@hiijohnson https://www.youtube.com/watch?v=ajcazSNjfXQ skip to 2:34 to see what button you need to click.
ACGTO LOTR redrum(Good) vs DizzKneeLand33(Evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Saruman buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs;Non Combat Move - Saruman
1 trolls and 4 urukhais moved from Isengard to Celebran
1 urukhai moved from Anduin East Bank to MoriaPlace Units - Saruman
4 fortificationss and 1 tower placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs totalTerritory Summary for Saruman :
Isengard : 1 castle, 14 fortificationss, 3 orcss, 1 siegeTower and 2 towers
Moria : 1 urukhai
Anduin East Bank : 1 flag
Celebran : 1 trolls and 4 urukhaisProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 27 / 29
Rhun : 14 / 14
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 2 hobbitss and 4 lightCavalrys; Remaining resources: 1 PUs;Combat Move - Freefolk
2 lightCavalrys moved from Bree to Tharbad
2 hobbitss moved from N. Enedwaith to Tharbad
1 hobbits moved from Cardolan to Tharbad
1 lightCavalry moved from N. Enedwaith to Tharbad
4 lightCavalrys moved from Eregion to Tharbad
1 lightCavalry moved from Enedwaith Coast to Tharbad
1 archers and 1 spearInfantry moved from N. Enedwaith to Eregion
1 archers and 1 spearInfantry moved from Cardolan to Eregion
1 archers and 1 hobbits moved from Lond Daer to N. Enedwaith
1 archers moved from S. Downs to Cardolan
1 hobbits moved from Bree to S. Downs
1 lightCavalry moved from Hobbiton to N. Enedwaith
1 lightCavalry moved from Enedwaith to S. Caves
Freefolk take S. Caves from Goblins
1 archers moved from Eregion to TharbadCombat - Freefolk
Battle in Tharbad
Freefolk attack with 1 archers, 3 hobbitss and 8 lightCavalrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 8 lightCavalrys remaining. Battle score for attacker is 6
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 1 archers and 3 hobbitssNon Combat Move - Freefolk
Place Units - Freefolk
2 hobbitss placed in Lond Daer
3 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 25 PUs; end with 26 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 25 / 26
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 20 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 27 / 29
Rhun : 14 / 14
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.561
Median : 4.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Freefolk Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.786
Median : 4.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
2 orcss and 1 siegeTower moved from Anorien to Lossarnach
1 trolls moved from Rhovanion to N. Dale
3 nazguls moved from Rhun to N. Dale
1 orcs moved from S. Mirkwood to W. Mirkwood
3 trollss moved from Rhovanion to W. MirkwoodCombat - Mordor
Battle in Lossarnach
Mordor attack with 2 orcss and 1 siegeTower
Gondor defend with 1 spearInfantry
Mordor win, taking Lossarnach from Gondor with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 0
Casualties for Mordor: 1 orcs
Casualties for Gondor: 1 spearInfantry
Battle in N. Dale
Mordor attack with 3 nazguls and 1 trolls
Dale defend with 2 archerss and 2 spearInfantrys
Units damaged: 1 nazgul owned by the Mordor
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking N. Dale from Dale with 3 nazguls and 1 trolls remaining. Battle score for attacker is 12
Casualties for Dale: 2 archerss and 2 spearInfantrys
Battle in W. Mirkwood
Mordor attack with 1 orcs and 3 trollss
Elves defend with 1 ents
Mordor win, taking W. Mirkwood from Elves with 3 trollss remaining. Battle score for attacker is 2
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 entsNon Combat Move - Mordor
3 nazguls moved from N. Dale to Rhun
1 orcs moved from Rhovanion to Celduin
2 orcss and 1 siegeTower moved from N. Brown Lands to S. Mirkwood
1 orcs moved from Dol Goldur to S. Mirkwood
1 trolls moved from S. Rhovanion to S. Mirkwood
7 orcss, 3 siegeTowers and 2 trollss moved from N. Ithilien to S. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
4 orcss and 1 siegeTower moved from Minas Morgul to S. Ithilien
1 trolls moved from Udun to S. RhovanionPlace Units - Mordor
3 orcss and 1 trolls placed in Dol Goldur
2 orcss and 1 trolls placed in Minas MorgulTurn Complete - Mordor
Mordor collect 29 PUs; end with 29 PUs totalTerritory Summary for Mordor :
W. Mirkwood : 1 flag, 3 trollss
S. Mirkwood : 1 flag, 3 orcss, 1 siegeTower and 1 trolls
N. Ithilien : 1 flag, 1 orcs
S. Ithilien : 1 flag, 11 orcss, 4 siegeTowers and 2 trollss
Anorien : 1 flag, 1 orcs
Lossarnach : 1 flag, 1 orcs and 1 siegeTower
Minas Morgul : 1 castle, 4 fortificationss, 2 orcss, 4 towers and 1 trolls
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss and 2 towers
Rhun : 3 nazguls
Dol Goldur : 1 castle, 4 fortificationss, 3 orcss, 1 tower and 1 trolls
Dagorlad : 1 flag
S. Rhovanion : 1 trolls
Celduin : 1 orcs
N. Dale : 1 flag, 1 trolls
Wold : 1 flag, 1 orcsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 25 / 26
Mordor : 29 / 29
Rohan : 14 / 18
Goblins : 20 / 25
Elves : 23 / 25
Haradrim : 18 / 19
Gondor : 25 / 29
Rhun : 14 / 14
Dale : 10 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
2 spearInfantrys and 1 trebuche moved from Eastfold to E. Emnet
1 lightCavalry and 2 spearInfantrys moved from Westfold to Fangorn
1 heavyCavalry, 4 lightCavalrys and 2 spearInfantrys moved from Westfold to E. EmnetCombat - Rohan
Battle in E. Emnet
Rohan attack with 1 heavyCavalry, 4 lightCavalrys, 4 spearInfantrys and 1 trebuche
Goblins defend with 3 wargss
Rohan win, taking E. Emnet from Goblins with 1 heavyCavalry, 4 lightCavalrys, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 9
Casualties for Goblins: 3 wargss
Casualties for Rohan: 2 spearInfantrys
Battle in Fangorn
Rohan attack with 1 lightCavalry and 2 spearInfantrys
Goblins defend with 1 shooters
Rohan win, taking Fangorn from Goblins with 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shootersNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Westfold
2 spearInfantrys placed in EastfoldTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 25 / 26
Mordor : 29 / 29
Rohan : 18 / 18
Goblins : 14 / 25
Elves : 25 / 25
Haradrim : 18 / 19
Gondor : 25 / 29
Rhun : 14 / 14
Dale : 10 / 12
Khand : 13 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.577
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Goblins Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Rohan Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 8 shooterss and 4 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
2 shooterss and 2 stabberss moved from Celebran to Fangorn
1 bats moved from Lorien to Fangorn
1 bats moved from Moria to Fangorn
1 shooters and 1 stabbers moved from Celebran to S. Caves
1 bats moved from Moria to S. Caves
1 shooters and 1 stabbers moved from Lorien to Drimrill Dale
1 stabbers moved from Celebran to Drimrill Dale
1 bats moved from Moria to Drimrill DaleCombat - Goblins
Battle in S. Caves
Goblins attack with 1 bats, 1 shooters and 1 stabbers
Freefolk defend with 1 castle and 1 lightCavalry
Goblins win, taking S. Caves from Freefolk with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 lightCavalry
Battle in Drimrill Dale
Goblins attack with 1 bats, 1 shooters and 2 stabberss
Elves defend with 1 ents
Goblins win, taking Drimrill Dale from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 3
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 ents
Battle in Fangorn
Goblins attack with 2 batss, 2 shooterss and 2 stabberss
Rohan defend with 1 lightCavalry and 2 spearInfantrys
Goblins win, taking Fangorn from Elves with 2 batss, 1 shooters and 1 stabbers remaining. Battle score for attacker is 6
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Rohan: 1 lightCavalry and 2 spearInfantrysNon Combat Move - Goblins
1 bats moved from S. Caves to Moria
2 batss moved from Fangorn to Moria
1 bats moved from Drimrill Dale to Lorien
3 wargss moved from Moria to Lorien
1 shooters moved from Lorien to Anduin East Bank
1 shooters moved from Celebran to Wold
1 shooters and 3 stabberss moved from Celebran to MoriaPlace Units - Goblins
2 shooterss and 2 stabberss placed in Lorien
6 shooterss and 2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 19 PUs; end with 20 PUs totalTerritory Summary for Goblins :
Lorien : 1 flag, 1 bats, 1 castle, 2 shooterss, 2 stabberss, 1 trolls and 5 wargss
Fangorn : 1 flag, 1 shooters and 1 stabbers
Moria : 3 batss, 1 castle, 8 fortificationss, 18 shooterss, 9 stabberss and 1 trolls
S. Caves : 1 castle, 1 shooters and 1 stabbers
N. Brown Lands : 1 flag
Rhovanion : 1 flag
Anduin East Bank : 1 shooters
Drimrill Dale : 1 flag, 1 shooters and 1 stabbers
Celebran : 1 flag
Wold : 1 shootersProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 29 / 29
Rohan : 18 / 18
Goblins : 19 / 20
Elves : 22 / 25
Haradrim : 18 / 19
Gondor : 25 / 29
Rhun : 14 / 14
Dale : 10 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 2 hobbitss and 5 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
12 hunterss and 6 wizards moved from N. Caves to Moria
2 eagless and 13 hobbitss moved from Eregion to Moria
1 hunters moved from N. Dunland to Moria
2 eagless moved from Anduin West Bank to Moria
3 hunterss moved from Rivendell to Moria
1 hobbits moved from N. Caves to Drimrill Dale
1 ents moved from Anduin West Bank to Drimrill Dale
1 ents moved from Gladden to Drimrill DaleCombat - Elves
Battle in Moria
Elves attack with 4 eagless, 13 hobbitss, 16 hunterss and 6 wizards
Goblins defend with 3 batss, 1 castle, 8 fortificationss, 18 shooterss, 9 stabberss and 1 trolls; Saruman defend with 1 urukhai
6 wizards retreated to Eregion
Goblins win with 10 shooterss, 1 trolls and 1 urukhai remaining. Battle score for attacker is -43
Casualties for Goblins: 3 batss, 8 fortificationss, 8 shooterss and 9 stabberss
Casualties for Elves: 3 eagless, 13 hobbitss and 16 hunterss
Battle in Drimrill Dale
Elves attack with 2 entss and 1 hobbits
Goblins defend with 1 shooters and 1 stabbers
Elves win, taking Drimrill Dale from Goblins with 2 entss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 1 hobbitsNon Combat Move - Elves
1 hunters moved from Anduin West Bank to Carrock
1 hunters moved from Anduin West Bank to Gladden
5 hobbitss moved from Rivendell to Eregion
1 eagles moved from Moria to EregionPlace Units - Elves
2 hobbitss placed in N. Caves
5 hunterss placed in RivendellTurn Complete - Elves
Elves collect 23 PUs; end with 24 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 29 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 24
Haradrim : 18 / 19
Gondor : 25 / 29
Rhun : 14 / 14
Dale : 10 / 12
Khand : 13 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 29 times
3 was rolled 26 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 29 times
Average roll : 3.367
Median : 3.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 169Goblins Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.236
Median : 3.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 89Elves Combat
1 was rolled 18 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.513
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 80 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 corsairs, 1 galleon and 1 raft; Remaining resources: 0 PUs;Combat Move - Haradrim
4 caravels and 5 galleons moved from S. Gondor Coast to Anduin Mouth
2 oliphants moved from S. Ithilien to Anduin Mouth
2 corsairss and 2 spearInfantrys moved from S. Ithilien to Anduin Mouth
4 caravels, 2 corsairss, 5 galleons, 2 oliphants and 2 spearInfantrys moved from Anduin Mouth to S. Gondor Coast
1 raft moved from S. Gondor Coast to Anduin Mouth
1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast
1 galleon and 3 rafts moved from Umbar Coast to S. Gondor Coast
2 corsairss, 2 oliphants and 6 spearInfantrys moved from S. Gondor to S. Gondor Coast
4 corsairss, 4 oliphants and 8 spearInfantrys moved from S. Gondor Coast to TolfolasCombat - Haradrim
Battle in Tolfolas
Haradrim attack with 4 corsairss, 4 oliphants and 8 spearInfantrys
Gondor defend with 4 spearInfantrys, 5 towerGuards, 1 trebuche and 8 undeads
Units damaged: 4 oliphants owned by the Haradrim
Gondor win with 3 towerGuards remaining. Battle score for attacker is -48
Casualties for Haradrim: 4 corsairss, 4 oliphants and 8 spearInfantrys
Casualties for Gondor: 4 spearInfantrys, 2 towerGuards, 1 trebuche and 8 undeadsNon Combat Move - Haradrim
1 caravel moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim
1 caravel and 1 raft placed in Umbar Coast
1 galleon placed in Umbar Coast
Haradrim undo move 1.
1 raft placed in Umbar Coast
1 caravel placed in Umbar Coast
1 corsairs placed in UmbarTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs totalTerritory Summary for Haradrim :
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 1 castle and 1 corsairs
Umbar Peninsula : 1 castle
Debatable Land : 1 flag
Anduin Mouth : 1 raft
Umbar Peninsula Coast : 1 caravel
Umbar Coast : 1 caravel, 1 galleon and 1 raft
S. Gondor Coast : 5 caravels, 6 galleons and 4 raftsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 29 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 24
Haradrim : 18 / 18
Gondor : 25 / 29
Rhun : 14 / 14
Dale : 10 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
Another 75% battle down the drain….
That one should have had 2 hit units left that would have been able to repair. Oh well… :(
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Looking back, the same type of thing happened to you in Moria after running the calc….
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Yeah Moria was actually 90%!!! Feels like Great War all over again where I couldn’t win those 90-95% large battle attacks :-D
I’d gladly take winning in Moria and losing in Tolfolas. As if Moria falls there it was probably game over.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 3 rafts, 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
2 spearInfantrys moved from Minas Tirith to Lossarnach
4 spearInfantrys moved from Minas Tirith to Anorien
2 heavyCavalrys moved from W. Osg. to Lossarnach
2 heavyCavalrys moved from W. Osg. to Lossarnach
3 heavyCavalrys moved from W. Osg. to Anorien
4 spearInfantrys and 1 trebuche moved from W. Osg. to E. Osg.Combat - Gondor
Battle in Lossarnach
Gondor attack with 4 heavyCavalrys and 2 spearInfantrys
Mordor defend with 1 orcs and 1 siegeTower
Gondor win, taking Lossarnach from Mordor with 4 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Mordor: 1 orcs and 1 siegeTower
Casualties for Gondor: 1 spearInfantry
Battle in E. Osg.
Gondor attack with 4 spearInfantrys and 1 trebuche
Khand defend with 1 castle, 1 raiders, 1 warWolves and 1 xbowInfantry
Gondor win, taking E. Osg. from Khand with 4 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 11
Casualties for Khand: 1 raiders, 1 warWolves and 1 xbowInfantry
Battle in Anorien
Gondor attack with 3 heavyCavalrys and 4 spearInfantrys
Mordor defend with 1 orcs
Gondor win, taking Anorien from Mordor with 3 heavyCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Mordor: 1 orcs
Casualties for Gondor: 1 spearInfantryNon Combat Move - Gondor
2 towerGuards moved from Tolfolas to Gilrain
2 towerGuards moved from Gilrain to Lebennin
3 rafts moved from Morthond to Gilrain
1 raft moved from N. E. Central Sea Zone to Gilrain
1 raft moved from Anfalas Coast to MorthondPlace Units - Gondor
2 trebuches placed in W. Osg.
5 spearInfantrys placed in Minas Tirith
3 rafts placed in MorthondTurn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 26 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 24
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 14 / 14
Dale : 10 / 12
Khand : 11 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.367
Median : 3.000
Variance : 0.069
Standard Deviation : 0.263
Total rolls : 30Mordor Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Gondor Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.304
Median : 3.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23Khand Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating Bights neutrality.
2 spearInfantrys moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
1 chariotArchers moved from Celduin to Bight
Rhun take Bight from NeutralCombat - Rhun
Non Combat Move - Rhun
Place Units - Rhun
1 chariotArchers and 3 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
5 archerss and 4 spearInfantrys moved from S. Dale to N. Dale
1 spearInfantry moved from Lake Town to N. Mirkwood
1 spearInfantry and 1 trebuche moved from Lake Town to N. DaleCombat - Dale
Battle in N. Dale
Dale attack with 5 archerss, 5 spearInfantrys and 1 trebuche
Mordor defend with 1 trolls
Dale win, taking N. Dale from Mordor with 5 archerss, 5 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trollsNon Combat Move - Dale
Place Units - Dale
2 archerss and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 24 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 22 / 24
Haradrim : 18 / 18
Gondor : 30 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 11 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Mordor Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Dale Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys, 6 raiderss, 3 warWolvess and 2 xbowInfantrys moved from S. Ithilien to E. Osg.Combat - Khand
Battle in E. Osg.
Khand attack with 2 raiderCavalrys, 6 raiderss, 3 warWolvess and 2 xbowInfantrys
Gondor defend with 1 castle, 4 spearInfantrys and 1 trebuche
Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys, 6 raiderss, 3 warWolvess and 2 xbowInfantrys remaining. Battle score for attacker is 16
Casualties for Gondor: 4 spearInfantrys and 1 trebucheNon Combat Move - Khand
1 raiders and 1 xbowInfantry moved from Harad Road to S. Ithilien
1 warWolves moved from Khand to S. Ithilien
1 raiders and 1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
2 raiderCavalrys and 1 warWolves placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs totalTerritory Summary for Khand :
S. Ithilien : 1 raiders, 1 warWolves and 1 xbowInfantry
E. Osg. : 1 flag, 1 castle, 2 raiderCavalrys, 6 raiderss, 3 warWolvess and 2 xbowInfantrys
S. Gondor : 1 flag
Khand : 1 castle, 2 fortificationss, 2 raiderCavalrys and 1 warWolves
Harad Road : 1 raiders and 1 xbowInfantryProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 24 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 22 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry moved from Iron Hills to N. Rhun
2 phalanxs moved from S. Dale to N. Rhun
1 axeInfantry and 1 cannon moved from S. Dale to N. Dale
1 axeInfantry and 2 cannons moved from Iron Hills to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 24 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 22 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 1 trolls and 1 urukhai; Remaining resources: 0 PUs;Non Combat Move - Saruman
1 trolls and 4 urukhais moved from Celebran to MoriaPlace Units - Saruman
1 trolls and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs totalTerritory Summary for Saruman :
Isengard : 1 castle, 14 fortificationss, 3 orcss, 1 siegeTower, 2 towers, 1 trolls and 1 urukhai
Moria : 1 trolls and 5 urukhais
Anduin East Bank : 1 flagProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 23 / 26
Mordor : 24 / 29
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 22 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 5 hobbitss and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
4 archerss and 5 spearInfantrys moved from Eregion to Moria
8 lightCavalrys moved from Tharbad to Moria
1 lightCavalry moved from N. Enedwaith to MoriaCombat - Freefolk
Battle in Moria
Freefolk attack with 4 archerss, 9 lightCavalrys and 5 spearInfantrys
Goblins defend with 1 castle, 10 shooterss and 1 trolls; Saruman defend with 1 trolls and 5 urukhais
Freefolk captures 20PUs while taking Goblins capital
Freefolk win, taking Moria from Goblins with 2 lightCavalrys remaining. Battle score for attacker is 2
Casualties for Goblins: 10 shooterss and 1 trolls
Casualties for Saruman: 1 trolls and 5 urukhais
Casualties for Freefolk: 4 archerss, 7 lightCavalrys and 5 spearInfantrysNon Combat Move - Freefolk
1 archers moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
3 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Hobbiton to N. Enedwaith
2 hobbitss moved from Lond Daer to N. Enedwaith
1 hobbits moved from N. Enedwaith to N. Dunland
1 archers moved from N. Enedwaith to EregionPlace Units - Freefolk
2 hobbitss placed in Tharbad
2 hobbitss placed in Lond Daer
1 hobbits and 2 lightCavalrys placed in Bree
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 31 PUs; end with 51 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 24 / 29
Rohan : 18 / 18
Goblins : 10 / 0
Elves : 22 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 21 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.122
Median : 3.000
Variance : 1.191
Standard Deviation : 1.091
Total rolls : 90Goblins Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.146
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41Freefolk Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.102
Median : 3.000
Variance : 0.521
Standard Deviation : 0.722
Total rolls : 49 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 5 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
2 units repaired.
2 nazguls moved from Rhun to S. Dale
1 nazgul moved from Rhun to N. Mirkwood
3 trollss moved from W. Mirkwood to Carrock
1 trolls moved from S. Mirkwood to Carrock
1 trolls moved from Dol Goldur to Gladden
2 orcss and 1 siegeTower moved from S. Mirkwood to Gladden
1 orcs moved from S. Mirkwood to W. MirkwoodCombat - Mordor
Battle in N. Mirkwood
Mordor attack with 1 nazgul
Dale defend with 1 spearInfantry
Mordor win with 1 nazgul remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Battle in Carrock
Mordor attack with 4 trollss
Elves defend with 1 hunters
Mordor win, taking Carrock from Elves with 4 trollss remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Battle in S. Dale
Mordor attack with 2 nazguls
Dwarves defend with 1 axeInfantry
Units damaged: 1 nazgul owned by the Mordor
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 2 nazguls remaining. Battle score for attacker is 4
Casualties for Dwarves: 1 axeInfantry
Battle in Gladden
Mordor attack with 2 orcss, 1 siegeTower and 1 trolls
Elves defend with 1 hunters
Mordor win, taking Gladden from Elves with 2 orcss, 1 siegeTower and 1 trolls remaining. Battle score for attacker is 4
Casualties for Elves: 1 huntersNon Combat Move - Mordor
2 nazguls moved from S. Dale to W. Mirkwood
1 nazgul moved from N. Mirkwood to W. Mirkwood
1 orcs moved from Wold to S. Brown Lands
3 orcss moved from Dol Goldur to S. Mirkwood
1 orcs moved from N. Ithilien to E. Osg.
1 trolls moved from Minas Morgul to E. Osg.
11 orcss, 4 siegeTowers and 2 trollss moved from S. Ithilien to E. Osg.
1 orcs moved from Minas Morgul to N. Ithilien
1 orcs moved from Minas Morgul to S. Ithilien
1 trolls moved from S. Rhovanion to S. MirkwoodPlace Units - Mordor
2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
Mordor undo move 1.
3 orcss and 1 siegeTower placed in Dol Goldur
1 trolls placed in Udun
2 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs totalTerritory Summary for Mordor :
W. Mirkwood : 1 flag, 3 nazguls and 1 orcs
S. Mirkwood : 1 flag, 3 orcss and 1 trolls
N. Ithilien : 1 flag, 1 orcs
S. Ithilien : 1 flag, 1 orcs
E. Osg. : 12 orcss, 4 siegeTowers and 3 trollss
Minas Morgul : 1 castle, 4 fortificationss, 2 orcss, 1 siegeTower and 4 towers
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss, 2 towers and 1 trolls
Dol Goldur : 1 castle, 4 fortificationss, 3 orcss, 1 siegeTower and 1 tower
Dagorlad : 1 flag
S. Brown Lands : 1 orcs
Celduin : 1 orcs
Gladden : 1 flag, 2 orcss, 1 siegeTower and 1 trolls
Carrock : 1 flag, 4 trollss
Wold : 1 flagProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 10 / 0
Elves : 20 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 spearInfantry and 1 trebuche moved from E. Emnet to Wold
10 spearInfantrys moved from Westfold to Fangorn
2 lightCavalrys moved from E. Emnet to Westfold
2 spearInfantrys moved from Eastfold to Westfold
1 heavyCavalry and 2 lightCavalrys moved from E. Emnet to FangornCombat - Rohan
Battle in Wold
Rohan attack with 1 spearInfantry and 1 trebuche
Goblins defend with 1 shooters
Rohan win, taking Wold from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Fangorn
Rohan attack with 1 heavyCavalry, 2 lightCavalrys and 10 spearInfantrys
Goblins defend with 1 shooters and 1 stabbers
Rohan win, taking Fangorn from Goblins with 1 heavyCavalry, 2 lightCavalrys and 9 spearInfantrys remaining. Battle score for attacker is 1
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Rohan: 1 spearInfantryNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Westfold
2 spearInfantrys placed in EastfoldTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 8 / 0
Elves : 22 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 0.150
Standard Deviation : 0.387
Total rolls : 21Goblins Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Mordor Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rohan Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.412
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Combat Move - Goblins
1 bats, 1 shooters and 2 stabberss moved from Lorien to Drimrill Dale
1 shooters moved from Lorien to Drimrill DaleCombat - Goblins
Battle in Drimrill Dale
Goblins attack with 1 bats, 2 shooterss and 2 stabberss
Elves defend with 2 entss
Goblins win, taking Drimrill Dale from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 6
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 2 entssNon Combat Move - Goblins
1 shooters moved from S. Caves to Celebran
1 trolls moved from Lorien to Gladden
5 wargss moved from Lorien to Carrock
1 bats moved from Drimrill Dale to CarrockTurn Complete - Goblins
Territory Summary for Goblins :
Lorien : 1 flag, 1 castle
S. Caves : 1 castle and 1 stabbers
N. Brown Lands : 1 flag
Rhovanion : 1 flag
Anduin East Bank : 1 shooters
Gladden : 1 trolls
Carrock : 1 bats and 5 wargss
Drimrill Dale : 1 flag, 1 shooters and 1 stabbers
Celebran : 1 flag, 1 shootersProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 9 / 0
Elves : 21 / 24
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16





