16L G40 BM2.0 Giallo(axis) vs Hobo(allies)


  • again I love marti’s dice engine, you hit 11 out of 13 in the critical first round… I keep reminded why I always ask for low luck, then I get hosed on the odd lot rolls there too  :lol:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to Rostov
                2 infantry moved from Ukraine to Rostov
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                2 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 factory_minor
                    Italians win, taking Northern Italy from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Rostov
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,1,1,3,5,6
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total

    triplea_38531_Ita5.tsvg

  • 21 20 19 18 17 16

    @hobo:

    again I love marti’s dice engine, you hit 11 out of 13 in the critical first round… I keep reminded why I always ask for low luck, then I get hosed on the odd lot rolls there too  :lol:

    :evil: :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Java
                1 carrier and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to Caroline Islands
                2 infantry moved from Tobruk to Alexandria

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38531_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    triplea_38531_Fre5.tsvg


  • anzac planes are on its own carrier in z33

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 bomber moved from Germany to Western Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Southern France to Western Ukraine
                2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Germany to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 3 armour and 5 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Ukraine
                1 bomber moved from Belarus to Ukraine
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 infantry moved from Southern France to France
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                5 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                2 fighters placed in Western Germany
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany
                Germans undo move 4.
                1 mech_infantry placed in Germany
                3 mech_infantrys placed in Western Germany
                Germans undo move 5.
                2 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,4,2,4,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 42 PUs (10 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38531_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                3 armour moved from Vyborg to Norway
                      Russians take Norway from Germans
                1 armour moved from Finland to Norway
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Rostov to Bryansk
                2 infantry moved from Kazakhstan to Samara
                2 artilleries and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_38531_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                3 armour moved from Vyborg to Norway
                      Russians take Norway from Germans
                1 armour moved from Finland to Norway
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Rostov to Bryansk
                2 infantry moved from Kazakhstan to Samara
                2 artilleries and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_38531_Rus6.tsvg


  • oh why did you hit so many times in z97  :|

    having 4-5 less uk fighters just changed the game

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys moved from Manchuria to Amur
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Chahar to Kansu
                1 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Shensi to Kansu
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                2 fighters moved from Anhwe to 6 Sea Zone
                3 artilleries and 3 infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from Kansu to Anhwe
                2 bombers moved from Kansu to French Indo China
                2 tactical_bombers moved from Philippines to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 armour and 2 mech_infantrys moved from Yunnan to Kweichow
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 battleships, 4 carriers, 3 fighters, 1 marine and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 cruiser moved from 21 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                2 artilleries and 1 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Anhwe: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total

    triplea_38531_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 battleship moved from 33 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 cruiser moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                Battle in Borneo

    Non Combat Move - Americans
                4 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from Central United States to Western United States
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 bomber moved from French West Africa to United Kingdom

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38531_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    triplea_38531_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber moved from India to Caucasus
                1 fighter moved from India to Yunnan
                1 destroyer moved from 71 Sea Zone to 74 Sea Zone

    Combat - British
                Battle in 74 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caucasus
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                3 aaGuns, 3 artilleries and 25 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Bryansk
                1 bomber moved from Caucasus to Bryansk
                1 aaGun and 3 infantry moved from Syria to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 armour moved from French Guiana to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 fighter placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                2 infantry placed in Egypt
                2 transports placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 2 infantry

    triplea_38531_UK_6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Ukraine to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 fighter and 1 infantry
                    Americans win with no units remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Rostov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Western Germany

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,4,5,1
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total

    triplea_38531_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 44 Sea Zone
                2 fighters moved from Caroline Islands to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 44 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 fighter moved from 33 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38531_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone

    Turn Complete - French

    triplea_38531_Fre6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Albania to Greece
                      Germans take Greece from British
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 bomber moved from Ukraine to Belarus
                1 bomber moved from Ukraine to Belarus
                1 bomber moved from Ukraine to Caucasus
                1 infantry moved from Bulgaria to Romania

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking 125 Sea Zone from Russians, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Russians to Germans
                EDIT: Turning off Edit Mode
                1 bomber moved from Caucasus to Ukraine
                2 bombers moved from Belarus to Ukraine
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                3 bombers moved from Ukraine to Eastern Poland
                4 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Novgorod to Finland
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 47 PUs (9 lost to blockades); end with 47 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_38531_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour, 3 fighters and 1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Bryansk
                2 aaGuns and 15 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Russia to Bryansk
                3 fighters moved from Volgograd to Russia
                1 infantry moved from Russia to Bryansk
                1 aaGun and 4 infantry moved from Russia to Samara
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 armour, 1 fighter, 5 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Russians collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38531_Rus7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Kweichow to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Yunnan to Anhwe
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Anhwe to Manchuria
                4 armour and 4 mech_infantrys moved from Amur to Manchuria
                2 artilleries moved from Amur to Manchuria
                1 artillery and 1 infantry moved from Amur to Manchuria
                2 tactical_bombers moved from Kiangsu to French Indo China
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                3 destroyers and 4 submarines placed in 6 Sea Zone
                3 armour placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                Japanese collect 59 PUs; end with 59 PUs total

    triplea_38531_Jap7.tsvg

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