@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
16L G40 BM2.0 Giallo(axis) vs Hobo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Vologda to Archangel
2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
4 artilleries and 28 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 artilleries and 34 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 7 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 3 artilleries and 34 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 3 artilleries and 34 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 4 artilleries and 29 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Caucasus to Rostov
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Vologda to Russia
1 infantry moved from Urals to Vologda
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Evenkiyskiy to Urals
2 aaGuns and 8 infantry moved from Kansu to Novosibirsk
2 fighters moved from Iraq to Volgograd
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
4 artilleries and 7 infantry moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Kiangsu
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 aaGun moved from Anhwe to Jehol
1 aaGun and 1 infantry moved from Kweichow to AnhwePlace Units - Japanese
4 fighters placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,4,6,5,1,4,3,1,1,1,4,6,2,1,1,2,1,5,2,6,5,4,6,5,5,4,3,1,1,4,2,5,4,6,6,5,4,3,5,6
Japanese collect 23 PUs (7 lost to blockades); end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 7 fighters and 5 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
3 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to Norway -
scramble/kamikaze orders for japan
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scramble, 1 x BB, cruisers and dd’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 7 fighters and 5 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
3 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to NorwayCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 7 carriers, 3 cruisers, 7 destroyers, 13 fighters, 1 submarine, 7 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 11 fighters, 10 submarines, 4 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese and 6 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 63
Casualties for Americans: 2 bombers, 5 carriers, 7 destroyers, 10 fighters, 1 submarine and 4 tactical_bombers
Casualties for Japanese: 2 battleships, 6 carriers, 2 destroyers, 11 fighters, 10 submarines, 4 tactical_bombers and 1 transport
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Battle in Korea
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese, taking Korea from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Americans win, taking Norway from Germans with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 tactical_bomber moved from 125 Sea Zone to Scotland
2 bombers moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Okinawa
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
3 aaGuns moved from Western United States to Central United States
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
5 bombers and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiPlace Units - Chinese
5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
6 artilleries, 4 fighters and 9 infantry moved from Iraq to Persia
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 97 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Northern Italy
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Persia
British attack with 1 armour, 6 artilleries, 5 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 16 armour and 3 mech_infantrys
British win, taking Persia from Germans with 1 armour, 5 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 74
Casualties for Germans: 16 armour and 3 mech_infantrys
Casualties for British: 1 artillery and 10 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to Syria
3 infantry moved from Trans-Jordan to Syria
1 armour moved from Egypt to Syria
2 infantry moved from Egypt to Alexandria
1 aaGun moved from Iraq to Syria
1 infantry moved from Yunnan to Hunan
2 artilleries and 3 infantry moved from Kwangsi to Hunan
1 fighter moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters -
well played, ill post it rematch or switch sides?
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thanks for the game
normally when I do 2 out of 3, the loser of the last game gets to pick sides so you can pick. I’ve played a few games of 2.0 so far and it does seem to balance out the massive axis advantage. still not sure about the europe side yet, but china makes a big difference vs japan which helps.
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K ill take axis again ill set it up





