@simon33 No scrambles.
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2 Game 3
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lets see the first round
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just do max d we can edit after the first round of combat if I want to
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I post the map. You have to choose casualties now before you roll. Usually not a big deal, but since you have to decide whether to tip carriers, it matters.
So you have to decide and can’t change. That’s the risk! :evil:
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so MAx D R1?
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well I choose the hits after you roll but before I do, right?
max d if I’m wrong, sorry for the delay btw
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well I choose the hits after you roll but before I do, right?
max d if I’m wrong, sorry for the delay btw
Yes, you choose before you roll. So max D?
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yeah max d
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
4 fighters moved from Southern Italy to 95 Sea Zone
2 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 artillery and 8 infantry moved from Western Germany to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Northern ItalyCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber and 14 infantry
Americans defend with 8 artilleries and 1 factory_minor
Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 9 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 infantry
Casualties for Americans: 8 artilleries
Battle in 95 Sea Zone
Germans attack with 7 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 carrier and 1 destroyer; Americans defend with 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 10 transports
Units damaged: 1 battleship owned by the Americans, 2 carriers owned by the Americans and 1 carrier owned by the British
retreated to 95 Sea Zone
Americans win with 1 battleship, 3 carriers, 6 fighters, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is -59
Casualties for Germans: 5 fighters and 3 tactical_bombers
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier
5 fighters owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the French forced to land in SicilyNon Combat Move - Germans
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 9 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 5 infantry moved from Poland to Slovakia Hungary
6 armour moved from Belarus to Slovakia Hungary
1 aaGun and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Normandy Bordeaux to France
3 armour, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
3 armour moved from Persia to Trans-JordanPlace Units - Germans
3 armour placed in Iraq
3 tactical_bombers placed in Persia
2 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 4 infantry moved from Kazakhstan to Sikang
3 infantry moved from Suiyuyan to ShensiCombat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun, 10 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 aaGun, 1 artillery and 7 infantry moved from Russia to Vologda
11 artilleries and 31 infantry moved from Bessarabia to Romania
2 artilleries and 3 infantry moved from Volgograd to Caucasus
1 aaGun, 1 artillery and 10 infantry moved from Rostov to UkrainePlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
Back!
7 Hits R1 w/Germany against fleet.Ah! didn’t see this post. I only saw the pbem update page you posted… didn’t have the first round hits listed in that. Confusion lifted. I was pretty sure I got to see your hits before I gave OOL lol…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 2 infantry moved from Shan State to French Indo China
1 armour moved from Eastern Persia to Northwest Persia
5 fighters and 3 tactical_bombers moved from Trans-Jordan to 95 Sea Zone
3 bombers moved from Persia to 95 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia
6 infantry moved from West India to 79 Sea Zone
6 infantry and 3 transports moved from 79 Sea Zone to 72 Sea Zone
6 infantry moved from 72 Sea Zone to French MadagascarCombat - Japanese
Battle in 95 Sea Zone
Japanese attack with 3 bombers, 5 fighters and 3 tactical_bombers
British defend with 1 carrier; Americans defend with 1 battleship, 2 carriers and 10 transports
Japanese win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 108
Casualties for Japanese: 3 fighters
Casualties for British: 1 carrier
Casualties for Americans: 1 battleship, 2 carriers and 10 transports
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Northwest Persia
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
British defend with 1 fighter
Japanese win, taking French Madagascar from French with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in 98 Sea Zone
Japanese attack with 1 fighter
British defend with 3 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 armour and 1 factory_minor
Japanese win, taking French Indo China from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
4 fighters moved from Japan to Hunan
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
6 armour moved from Eastern Persia to Iraq
1 fighter and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 fighters and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Southern Italy
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 79 Sea Zone to 72 Sea Zone
1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
3 armour moved from Burma to India
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
3 armour placed in India
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 armour
EDIT: Adding units owned by Japanese to Eastern Persia: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,2,6,5,6,4,4,2,1,6,3,3,3,6,1,6,4,4,3,6,4,3,5,6,4,4,3,4,4,3,1,5,1,6,4,1,1,2,5,6,5,1,3,4,4,1,6,3,6,3,6,4,1,3,5,1,1,1,5,6,2,4,6,1,5,1,6,5,2,6,5,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,4,1,1,4,6,6,1,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,3,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3,2,3,1,1
Japanese collect 25 PUs (22 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 2 infantry moved from Shan State to French Indo China
1 armour moved from Eastern Persia to Northwest Persia
5 fighters and 3 tactical_bombers moved from Trans-Jordan to 95 Sea Zone
3 bombers moved from Persia to 95 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia
6 infantry moved from West India to 79 Sea Zone
6 infantry and 3 transports moved from 79 Sea Zone to 72 Sea Zone
6 infantry moved from 72 Sea Zone to French MadagascarCombat - Japanese
Battle in 95 Sea Zone
Japanese attack with 3 bombers, 5 fighters and 3 tactical_bombers
British defend with 1 carrier; Americans defend with 1 battleship, 2 carriers and 10 transports
Japanese win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 108
Casualties for Japanese: 3 fighters
Casualties for British: 1 carrier
Casualties for Americans: 1 battleship, 2 carriers and 10 transports
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Northwest Persia
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
British defend with 1 fighter
Japanese win, taking French Madagascar from French with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in 98 Sea Zone
Japanese attack with 1 fighter
British defend with 3 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 armour and 1 factory_minor
Japanese win, taking French Indo China from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
4 fighters moved from Japan to Hunan
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
6 armour moved from Eastern Persia to Iraq
1 fighter and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 fighters and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Southern Italy
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 79 Sea Zone to 72 Sea Zone
1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
3 armour moved from Burma to India
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
3 armour placed in India
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 armour
EDIT: Adding units owned by Japanese to Eastern Persia: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,2,6,5,6,4,4,2,1,6,3,3,3,6,1,6,4,4,3,6,4,3,5,6,4,4,3,4,4,3,1,5,1,6,4,1,1,2,5,6,5,1,3,4,4,1,6,3,6,3,6,4,1,3,5,1,1,1,5,6,2,4,6,1,5,1,6,5,2,6,5,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,4,1,1,4,6,6,1,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,3,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3,2,3,1,1
Japanese collect 25 PUs (22 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Japanese to Persia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
14 fighters moved from 36 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Philippines to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
2 bombers moved from Sicily to GermanyCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in French Indo China
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 factory_minor
Americans win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 14 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Shan State from Japanese with 1 artillery, 14 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber and 5 fighters
Japanese defend with 2 infantry
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in MalayaNon Combat Move - Americans
1 bomber and 3 fighters moved from Yunnan to Kwangtung
14 fighters moved from Shan State to 37 Sea Zone
7 carriers and 1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Korea to Buryatia
1 artillery moved from Sakha to Buryatia
6 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Germany to Romania
9 fighters and 1 tactical_bomber moved from Sicily to Egypt
2 fighters moved from Gibraltar to Egypt
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
6 carriers, 7 destroyers, 8 fighters and 4 submarines moved from 36 Sea Zone to 37 Sea Zone
2 carriers and 5 fighters moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Korea
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
3 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 aaGuns and 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from GermansCombat - British
Non Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
2 aaGuns and 1 fighter placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,1,2,5,3,2,4,6,1,1,6,6,3,4,2,3,4,2,4,4,4,5,6,5,1,2,5,5,2
British collect 36 PUs (2 lost to blockades); end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
3 artilleries and 2 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 3 artilleries and 2 infantry
British defend with 1 artillery
Italians win, taking Algeria from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern Italy to Persia
1 artillery and 10 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
gotta run. be back in a couple hours
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
2 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to KwangsiCombat - ANZAC
Battle in KwangsiNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Volgograd to Caucasus
2 fighters moved from Volgograd to RomaniaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
1 fighter moved from Sicily to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 58 PUs;
Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to Yugoslavia
Germans take Yugoslavia from British
1 artillery and 8 infantry moved from Northern Italy to Greater Southern Germany
11 armour, 10 artilleries, 19 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
3 tactical_bombers moved from Persia to Egypt
1 bomber and 2 fighters moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 14 armour, 10 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 3 aaGuns, 9 armour, 6 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 12 infantry and 6 mech_infantrys; Americans defend with 12 fighters and 1 tactical_bomber
retreated to Egypt
British win with 2 armour, 19 fighters and 1 tactical_bomber remaining. Battle score for attacker is -58
Casualties for Germans: 14 armour, 10 artilleries, 1 fighter, 19 infantry and 2 mech_infantrys
Casualties for British: 3 aaGuns, 7 armour, 6 artilleries, 12 infantry and 6 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 1 artillery and 8 infantry
British defend with 1 infantry
Germans win, taking Greater Southern Germany from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
1 aaGun, 6 armour, 3 artilleries and 14 infantry moved from Slovakia Hungary to Poland
2 artilleries and 5 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun and 4 infantry moved from Novgorod to Karelia
1 artillery and 4 infantry moved from Archangel to Nenetsia
1 fighter moved from Egypt to Trans-Jordan
1 bomber and 3 tactical_bombers moved from Egypt to Trans-JordanPlace Units - Germans
1 mech_infantry placed in Iraq
10 infantry placed in Germany
4 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs