 95 Sea Zone
                2 marines moved from Southern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Southern Italy
                3 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 infantry placed in Southern France
                1 armour and 1 mech_infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
                EDIT: Changing PUs for Germans from 0 to 1
                EDIT: Adding units owned by Germans to Southern France: 3 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 infantry placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                Germans collect 49 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38772_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                3 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                3 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from Vologda to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Belarus to Bryansk
                8 infantry moved from Vologda to Archangel
                3 armour moved from Russia to Vologda
                2 armour and 2 mech_infantrys moved from Smolensk to Vologda

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_38772_Rus7.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 49 Sea Zone
                1 bomber moved from Caroline Islands to 49 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Amur to Manchuria
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Anhwe to Jehol
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
                1 marine moved from 19 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Manchuria
                1 bomber moved from Korea to Jehol
                2 infantry moved from Yunnan to Burma
                1 marine moved from Java to 42 Sea Zone
                1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to Ceylon
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                2 mech_infantrys moved from Kiangsu to Jehol

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 infantry, 1 marine and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ceylon
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 49 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from Amur to Buryatia
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Siberia to Amur
                1 fighter moved from Manchuria to 6 Sea Zone
                1 bomber moved from Jehol to Japan
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 47 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 33 Sea Zone
                1 bomber moved from 49 Sea Zone to Caroline Islands
                1 battleship moved from 54 Sea Zone to 46 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 battleship and 1 marine moved from 46 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 mech_infantry moved from Szechwan to Anhwe
                1 armour moved from Hopei to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Kiangsu
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_38772_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone
                3 artilleries and 6 infantry moved from 88 Sea Zone to British Guiana
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                3 transports moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 13 Sea Zone
                2 fighters moved from Hawaiian Islands to 13 Sea Zone

    Place Units - Americans
                6 submarines placed in 10 Sea Zone
                Americans undo move 1.
                6 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38772_Ame7.tsvg


  • challenging enough for you? you’re crushing me lol. you’re too good at this.

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    yah thanks man, i do have a lot of experience playing this game, and now also playing bm. you didn’t do your uk turn, are you throwing in the towel?


  • i thought i posted my UK, but now I think of it I should surrender. Gibraltar! incredible how you can hold it so easily when USA is 1 move away.

    gg dude.

    I’m busy now but would like to rematch again sometime down the road

    game on bro!

  • 25 24 22 21 20 19 18 16 15

    yep gg, i agree, i learned the gibraltar lesson from adam actually, i had to go through the same painful experience too…you end up trying so hard to conquer it back with US/UK that japan just blows up!

    @-Pete:

    i thought i posted my UK, but now I think of it I should surrender. Gibraltar! incredible how you can hold it so easily when USA is 1 move away.

    gg dude.

    I’m busy now but would like to rematch again sometime down the road

    game on bro!


  • All roads lead to adam…

  • 25 24 22 21 20 19 18 16 15

    @-Pete:

    All roads lead to adam…

    lol yah, the evil mastermind behind the balanced mod movement haha


  • :-P


  • At least I can beat Kid!

  • 25 24 22 21 20 19 18 16 15

    lol yah he’s not too hard to beat, but he’s not that bad either. i crushed him on my second game, but first game i lost to him in a careless sea lion that he did on me. i fought hard but in the end japan got too out of control as i was busy trying to regain london, which i eventually did. i was new to bm and purposely got myself into a bunch of sea lion games with people including kid and adam, to test it out for myself, and i ended up losing those but did win one against another player. i also tested out a bunch of G1 on russia games, including one on you ;) but going that route isn’t so effective against really good players like adam, but still i tried it on him anyway.


  • haha i wish you did that R1 again on me this game! got too optimistic with my play that game, and you crushed me anyways. yeah kid is good, and probably the most fun to beat in the entire league. still waiting on his move in our game from about 6 months ago… which I’m winning.

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