Turn complete.
16L G40 BM2.0 Giallo(axis) vs Hobo(allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 artilleries moved from Yunnan to Kwangsi
4 infantry moved from French Indo China to Kwangsi
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 97 Sea Zone -
scramble orders for z97
also did you see my message about germany shouldn’t get the balkans objective since I owned albania last turn?
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no scramble, sorry didnt read it, but your right you can edit by 2 pu’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 5 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 artilleries moved from Yunnan to Kwangsi
4 infantry moved from French Indo China to Kwangsi
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Greece
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
1 fighter owned by the British retreated
Battle in Northern Italy
British attack with 1 artillery and 1 fighter
Italians defend with 1 factory_minor and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 2 artilleries and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
British win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 6 infantry moved from Scotland to United Kingdom
1 fighter moved from Greece to Iraq
1 fighter moved from 97 Sea Zone to Iraq
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from India to Iraq
1 fighter moved from Tambov to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Burma to Yunnan
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 infantry placed in Egypt
3 artilleries and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Turning on Edit Mode
EDIT: Changing PUs for Germans from 67 to 65
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
2 bombers moved from Southern Italy to Western Germany
2 artilleries and 6 infantry moved from Algeria to TunisiaCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,1,3,3,5,2,3,5
Italians collect 6 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Jehol
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 fighters moved from 22 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Jehol
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shantung
Battle in Guam
Battle in Okinawa
Battle in Paulau IslandNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from New South Wales to Shan State
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from New Guinea to Caroline Islands
1 fighter moved from New Guinea to Caroline Islands
2 fighters moved from 18 Sea Zone to 19 Sea Zone
2 fighters moved from Jehol to KwangsiPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Norway
1 bomber moved from Vyborg to Norway
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Poland to Holland Belgium
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Vyborg to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Ukraine to Rostov
16 armour and 4 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Finland to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from BritishCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from British with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 16 armour and 4 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Persia from Americans with 16 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Archangel
Germans attack with 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 aaGuns, 10 artilleries and 19 infantry moved from Western Ukraine to Bessarabia
7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Finland to Karelia
1 bomber moved from Norway to Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
5 artilleries and 8 infantry moved from Germany to Poland
4 mech_infantrys moved from Yugoslavia to Romania
1 bomber moved from Belarus to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,6,6,3,6,6,4,5,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Vologda to Archangel
2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
4 artilleries and 28 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 artilleries and 34 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 7 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 3 artilleries and 34 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 3 artilleries and 34 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 4 artilleries and 29 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Caucasus to Rostov
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Vologda to Russia
1 infantry moved from Urals to Vologda
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Evenkiyskiy to Urals
2 aaGuns and 8 infantry moved from Kansu to Novosibirsk
2 fighters moved from Iraq to Volgograd
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
4 artilleries and 7 infantry moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Kiangsu
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 aaGun moved from Anhwe to Jehol
1 aaGun and 1 infantry moved from Kweichow to AnhwePlace Units - Japanese
4 fighters placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,4,6,5,1,4,3,1,1,1,4,6,2,1,1,2,1,5,2,6,5,4,6,5,5,4,3,1,1,4,2,5,4,6,6,5,4,3,5,6
Japanese collect 23 PUs (7 lost to blockades); end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 7 fighters and 5 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
3 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to Norway -
scramble/kamikaze orders for japan
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scramble, 1 x BB, cruisers and dd’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 7 fighters and 5 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
3 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
2 bombers moved from United Kingdom to NorwayCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 7 carriers, 3 cruisers, 7 destroyers, 13 fighters, 1 submarine, 7 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 11 fighters, 10 submarines, 4 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese and 6 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 63
Casualties for Americans: 2 bombers, 5 carriers, 7 destroyers, 10 fighters, 1 submarine and 4 tactical_bombers
Casualties for Japanese: 2 battleships, 6 carriers, 2 destroyers, 11 fighters, 10 submarines, 4 tactical_bombers and 1 transport
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Battle in Korea
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese, taking Korea from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Americans win, taking Norway from Germans with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 tactical_bomber moved from 125 Sea Zone to Scotland
2 bombers moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Okinawa
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
3 aaGuns moved from Western United States to Central United States
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
5 bombers and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiPlace Units - Chinese
5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
6 artilleries, 4 fighters and 9 infantry moved from Iraq to Persia
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 97 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Northern Italy
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Persia
British attack with 1 armour, 6 artilleries, 5 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 16 armour and 3 mech_infantrys
British win, taking Persia from Germans with 1 armour, 5 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 74
Casualties for Germans: 16 armour and 3 mech_infantrys
Casualties for British: 1 artillery and 10 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to Syria
3 infantry moved from Trans-Jordan to Syria
1 armour moved from Egypt to Syria
2 infantry moved from Egypt to Alexandria
1 aaGun moved from Iraq to Syria
1 infantry moved from Yunnan to Hunan
2 artilleries and 3 infantry moved from Kwangsi to Hunan
1 fighter moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters -
well played, ill post it rematch or switch sides?
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thanks for the game
normally when I do 2 out of 3, the loser of the last game gets to pick sides so you can pick. I’ve played a few games of 2.0 so far and it does seem to balance out the massive axis advantage. still not sure about the europe side yet, but china makes a big difference vs japan which helps.
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K ill take axis again ill set it up





