Will have to come to this later.
16L G40 BM 2.0 cyanight(Axis) vs Adam514(Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 bomber, 6 mech_infantrys and 8 tactical_bombers moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Caucasus to Persia
9 bombers moved from Western Germany to PersiaCombat - Germans
Battle in Persia
Germans attack with 4 armour, 10 bombers, 7 mech_infantrys and 8 tactical_bombers
British defend with 2 aaGuns, 3 artilleries and 8 infantry; Americans defend with 1 artillery, 1 factory_minor, 4 fighters, 3 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter and 2 infantry
Germans win, taking Persia from Americans with 1 armour, 5 bombers and 8 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour, 5 bombers and 7 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries and 8 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomberNon Combat Move - Germans
5 bombers moved from Persia to Northwest Persia
8 tactical_bombers moved from Persia to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
5 infantry moved from Vyborg to Novgorod
1 aaGun moved from Belarus to Novgorod
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 5 mech_infantrys
EDIT: Removing units owned by Germans from France: 4 artilleries
EDIT: Adding units owned by Germans to Western Germany: 4 artilleries
EDIT: Removing units owned by Germans from France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Turning off Edit Mode
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,2,6,5,4,2,6,3,1,2,6
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Shan State
2 fighters moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
7 fighters moved from Northwest Persia to 80 Sea Zone
2 tactical_bombers moved from Northwest Persia to 80 Sea Zone
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Vyborg to NovgorodCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 7 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 submarine; Americans defend with 1 cruiser and 1 transport
1 submarine owned by the British Submerged
Japanese win, taking 35 Sea Zone from Americans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Americans: 1 cruiser and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Cleaning up during movement phase
2 fighters moved from Shan State to French Indo China
1 bomber moved from Shan State to Northwest Persia
6 fighters and 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Tsinghai to Caucasus
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
3 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Hunan
1 bomber moved from Japan to French Indo China
1 submarine moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Aleutian Islands from Americans to Japanese
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northwest Persia: 9 infantry
EDIT: Adding units owned by Japanese to Persia: 9 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,2,5,6
Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Iraq to Volgograd
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 bomber moved from Volgograd to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Gibraltar to Egypt
1 armour, 5 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
10 infantry moved from Morocco to 91 Sea Zone
2 carriers, 2 destroyers, 10 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 5 artilleries, 16 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Eastern United States to Norway
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 armour and 1 infantry moved from Norway to Finland
1 fighter moved from Gibraltar to Norway
2 submarines moved from 105 Sea Zone to 110 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 infantry, 3 marines, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 3 infantry moved from Burma to Shan State
1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from India to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Trans-Jordan to Persia
6 infantry moved from Iraq to Persia
1 infantry moved from Iraq to PersiaCombat - British
Battle in Shan State
British attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 5 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor; Japanese defend with 9 infantry
British win, taking Persia from Germans with 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour
Casualties for British: 3 infantry
Casualties for Japanese: 9 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from India to West India
1 bomber moved from Shan State to India
1 marine moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 8 infantry moved from Norway to Finland
2 fighters moved from Gibraltar to Normandy Bordeaux
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
3 infantry placed in Norway
3 mech_infantrys placed in Egypt
3 marines and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
5 mech_infantrys moved from Southern Italy to France
1 aaGun and 1 infantry moved from Western Germany to France
3 fighters moved from Southern Italy to France
4 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to France
1 fighter moved from Southern Italy to GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,3,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,4,2,3,2,4,1,5,1,3
Italians collect 7 PUs (13 lost to blockades); end with 7 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to Philippines
2 fighters moved from Borneo to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
ANZAC collect 22 PUs (1 lost to blockades); end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 1x factory_major; Remaining resources: 65 PUs;
Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
5 fighters moved from Western Germany to Germany
10 infantry moved from Western Germany to Germany
4 artilleries, 6 infantry and 5 mech_infantrys moved from Western Germany to France
5 mech_infantrys moved from Southern Italy to France
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
5 bombers moved from Northwest Persia to Novgorod
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter and 2 infantry placed in Novgorod
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,1,5,1,3,1,5,6,2,5,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
2 bombers moved from Japan to Shan State
1 submarine moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 3 bombers, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to Northwest Persia
2 bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
3 mech_infantrys moved from Kweichow to French Indo China
4 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Hopei to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Hopei
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest PersiaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Japan
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Japanese collect 42 PUs (13 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Karelia to Finland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Iraq to Volgograd
3 bombers moved from Norway to Holland Belgium
3 fighters moved from Norway to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Holland Belgium
Americans attack with 3 bombers, 3 fighters and 3 infantry
Italians defend with 2 artilleries and 1 infantry
Americans win, taking Western Germany from Germans, taking Holland Belgium from Germans with 3 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 armour moved from Normandy Bordeaux to Western Germany
5 artilleries and 14 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries, 14 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 14 infantry moved from 112 Sea Zone to Western Germany
3 bombers moved from Holland Belgium to Norway
3 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Gibraltar to Norway
1 aaGun, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters and 1 mech_infantry moved from Egypt to Iraq
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 carriers, 2 destroyers and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 aaGun and 2 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Non Combat Move - British
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 marine moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 2 infantry and 3 marines moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 4 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 2 infantry and 4 marines moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
3 fighters moved from Norway to Western Germany
2 infantry moved from Finland to Norway
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 infantry moved from Burma to India
1 bomber moved from India to IraqPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Norway
1 mech_infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 airfield placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 43 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
4 infantry moved from Northern Italy to Western Germany
4 fighters, 1 infantry and 5 mech_infantrys moved from France to Western Germany
1 fighter moved from Germany to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Battle in Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 7 fighters, 5 infantry and 5 mech_infantrys
British defend with 2 aaGuns, 5 fighters, 2 infantry, 4 marines and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 20 infantry and 1 marine
Americans win with 2 armour, 6 artilleries, 5 fighters, 22 infantry, 5 marines and 1 tactical_bomber remaining. Battle score for attacker is -90
Casualties for Italians: 7 fighters, 5 infantry and 5 mech_infantrys
Casualties for British: 2 aaGuns
Casualties for Americans: 1 aaGunNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,5,1,1,4,4,6,4,1,3,1
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to GuamCombat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Battle in Guam
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC win, taking 36 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Guam from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Persia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 factory_minor
ANZAC win, taking Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
1 fighter moved from Persia to Iraq
2 fighters moved from Iraq to Western Germany
1 fighter moved from Queensland to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from 112 Sea Zone to Western GermanyTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 61 PUs;
Germans buy 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries, 10 infantry and 10 mech_infantrys moved from France to Western Germany
5 fighters and 11 infantry moved from Germany to Western Germany
5 bombers moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
2 mech_infantrys moved from Northwest Persia to Persia
8 tactical_bombers moved from Northwest Persia to PersiaCombat - Germans
Battle in Persia
Germans attack with 2 mech_infantrys and 8 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from ANZAC with 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Western Germany
Germans attack with 4 artilleries, 5 bombers, 6 fighters, 21 infantry and 10 mech_infantrys
British defend with 1 aaGun, 5 fighters, 2 infantry, 4 marines and 1 tactical_bomber; French defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 marine; ANZAC defend with 2 fighters
Americans win with 2 armour, 4 artilleries, 7 fighters, 5 marines and 1 tactical_bomber remaining. Battle score for attacker is -155
Casualties for Germans: 4 artilleries, 5 bombers, 6 fighters, 21 infantry and 10 mech_infantrys
Casualties for British: 1 aaGun and 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 18 infantryNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Poland
8 tactical_bombers moved from Persia to Northwest PersiaPlace Units - Germans
10 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Volgograd
Germans undo move 2.
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Germans undo move 3.
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,3,1,6,6,3,1,2,5,4,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs