scramble 111 no scramble 110
L25 PTV axis-dom (axis+14) vs adam
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Trans-Jordan 2 artilleries moved from Ethiopia to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 2 infantry moved from British Somaliland to 78 Sea Zone 2 infantry moved from Italian Somaliland to 78 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 78 Sea Zone to 73 Sea Zone 1 cruiser moved from 78 Sea Zone to 73 Sea Zone 3 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 83 Sea Zone to 73 Sea Zone 5 artilleries and 7 infantry moved from 73 Sea Zone to Union of South Africa 1 battleship and 1 cruiser moved from 78 Sea Zone to 73 Sea Zone 1 armour moved from Anglo-Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Ethiopia Combat - Italians Battle in Union of South Africa Italians attack with 5 artilleries and 7 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 5 artilleries and 7 infantry in Union of South Africa, round 2 : 4/12 hits, 3.67 expected hits British roll dice for 3 infantry in Union of South Africa, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Union of South Africa 3 infantry owned by the British lost in Union of South Africa Italians win, taking Union of South Africa from British with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 submarine moved from 83 Sea Zone to 82 Sea Zone 3 armour and 4 mech_infantrys moved from Anglo-Egyptian Sudan to Trans-Jordan 1 aaGun moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 93 Sea Zone to 105 Sea Zone 1 armour moved from 93 Sea Zone to Gibraltar 3 carriers, 2 fighters and 1 tactical_bomber moved from 78 Sea Zone to 73 Sea Zone 2 fighters moved from 83 Sea Zone to 73 Sea Zone 1 destroyer moved from 97 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 83 Sea Zone to 73 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Northern Italy to Yugoslavia 2 armour and 4 infantry moved from Northern Belarus to Southern Belarus Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 fighters and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 1,5 Italians collect 25 PUs (1 lost to blockades); end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 1.00
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Java 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone ANZAC take 21 Sea Zone from Japanese 2 fighters moved from 36 Sea Zone to 6 Sea Zone
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Scramble sz6?
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no scramble
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Sorry and kamis.
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@Adam514 said in L25 PTV axis-dom (axis+14) vs adam:
Sorry and kamis.
that’s right, i forgot too.
in that case i’ll scramble and do 4 kamis
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Java 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone ANZAC take 21 Sea Zone from Japanese 2 fighters moved from 36 Sea Zone to 6 Sea Zone Combat - ANZAC Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2,6,6,3 1 destroyer owned by the ANZAC lost in 6 Sea Zone Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 24 Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from 6 Sea Zone to Korea 2 artilleries and 2 infantry moved from Celebes to 45 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Davao 1 carrier moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 cruiser and 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Davao 1 carrier and 1 fighter moved from 43 Sea Zone to 132 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.83 ANZAC regular : 2.50
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unbelievably bad performance by the japs this game
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 3 armour and 3 mech_infantrys moved from Rostov to Northern Caucasus 4 armour and 4 mech_infantrys moved from Kursk to Tambov 1 infantry moved from Kursk to Tambov 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Gold Coast to French West Africa Germans take French West Africa from British Combat - Germans Germans creates battle in territory 73 Sea Zone Battle in 91 Sea Zone Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Tambov Germans attack with 4 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Tambov, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Northern Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 marines moved from Norway to 115 Sea Zone 2 marines moved from 115 Sea Zone to Western Germany 1 submarine moved from 106 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone 11 armour moved from Northern Belarus to Southern Belarus 10 mech_infantrys moved from Northern Belarus to Southern Belarus 28 artilleries and 40 infantry moved from Northern Belarus to Southern Belarus 1 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus 3 armour moved from Romania to Southern Belarus 1 aaGun moved from Northern Belarus to Southern Belarus 1 fighter moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Northern Belarus to Southern Belarus 1 fighter moved from Northern Belarus to Southern Belarus 1 fighter and 2 tactical_bombers moved from Northern Belarus to Western Germany 2 fighters and 1 tactical_bomber moved from 73 Sea Zone to 83 Sea Zone 1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Kursk to Rostov 1 armour and 1 mech_infantry moved from Rostov to Tambov Place Units - Germans 3 mech_infantrys placed in Ukraine 3 infantry placed in Leningrad 1 destroyer placed in 115 Sea Zone 2 fighters placed in Western Germany 2 armour and 1 mech_infantry placed in Romania 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Stalingrad 3 fighters and 1 tactical_bomber moved from Russia to Stalingrad Combat - Russians Russians creates battle in territory 36 Sea Zone Battle in Stalingrad Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad 1 infantry owned by the Germans lost in Stalingrad Russians win, taking 36 Sea Zone from Japanese, taking Stalingrad from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 4 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 9 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 4 infantry moved from Amur to Buryatia 3 fighters and 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Urals to Kazakhstan 1 aaGun, 24 artilleries and 90 infantry moved from Smolensk to Bryansk 4 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 10 infantry moved from Samara to Russia 1 infantry moved from Urals to Samara 1 infantry moved from Samara to Gorky 1 infantry moved from Gorky to Yaroslavl 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Samara to Saratov 1 infantry moved from Saratov to Tula 1 infantry moved from Tula to Bryansk 1 submarine moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from Shansi to Inner Mongolia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Urals Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1 Russians collect 31 PUs (1 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
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any scrambles?
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Scramble to Shan State.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 5 Sea Zone Japanese creates battle in territory 6 Sea Zone UK_Pacific scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier in 132 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 carrier owned by the ANZAC lost in 132 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 5 artilleries moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 2 bombers moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 destroyer placed in 132 Sea Zone 2 destroyers placed in 38 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,6,3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Japanese collect 16 PUs (19 lost to blockades); end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 5 Sea Zone Japanese creates battle in territory 6 Sea Zone UK_Pacific scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier in 132 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 carrier owned by the ANZAC lost in 132 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 5 artilleries moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 2 bombers moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 destroyer placed in 132 Sea Zone 2 destroyers placed in 38 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,6,3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Japanese collect 16 PUs (19 lost to blockades); end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17
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hold on. i meant for one sub to go to 40
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 5 Sea Zone Japanese creates battle in territory 6 Sea Zone UK_Pacific scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier in 132 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 carrier owned by the ANZAC lost in 132 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 5 artilleries moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 2 bombers moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 destroyer placed in 132 Sea Zone 2 destroyers placed in 38 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,6,3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Japanese collect 16 PUs (19 lost to blockades); end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 66 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Hainan 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to 132 Sea Zone 1 destroyer moved from 21 Sea Zone to 5 Sea Zone Americans take 7 Sea Zone from Japanese EDIT: 1 submarine moved from 38 Sea Zone to 40 Sea Zone
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Did the edit on my map. Scramble sz132 and sz43?
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none. thanks