Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
4 artilleries and 4 infantry moved from Java to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
7 artilleries and 7 infantry moved from 39 Sea Zone to India
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Ceylon
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 6 artilleries
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/16 hits, 7.83 expected hits
UK_Pacific roll dice for 6 artilleries in Burma, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Burma
6 artilleries owned by the British lost in Burma
Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 2 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for British: 6 artilleries
Battle in India
Japanese attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 2 : 5/16 hits, 5.83 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in India
3 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from 55 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
5 fighters and 5 tactical_bombers moved from Burma to Kwangsi
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.83
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
2 fighters owned by the Americans retreated
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Libya
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
3 submarines placed in 101 Sea Zone
9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
Combat - British
Non Combat Move - British
5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 8 infantry and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Persia to Iraq
1 battleship and 1 destroyer moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from Trans-Jordan to Iraq
3 aaGuns and 7 infantry moved from West India to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Iraq
2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.00
Unlikely I can win this one, but let’s see. Italy held Egypt for a long time, giving great income which was a problem. Also denied UK income.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Romania to Ukraine
2 artilleries moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Western Germany to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Alexandria
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
4 mech_infantrys moved from Rostov to Volgograd
4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 mech_infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Tambov
2 tactical_bombers moved from Novgorod to Tambov
1 armour, 10 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
4 mech_infantrys moved from Rostov to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Nenetsia
2 bombers moved from Novgorod to Nenetsia
2 bombers moved from Western Germany to Nenetsia
Combat - Germans
Battle in Russia
Germans attack with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 9 infantry
Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys in Russia, round 2 : 12/52 hits, 13.67 expected hits
Russians roll dice for 9 infantry in Russia, round 2 : 0/9 hits, 3.00 expected hits
9 infantry owned by the Russians lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Russians: 9 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 8/13 hits, 5.83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Volgograd
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Nenetsia
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 4 bombers and 1 mech_infantry in Nenetsia, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
1 armour owned by the Russians lost in Nenetsia
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from Nenetsia to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns moved from Bryansk to Russia
7 armour and 11 mech_infantrys moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Tambov to Rostov
5 fighters and 4 tactical_bombers moved from Volgograd to Rostov
Place Units - Germans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (2 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Tambov
2 fighters moved from Persia to Volgograd
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
3 aaGuns, 2 artilleries and 57 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
3 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 artillery and 3 infantry moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Philippines to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 3 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Chahar, round 2 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
7 artilleries and 4 infantry moved from India to West India
2 armour and 1 mech_infantry moved from Burma to West India
1 artillery and 1 infantry moved from Burma to India
2 mech_infantrys moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 fighter moved from Kwangsi to India
2 transports moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
2 fighters moved from Philippines to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in India
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
French regular : -0.33
Japanese regular : -0.83
@simon33
Sorry, but I’m going away tomorrow, won’t be back for a week.
So there is no rush for you to make your move.
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to 97?
I was worried Japan could sail around the French DD and hit Iraq and/or Persia!
I add a retreat path to sz96.
@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Scramble to 97?
Yes, 3 fighters.
@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
I was worried Japan could sail around the French DD and hit Iraq and/or Persia!
I probably should have done that, and better coordinated the Axis moves near the Middle East. Also, I didn’t spot that the Russian infanttry could open up the Suez Canal for the Royal Navy! Interesting to see how this plays out…
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
2 submarines owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 97 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone
2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 97 Sea Zone
1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from 23 Sea Zone to Wake Island
2 fighters moved from 22 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 14 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Libya to Tunisia
1 bomber and 1 fighter moved from 97 Sea Zone to Malta
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 fighter and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Persia to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 79 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 79 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 79 Sea Zone to Persia
3 aaGuns and 7 infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Trans-Jordan to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.17
Italians regular : -0.67
Germans regular : 0.67
British regular : 0.67
I didn’t see the Russian inf either until the Russian turn I think.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 4 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
2 armour moved from Caucasus to Tambov
2 mech_infantrys moved from Ukraine to Tambov
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 4 fighters
Americans defend with 1 cruiser
Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in 97 Sea Zone
1 cruiser owned by the Americans lost in 97 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour; Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
1 infantry owned by the Russians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy
1 infantry and 2 mech_infantrys moved from Northern Italy to France
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 airfield placed in Rostov
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.17
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Persia to Egypt
Combat - ANZAC
Battle in Java
Battle in Egypt
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Eastern Persia to Persia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 4 infantry, 1 submarine and 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 aaGuns moved from Russia to Samara
5 armour and 7 mech_infantrys moved from Caucasus to Tambov
3 armour moved from Ukraine to Tambov
7 fighters and 6 tactical_bombers moved from Rostov to Western Germany
4 bombers moved from Novgorod to Western Germany
4 artilleries and 6 infantry moved from France to Western Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
10 transports placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
1 armour, 4 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Kazakhstan to Novosibirsk
3 fighters, 3 infantry and 1 tactical_bomber moved from Kazakhstan to Volgograd
2 artilleries and 54 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Persia
3 aaGuns moved from Kazakhstan to Caucasus
2 infantry moved from Suiyuyan to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -2.50