16L G40 BM 2.0 cyanight(Axis) vs Adam514(Allies)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Philippines to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to Philippines
                2 fighters moved from Borneo to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 fighter placed in Queensland
                1 destroyer placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Burma: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                ANZAC collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_38451.0_ANZ10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_38451.0_Fre10.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor, 1x factory_major; Remaining resources: 65 PUs;
                Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 aaGuns moved from Western Germany to Germany
                5 fighters moved from Western Germany to Germany
                10 infantry moved from Western Germany to Germany
                4 artilleries, 6 infantry and 5 mech_infantrys moved from Western Germany to France
                5 mech_infantrys moved from Southern Italy to France
                1 aaGun moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                6 mech_infantrys moved from Volgograd to Northwest Persia
                5 bombers moved from Northwest Persia to Novgorod
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Germans
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                1 fighter and 2 infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,1,5,1,3,1,5,6,2,5,1
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_38451.0_Ger11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38451.0_Rus11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Shan State
                2 bombers moved from Japan to Shan State
                1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 bombers, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to Northwest Persia
                2 bombers moved from Shan State to French Indo China
                2 fighters moved from Shan State to French Indo China
                3 mech_infantrys moved from Kweichow to French Indo China
                4 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from Hopei to Tsinghai
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Shensi to Hopei
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in Japan
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
                Japanese collect 42 PUs (13 lost to blockades); end with 42 PUs total

    triplea_38451.0_Jap11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Western Germany
                1 armour moved from Finland to Karelia
                      Americans take Karelia from Germans
                1 armour moved from Karelia to Finland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 bomber moved from Iraq to Volgograd
                3 bombers moved from Norway to Holland Belgium
                3 fighters moved from Norway to Holland Belgium
                3 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Holland Belgium
                    Americans attack with 3 bombers, 3 fighters and 3 infantry
                    Italians defend with 2 artilleries and 1 infantry
                    Americans win, taking Western Germany from Germans, taking Holland Belgium from Germans with 3 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                    1 bomber owned by the Americans retreated

    Non Combat Move - Americans
                1 bomber moved from Aleutian Islands to Alaska
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Normandy Bordeaux to Western Germany
                5 artilleries and 14 infantry moved from Normandy Bordeaux to 110 Sea Zone
                5 artilleries, 14 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                5 artilleries and 14 infantry moved from 112 Sea Zone to Western Germany
                3 bombers moved from Holland Belgium to Norway
                3 fighters moved from Holland Belgium to 112 Sea Zone
                2 fighters moved from Gibraltar to Norway
                1 aaGun, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 fighters and 1 mech_infantry moved from Egypt to Iraq
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                2 carriers, 2 destroyers and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 aaGun and 2 infantry placed in Normandy Bordeaux
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_38451.0_Ame11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    triplea_38451.0_Chi11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Finland to Vyborg
                      British take Vyborg from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns, 2 infantry and 3 marines moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 4 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 infantry and 4 marines moved from 112 Sea Zone to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from United Kingdom to Western Germany
                3 fighters moved from Norway to Western Germany
                2 infantry moved from Finland to Norway
                5 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                1 infantry moved from Burma to India
                1 bomber moved from India to Iraq

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 4 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Iraq: 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                2 infantry and 1 mech_infantry placed in Norway
                1 mech_infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 airfield placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 43 PUs; end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_38451.0_UK_11.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                4 infantry moved from Northern Italy to Western Germany
                4 fighters, 1 infantry and 5 mech_infantrys moved from France to Western Germany
                1 fighter moved from Germany to Western Germany
                2 fighters moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Western Germany
                    Italians attack with 7 fighters, 5 infantry and 5 mech_infantrys
                    British defend with 2 aaGuns, 5 fighters, 2 infantry, 4 marines and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 20 infantry and 1 marine
                    Americans win with 2 armour, 6 artilleries, 5 fighters, 22 infantry, 5 marines and 1 tactical_bomber remaining. Battle score for attacker is -90
                    Casualties for Italians: 7 fighters, 5 infantry and 5 mech_infantrys
                    Casualties for British: 2 aaGuns
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,5,1,1,4,4,6,4,1,3,1
                Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_38451.0_Ita11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                2 fighters moved from 35 Sea Zone to Guam

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Guam
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield and 1 infantry
                    ANZAC win, taking 36 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Guam from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour and 1 factory_minor
                    ANZAC win, taking Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Persia to Iraq
                2 fighters moved from Iraq to Western Germany
                1 fighter moved from Queensland to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from Guam to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_38451.0_ANZ11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from 112 Sea Zone to Western Germany

    Turn Complete - French

    triplea_38451.0_Fre11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 61 PUs;
                Germans buy 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries, 10 infantry and 10 mech_infantrys moved from France to Western Germany
                5 fighters and 11 infantry moved from Germany to Western Germany
                5 bombers moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to Western Germany
                2 mech_infantrys moved from Northwest Persia to Persia
                8 tactical_bombers moved from Northwest Persia to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 2 mech_infantrys and 8 tactical_bombers
                    ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Persia from ANZAC with 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Western Germany
                    Germans attack with 4 artilleries, 5 bombers, 6 fighters, 21 infantry and 10 mech_infantrys
                    British defend with 1 aaGun, 5 fighters, 2 infantry, 4 marines and 1 tactical_bomber; French defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 marine; ANZAC defend with 2 fighters
                    Americans win with 2 armour, 4 artilleries, 7 fighters, 5 marines and 1 tactical_bomber remaining. Battle score for attacker is -155
                    Casualties for Germans: 4 artilleries, 5 bombers, 6 fighters, 21 infantry and 10 mech_infantrys
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries and 18 infantry

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Poland
                8 tactical_bombers moved from Persia to Northwest Persia

    Place Units - Germans
                10 infantry placed in Germany
                1 infantry and 2 mech_infantrys placed in Volgograd
                Germans undo move 2.
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                Germans undo move 2.
                Germans undo move 2.
                1 infantry and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                Germans undo move 3.
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,3,1,6,6,3,1,2,5,4,3
                Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_38451.0_Ger12.tsvg

  • '14 Customizer

    Well it was a longshot and one I clearly missed by a mile, lol.

    Good Game!  It was really fun. I thought I had an advantage there around turn 6 but then clearly made some serious mistakes.  Thanks again for the game and let me know if your up for another one.

  • '19 '17

    @cyanight:

    Well it was a longshot and one I clearly missed by a mile, lol.

    Good Game!  It was really fun. I thought I had an advantage there around turn 6 but then clearly made some serious mistakes.  Thanks again for the game and let me know if your up for another one.

    Good game!

    You had potential but I thought you would need considerable luck to pull it off.

    Yup I’m up for it, you can choose the side.

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