16L G40 BM 2.0 cyanight(Axis) vs Adam514(Allies)

  • '19 '17

    You can go through Russia in the future, I doubt any moves I would make would change Japan’s turn.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from Americans
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from French Indo China to Shan State
                1 bomber moved from Caucasus to Shan State
                1 armour moved from Novgorod to Vyborg
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                ANZAC scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 fighters and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                    Japanese win, taking Guam from Americans, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                2 artilleries, 7 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
                1 aaGun moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Tsinghai to Caucasus
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 bomber placed in Japan
                1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

    triplea_38451.0_Jap9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Finland

    Combat - Americans
                Battle in Finland
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to Norway
                1 fighter moved from 91 Sea Zone to Norway
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery and 8 infantry moved from Central United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 destroyer, 9 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 9 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 80 Sea Zone to Persia
                1 bomber and 2 fighters moved from Kenya to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Kenya to Persia
                1 bomber moved from Eastern United States to Norway
                1 fighter moved from 75 Sea Zone to Persia
                1 cruiser moved from 75 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 75 Sea Zone to 39 Sea Zone
                1 carrier and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Persia
                3 transports placed in 101 Sea Zone
                2 bombers and 1 fighter placed in Eastern United States
                1 artillery and 7 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_38451.0_Ame9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    triplea_38451.0_Chi9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 3x factory_minor; Remaining resources: 44 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber and 2 fighters
                EDIT: Removing units owned by Americans from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by Americans to Iraq: 1 bomber, 2 fighters and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from India: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Iraq: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                British buy 1 airfield, 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to Shan State
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 bomber moved from Shan State to Burma
                3 infantry moved from India to Burma
                2 infantry moved from India to Burma
                2 aaGuns, 3 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from India to Eastern Persia
                1 armour, 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 aaGun, 3 artilleries and 9 infantry moved from Persia to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Gibraltar to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Norway
                2 transports moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                1 airfield and 3 infantry placed in Norway
                1 armour and 2 mech_infantrys placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38451.0_UK_9.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northwest Persia to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 3 infantry moved from France to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,6,2,2,2,5,2,1,5,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,4,2
                Italians collect 7 PUs (15 lost to blockades); end with 7 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs

    triplea_38451.0_Ita9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter and 3 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma
                2 fighters moved from Queensland to Philippines
                1 fighter moved from 21 Sea Zone to Philippines
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                2 transports moved from 80 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 fighter placed in Queensland
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_38451.0_ANZ9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French

    triplea_38451.0_Fre9.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 bomber, 6 mech_infantrys and 8 tactical_bombers moved from Northwest Persia to Persia
                2 armour and 1 mech_infantry moved from Caucasus to Persia
                9 bombers moved from Western Germany to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 4 armour, 10 bombers, 7 mech_infantrys and 8 tactical_bombers
                    British defend with 2 aaGuns, 3 artilleries and 8 infantry; Americans defend with 1 artillery, 1 factory_minor, 4 fighters, 3 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter and 2 infantry
                    Germans win, taking Persia from Americans with 1 armour, 5 bombers and 8 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 armour, 5 bombers and 7 mech_infantrys
                    Casualties for British: 2 aaGuns, 3 artilleries and 8 infantry
                    Casualties for ANZAC: 1 fighter and 2 infantry
                    Casualties for Americans: 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers moved from Persia to Northwest Persia
                8 tactical_bombers moved from Persia to Northwest Persia
                6 mech_infantrys moved from Volgograd to Northwest Persia
                1 aaGun moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                5 infantry moved from Vyborg to Novgorod
                1 aaGun moved from Belarus to Novgorod
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Southern Italy: 5 mech_infantrys
                EDIT: Removing units owned by Germans from France: 4 artilleries
                EDIT: Adding units owned by Germans to Western Germany: 4 artilleries
                EDIT: Removing units owned by Germans from France: 5 infantry
                EDIT: Adding units owned by Germans to Western Germany: 5 infantry
                EDIT: Turning off Edit Mode
                9 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,2,6,5,4,2,6,3,1,2,6
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_38451.0_Ger10.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38451.0_Rus10.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                2 fighters moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                7 fighters moved from Northwest Persia to 80 Sea Zone
                2 tactical_bombers moved from Northwest Persia to 80 Sea Zone
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Vyborg to Novgorod

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 80 Sea Zone
                    Japanese attack with 7 fighters and 2 tactical_bombers
                    British defend with 1 destroyer and 1 submarine; Americans defend with 1 cruiser and 1 transport
                    1 submarine owned by the British Submerged
                    Japanese win, taking 35 Sea Zone from Americans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                2 fighters moved from Shan State to French Indo China
                1 bomber moved from Shan State to Northwest Persia
                6 fighters and 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Tsinghai to Caucasus
                1 mech_infantry moved from Shensi to Kazakhstan
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Hopei to Shensi
                3 mech_infantrys moved from Shantung to Hopei
                1 infantry moved from Kweichow to Szechwan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Anhwe to Hunan
                1 bomber moved from Japan to French Indo China
                1 submarine moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Aleutian Islands from Americans to Japanese
                EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Northwest Persia: 9 infantry
                EDIT: Adding units owned by Japanese to Persia: 9 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,3,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,2,5,6
                Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs total

    triplea_38451.0_Jap10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Norway to Germany

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 bomber moved from Volgograd to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 43 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Germany to Norway
                2 fighters moved from Gibraltar to Egypt
                1 armour, 5 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone
                1 marine moved from Gibraltar to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
                10 infantry moved from Morocco to 91 Sea Zone
                2 carriers, 2 destroyers, 10 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 armour, 5 artilleries, 16 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Eastern United States to Norway
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 armour and 1 infantry moved from Norway to Finland
                1 fighter moved from Gibraltar to Norway
                2 submarines moved from 105 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_38451.0_Ame10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    triplea_38451.0_Chi10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 infantry, 3 marines, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber and 3 infantry moved from Burma to Shan State
                1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                2 fighters moved from Trans-Jordan to Persia
                6 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Persia

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Persia
                    British attack with 5 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor; Japanese defend with 9 infantry
                    British win, taking Persia from Germans with 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 armour
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 9 infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from India to West India
                1 bomber moved from Shan State to India
                1 marine moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 8 infantry moved from Norway to Finland
                2 fighters moved from Gibraltar to Normandy Bordeaux
                2 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                3 infantry placed in Norway
                3 mech_infantrys placed in Egypt
                3 marines and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 4 infantry

    triplea_38451.0_UK_10.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                5 mech_infantrys moved from Southern Italy to France
                1 aaGun and 1 infantry moved from Western Germany to France
                3 fighters moved from Southern Italy to France
                4 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to France
                1 fighter moved from Southern Italy to Germany

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,3,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,4,2,3,2,4,1,5,1,3
                Italians collect 7 PUs (13 lost to blockades); end with 7 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs

    triplea_38451.0_Ita10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Philippines to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to Philippines
                2 fighters moved from Borneo to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 fighter placed in Queensland
                1 destroyer placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Burma: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                ANZAC collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_38451.0_ANZ10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_38451.0_Fre10.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor, 1x factory_major; Remaining resources: 65 PUs;
                Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 aaGuns moved from Western Germany to Germany
                5 fighters moved from Western Germany to Germany
                10 infantry moved from Western Germany to Germany
                4 artilleries, 6 infantry and 5 mech_infantrys moved from Western Germany to France
                5 mech_infantrys moved from Southern Italy to France
                1 aaGun moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                6 mech_infantrys moved from Volgograd to Northwest Persia
                5 bombers moved from Northwest Persia to Novgorod
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Germans
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                1 fighter and 2 infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,1,5,1,3,1,5,6,2,5,1
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_38451.0_Ger11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38451.0_Rus11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Shan State
                2 bombers moved from Japan to Shan State
                1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 bombers, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to Northwest Persia
                2 bombers moved from Shan State to French Indo China
                2 fighters moved from Shan State to French Indo China
                3 mech_infantrys moved from Kweichow to French Indo China
                4 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from Hopei to Tsinghai
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Shensi to Hopei
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in Japan
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
                Japanese collect 42 PUs (13 lost to blockades); end with 42 PUs total

    triplea_38451.0_Jap11.tsvg

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